minetest/src/script/cpp_api
ShadowNinja 93fcab952b Clean up and tweak build system
* Combine client and server man pages.
  * Update unit test options and available databases in man page.
  * Add `--worldname` to man page.
  * Fix a bunch of places where `"Minetest"` was used directly instead of `PROJECT_NAME`.
  * Disable server build by default on all operating systems.
  * Make `ENABLE_FREETYPE` not fail if FreeType isn't found.
  * Enable LevelDB, Redis, and FreeType detection by default.
  * Remove the `VERSION_PATCH_ORIG` hack.
  * Add option to search for and use system JSONCPP.
  * Remove broken LuaJIT version detection.
  * Rename `DISABLE_LUAJIT` to `ENABLE_LUAJIT`.
  * Rename `minetest_*` variables in `version.{h,cpp}` to `g_*`.
  * Clean up style of CMake files.
2015-03-27 15:00:48 -04:00
..
CMakeLists.txt Clean up and tweak build system 2015-03-27 15:00:48 -04:00
s_async.cpp For usages of assert() that are meant to persist in Release builds (when NDEBUG is defined), replace those usages with persistent alternatives 2015-03-07 22:41:47 +10:00
s_async.h Fix code style of async API 2014-04-27 16:15:53 -04:00
s_base.cpp For usages of assert() that are meant to persist in Release builds (when NDEBUG is defined), replace those usages with persistent alternatives 2015-03-07 22:41:47 +10:00
s_base.h Fix object reference pushing functions when called from coroutines 2014-10-07 16:37:45 -04:00
s_entity.cpp Fix object reference pushing functions when called from coroutines 2014-10-07 16:37:45 -04:00
s_entity.h Fix class/struct forward declaration inconsistencies (good on ya, MSVC) 2013-06-06 22:57:38 +02:00
s_env.cpp Expose mapgen parameters on scripting init 2014-12-29 12:59:59 -05:00
s_env.h Expose mapgen parameters on scripting init 2014-12-29 12:59:59 -05:00
s_internal.h Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu 2013-08-14 21:03:33 +02:00
s_inventory.cpp Fix object reference pushing functions when called from coroutines 2014-10-07 16:37:45 -04:00
s_inventory.h Fix class/struct forward declaration inconsistencies (good on ya, MSVC) 2013-06-06 22:57:38 +02:00
s_item.cpp Fix object reference pushing functions when called from coroutines 2014-10-07 16:37:45 -04:00
s_item.h Fix all warnings reported by clang 2014-04-15 21:34:53 +02:00
s_mainmenu.cpp Use "core" namespace internally 2014-05-08 13:02:04 -04:00
s_mainmenu.h Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu 2013-08-14 21:03:33 +02:00
s_node.cpp Add meshnode drawtype. 2014-10-18 16:42:23 +02:00
s_node.h Pass pointed_thing to on_punch and minetest.register_on_punchnode callbacks 2014-01-23 19:21:56 -05:00
s_nodemeta.cpp Fix object reference pushing functions when called from coroutines 2014-10-07 16:37:45 -04:00
s_nodemeta.h Fix class/struct forward declaration inconsistencies (good on ya, MSVC) 2013-06-06 22:57:38 +02:00
s_player.cpp Fix object reference pushing functions when called from coroutines 2014-10-07 16:37:45 -04:00
s_player.h Add 'on_prejoinplayer' callback 2013-12-12 13:42:14 -05:00
s_server.cpp Use "core" namespace internally 2014-05-08 13:02:04 -04:00
s_server.h Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu 2013-08-14 21:03:33 +02:00