Commit Graph

1222 Commits

Author SHA1 Message Date
Perttu Ahola
e0b4890794 Add minetest.get_inventory(location), untested 2012-01-02 02:57:14 +02:00
Perttu Ahola
247e8b6e5d A small robustness addition to ItemStack 2012-01-02 01:49:38 +02:00
Perttu Ahola
b760e2ba23 Rename InvStack to ItemStack 2012-01-02 01:49:38 +02:00
Perttu Ahola
103173fc9b Add InvRef and InvStack (currently untested and unusable) 2012-01-02 01:49:38 +02:00
Perttu Ahola
81d3485109 Fix segfault when generating stuff on world boundaries 2012-01-01 21:01:55 +02:00
Perttu Ahola
7b7b68cdab Correctly pop stuff from the Lua stack in script_load() 2011-12-31 14:41:57 +02:00
Giuseppe Bilotta
135a65e200 Add virtual destructors to abstract classes
IRespawnInitiator and InventoryActions are abstract classes, but they
were missing a virtual destructor. Define it, even if it does nothing
and its absence most likely makes no difference other tha causing
warnings during compile.
2011-12-28 20:50:21 +02:00
Perttu Ahola
123529e5eb Fix mirrored sign texture 2011-12-28 18:29:33 +02:00
Perttu Ahola
1c15f53318 Add EnvRef:get_objects_inside_radius(pos, radius) 2011-12-28 18:18:08 +02:00
Perttu Ahola
7937813c98 Add get_look_dir(), get_look_pitch() and get_look_yaw() for players 2011-12-28 17:34:07 +02:00
Perttu Ahola
ad4040d982 Fix minetest.env:get_player_by_name(nil) causing segfault and similar things 2011-12-28 16:25:29 +02:00
Perttu Ahola
69579306dd Extend load screen maximum time 2011-12-11 16:52:19 +02:00
Perttu Ahola
bd21f00f0a Add minetest.get_modpath(modname) 2011-12-11 16:49:40 +02:00
Perttu Ahola
abd106bacb Enforce modname naming convention 2011-12-04 18:26:05 +02:00
Perttu Ahola
008de2fb8f Delete unknown LuaEntities when punched 2011-12-04 16:25:27 +02:00
Perttu Ahola
ea36951bc4 Rename EnvRef:add_luaentity to EnvRef:add_entity 2011-12-04 16:08:37 +02:00
Perttu Ahola
09c48b60bd Add EnvRef:get_node_light(pos, timeofday) 2011-12-04 15:55:37 +02:00
Perttu Ahola
4cc117ddf6 Properly use time_from_last_punch for limiting PvP punch damage 2011-12-04 14:43:01 +02:00
Kahrl
ceaf8edade Use plain IBillboardSceneNode instead of MyBillboardSceneNode (improves
Irrlicht 1.8 compat); also find dungeon master's fireball texture
again; add /spawnentity command
2011-12-04 13:27:30 +02:00
Perttu Ahola
520200d597 Check symlinks with stat() to know if they are directories or not 2011-12-04 13:02:00 +02:00
Perttu Ahola
ab67985d21 Add support for unix filesystems which yield DT_UNKNOWN in dirent->d_type, falling back on stat(). 2011-12-04 12:49:58 +02:00
Perttu Ahola
bc5cc638fc Fix player not dying when beated to death by other player 2011-12-04 03:56:22 +02:00
Perttu Ahola
bff8be8b76 Fix getting two old-style minerals per digged node 2011-12-04 03:47:55 +02:00
Perttu Ahola
3e95b8a158 Determine light_propagates from paramtype 2011-12-04 03:45:02 +02:00
Perttu Ahola
6145a135bd Make ToolItem and MaterialItem to convert names by aliases at creation time too (necessary for eg. crafting) 2011-12-04 02:12:45 +02:00
Perttu Ahola
4ad8891e05 Convert CraftItems directly to the name pointed by alias; necessary due to lua definition table 2011-12-04 01:16:22 +02:00
Perttu Ahola
3a689a5c4f Don't initialize ItemCAOs with stick.png 2011-12-04 00:45:12 +02:00
Perttu Ahola
44e36d9aad Fix craftitem aliases 2011-12-04 00:44:29 +02:00
Perttu Ahola
829c632511 Craftitem aliases 2011-12-04 00:39:20 +02:00
Perttu Ahola
8730dfb1f9 Fix log message in tooldef.cpp 2011-12-04 00:35:08 +02:00
Perttu Ahola
6764365994 Modify a commit in tooldef.cpp and nodedef.cpp 2011-12-04 00:33:05 +02:00
Perttu Ahola
8addbc9655 Tool aliases 2011-12-04 00:22:34 +02:00
Perttu Ahola
658d1a7235 Add serialization for node aliases to let client show inventory images correctly 2011-12-04 00:07:02 +02:00
Perttu Ahola
4b00d4d9d2 Node definition aliases 2011-12-03 23:50:31 +02:00
Perttu Ahola
1fe5c58d56 Rename cookresult_item to cookresult_itemstring 2011-12-03 18:45:04 +02:00
Perttu Ahola
f23616acaf add EnvRef:get_node_or_nil() 2011-12-03 18:37:50 +02:00
Perttu Ahola
7d37913ea4 Add ABM required neighbor check 2011-12-03 18:18:59 +02:00
Perttu Ahola
d566ffaa5f Allow digging unknown nodes 2011-12-03 13:56:39 +02:00
Perttu Ahola
d06d7cb9a4 Show infotext for unknown nodes 2011-12-03 13:51:16 +02:00
Perttu Ahola
e494b5d422 Show infotext for unknown items placed on ground 2011-12-03 13:46:19 +02:00
Perttu Ahola
871e6c0c73 On SIGINT in main menu, don't connect before shutting down 2011-12-03 12:02:27 +02:00
Kahrl
392485aa45 inventorycube: use all three specified textures; also moved mesh creation / modification functions to mesh.cpp; in lua, inventorycube is now called minetest.inventorycube 2011-12-03 11:47:37 +02:00
Kahrl
275a348b75 Do not broadcast an empty chat message when someone tries to log in with the wrong password 2011-12-03 11:47:19 +02:00
Kahrl
189689716c Notify player whose password is being changed 2011-12-03 11:47:19 +02:00
Perttu Ahola
746b960c0d Note about debug.txt in error message dialog when mod fails to load 2011-12-03 11:44:47 +02:00
Perttu Ahola
760416b81f Change naming convention to be modname:* instead of modname_* (sorry modders!) 2011-12-03 11:41:52 +02:00
Perttu Ahola
c6dd75ccfb Add usermods/ to mod search paths and print out the paths at server startup 2011-12-03 03:43:20 +02:00
Perttu Ahola
6b2023dc3e Properly handle mod name conflicts 2011-12-03 03:32:30 +02:00
Perttu Ahola
2f4a92d701 Better mod loading error handling 2011-12-03 03:23:14 +02:00
Perttu Ahola
324c544922 Add world/mods to mod search path 2011-12-03 02:55:54 +02:00