Commit Graph

9 Commits

Author SHA1 Message Date
sapier
dceb9f7d60 Implement proper font handling 2014-11-30 17:50:09 +01:00
sapier
7b3602bab3 Fix regression dirt texture not beeing default in non cloud menu 2014-06-14 20:51:57 +02:00
ShadowNinja
f2b93b7bae Fix code style of async API 2014-04-27 16:15:53 -04:00
sapier
2e66aca357 Fix modstore/favourites hang by adding asynchronous lua job support 2013-11-29 22:09:14 +01:00
Kahrl
3c4734d69a Change mainmenu texture handling + small misc changes
Texture names must now be escaped in formspec elements image[],
background[], image_button[], image_button_exit[].

Instead of special-case handling of texture loading (and unloading
which was missing) in guiFormSpecMenu.cpp, use the newly created
ISimpleTextureSource interface which is a minimal subset of
ITextureSource. There is an implementation of this interface
used by GUIEngine (MenuTextureSource).

Fix an off-by-one bug in unescape_string; it caused requests for a
texture called "\0".
2013-09-11 00:08:56 +02:00
Kahrl
ade70fe4b9 Allow SIGINT to kill mainmenu again 2013-08-19 15:49:36 +02:00
Kahrl
4e1f50035e Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu 2013-08-14 21:03:33 +02:00
PilzAdam
4fb4efd8ed Play sounds/main_menu.ogg in menu 2013-07-28 23:29:03 +02:00
sapier
967121a34b Replace C++ mainmenu by formspec powered one 2013-07-02 19:58:20 -04:00