..
CMakeLists.txt
Revert "Revert CSM particles commit to fix particle spawner bug for 5.0.0 ( #8288 )"
2019-02-26 08:53:53 +01:00
l_areastore.cpp
Fix AreaStore's IDs persistence ( #8888 )
2019-09-21 17:54:52 +02:00
l_areastore.h
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00
l_auth.cpp
Replace auth.txt with SQLite auth database ( #7279 )
2018-08-05 13:13:38 +02:00
l_auth.h
Replace auth.txt with SQLite auth database ( #7279 )
2018-08-05 13:13:38 +02:00
l_base.cpp
Fix segfault in deprecation logging due to tail call, log by default ( #10174 )
2020-10-31 18:19:23 +00:00
l_base.h
Fix segfault in deprecation logging due to tail call, log by default ( #10174 )
2020-10-31 18:19:23 +00:00
l_camera.cpp
Add First Person Attachments ( #10360 )
2020-10-04 15:10:34 +02:00
l_camera.h
Code modernization: subfolders ( #6283 )
2017-08-19 22:23:47 +02:00
l_client.cpp
Various features and fixes
2020-04-11 13:12:51 +02:00
l_client.h
Implement minetest.sound_fade()
2020-04-11 13:12:51 +02:00
l_craft.cpp
Fix some issues with minetest.clear_craft ( #8712 )
2019-08-10 23:28:00 +02:00
l_craft.h
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00
l_env.cpp
Add minetest.get_objects_in_area ( #10668 )
2020-12-29 16:50:09 +01:00
l_env.h
Add minetest.get_objects_in_area ( #10668 )
2020-12-29 16:50:09 +01:00
l_http.cpp
Add PUT and DELETE request + specific method value to HTTP API ( #9909 )
2020-07-29 23:16:21 +02:00
l_http.h
Add PUT and DELETE request + specific method value to HTTP API ( #9909 )
2020-07-29 23:16:21 +02:00
l_internal.h
Fix incorrect deprecation hints
2020-11-01 12:52:14 +01:00
l_inventory.cpp
Add missing type check to InvRef:set_lists() ( #10476 )
2020-10-11 13:36:13 +02:00
l_inventory.h
Add core.remove_detached_inventory ( #7684 )
2018-10-10 20:48:58 +02:00
l_item.cpp
Pass ContentFeatures as reference to read_content_features ( #10464 )
2020-10-13 16:36:01 +01:00
l_item.h
Add a short_description to be used by mods ( #8980 )
2020-10-09 19:11:21 +01:00
l_itemstackmeta.cpp
Send only changed node metadata to clients instead of whole mapblock ( #5268 )
2018-12-04 20:37:48 +01:00
l_itemstackmeta.h
Send only changed node metadata to clients instead of whole mapblock ( #5268 )
2018-12-04 20:37:48 +01:00
l_localplayer.cpp
Allow binding dig, place actions to keys; remove LMB/RMB hardcoding
2020-08-15 12:19:20 +03:00
l_localplayer.h
Various features and fixes
2020-04-11 13:12:51 +02:00
l_mainmenu.cpp
Use JSON for favorites, move server list code to Lua ( #10085 )
2021-01-22 15:08:57 +00:00
l_mainmenu.h
Use JSON for favorites, move server list code to Lua ( #10085 )
2021-01-22 15:08:57 +00:00
l_mapgen.cpp
Settings: Proper priority hierarchy
2021-01-29 17:32:35 +01:00
l_mapgen.h
Allow more than 255 biomes, document new maximum ( #9855 )
2020-05-20 22:16:14 +01:00
l_metadata.cpp
Revert "Auto delete MetaData when = 0 ( #8770 )" ( #10183 )
2020-07-16 19:11:24 +02:00
l_metadata.h
Send only changed node metadata to clients instead of whole mapblock ( #5268 )
2018-12-04 20:37:48 +01:00
l_minimap.cpp
Minimap as HUD element with API control
2020-10-04 15:24:34 +02:00
l_minimap.h
Code modernization: subfolders ( #6283 )
2017-08-19 22:23:47 +02:00
l_modchannels.cpp
Fix mod channels crash ( #7481 )
2018-06-27 17:45:40 +02:00
l_modchannels.h
Fix mod channels crash ( #7481 )
2018-06-27 17:45:40 +02:00
l_nodemeta.cpp
Implement minetest.sound_fade()
2020-04-11 13:12:51 +02:00
l_nodemeta.h
Send only changed node metadata to clients instead of whole mapblock ( #5268 )
2018-12-04 20:37:48 +01:00
l_nodetimer.cpp
Reduce ServerEnvironment propagation ( #9642 )
2020-04-11 19:59:43 +02:00
l_nodetimer.h
Reduce ServerEnvironment propagation ( #9642 )
2020-04-11 19:59:43 +02:00
l_noise.cpp
Fix segfault in deprecation logging due to tail call, log by default ( #10174 )
2020-10-31 18:19:23 +00:00
l_noise.h
Log deprecated Lua function calls ( #7491 )
2018-07-01 12:31:49 +02:00
l_object.cpp
ObjectRef: fix some v3f checks ( #10602 )
2021-01-21 18:37:38 +01:00
l_object.h
Clean up l_object.cpp ( #10512 )
2020-10-22 16:18:01 +01:00
l_particles_local.cpp
Implement spawning particles with node texture appearance
2020-05-23 22:52:21 +02:00
l_particles_local.h
Modernize include guards and add missing ones ( #9898 )
2020-05-23 13:23:05 +02:00
l_particles.cpp
Implement spawning particles with node texture appearance
2020-05-23 22:52:21 +02:00
l_particles.h
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00
l_playermeta.cpp
reportMetadataChange; Silence clang warnings
2018-12-21 19:05:29 +01:00
l_playermeta.h
reportMetadataChange; Silence clang warnings
2018-12-21 19:05:29 +01:00
l_rollback.cpp
SAPI: Mark all Lua API functions requiring envlock
2015-10-25 23:06:48 -04:00
l_rollback.h
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00
l_server.cpp
Server pushing media at runtime ( #9961 )
2020-06-13 19:03:26 +02:00
l_server.h
Server pushing media at runtime ( #9961 )
2020-06-13 19:03:26 +02:00
l_settings.cpp
Settings: Proper priority hierarchy
2021-01-29 17:32:35 +01:00
l_settings.h
Settings: Add get_flags API for mapgen flags (mg_flags, mgv6_spflags, ...) ( #9284 )
2020-01-25 16:56:54 +01:00
l_sound.cpp
Modernize lua read (part 2 & 3): C++ templating assurance ( #7410 )
2018-06-30 17:11:38 +02:00
l_sound.h
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00
l_storage.cpp
Modernize lua read (part 2 & 3): C++ templating assurance ( #7410 )
2018-06-30 17:11:38 +02:00
l_storage.h
Fix memory leaks in mod storage ( #7500 )
2018-06-30 17:11:04 +02:00
l_util.cpp
Use JSON for favorites, move server list code to Lua ( #10085 )
2021-01-22 15:08:57 +00:00
l_util.h
Use JSON for favorites, move server list code to Lua ( #10085 )
2021-01-22 15:08:57 +00:00
l_vmanip.cpp
scriptapi: Some small optimizations to value pushing ( #9669 )
2020-04-14 20:44:18 +02:00
l_vmanip.h
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00