..
test_world
Inventory: Send dirty lists where appropriate ( #8742 )
2019-08-24 19:07:38 +02:00
CMakeLists.txt
Add Irrlicht-specific smart pointer ( #6814 )
2019-04-12 17:27:39 +01:00
test_activeobject.cpp
Add unittests on ActiveObject and BanManager class ( #6866 )
2018-01-01 18:48:52 +01:00
test_address.cpp
LINT fix
2019-02-15 12:27:29 +01:00
test_areastore.cpp
Optimize string (mis)handling ( #8128 )
2019-05-18 17:19:13 +02:00
test_authdatabase.cpp
Fix temporary path crash in TestAuthDatabase ( #7753 )
2018-09-28 20:12:11 +02:00
test_ban.cpp
Add unittests on ActiveObject and BanManager class ( #6866 )
2018-01-01 18:48:52 +01:00
test_clientactiveobjectmgr.cpp
Add an activeobject manager to hold active objects ( #7939 )
2018-12-13 20:18:54 +01:00
test_collision.cpp
Don't pass non-const references to collision methods
2016-01-29 15:53:54 +01:00
test_compression.cpp
Modernize source code: last part ( #6285 )
2017-08-20 13:30:50 +02:00
test_config.h.in
Server: delegate mod management & config to ServerModConfiguration ( #7131 )
2018-03-16 08:41:33 +01:00
test_connection.cpp
Add a MSVC / Windows compatible snprintf function ( #7353 )
2018-07-22 21:56:06 +02:00
test_eventmanager.cpp
Client eventmanager refactor ( #7179 )
2018-03-30 18:32:52 +02:00
test_filepath.cpp
Fix RemoveRelatvePathComponents
2016-12-20 17:17:38 +10:00
test_gameui.cpp
LINT fix
2018-05-29 22:22:14 +02:00
test_inventory.cpp
Inventory: Send dirty lists where appropriate ( #8742 )
2019-08-24 19:07:38 +02:00
test_irrptr.cpp
Add Irrlicht-specific smart pointer ( #6814 )
2019-04-12 17:27:39 +01:00
test_keycode.cpp
Move client-specific files to 'src/client' ( #7902 )
2018-11-28 20:01:49 +01:00
test_map_settings_manager.cpp
Move files to subdirectories ( #6599 )
2017-11-08 23:56:20 +01:00
test_mapnode.cpp
Node definition manager refactor ( #7016 )
2018-02-10 21:04:16 +01:00
test_modchannels.cpp
Implement mod communication channels ( #6351 )
2017-09-26 00:11:20 +02:00
test_nodedef.cpp
Modernize source code: last part ( #6285 )
2017-08-20 13:30:50 +02:00
test_noderesolver.cpp
Node definition manager refactor ( #7016 )
2018-02-10 21:04:16 +01:00
test_noise.cpp
Fix many issues reported by clang-tidy ( #7189 )
2018-04-02 23:51:08 +02:00
test_objdef.cpp
Pass clang-format on various cpp/header files ( #5559 )
2017-04-23 09:52:40 +02:00
test_player.cpp
Player data to Database ( #5475 )
2017-04-23 14:35:08 +02:00
test_profiler.cpp
Pass clang-format on various cpp/header files ( #5559 )
2017-04-23 09:52:40 +02:00
test_random.cpp
Fix many issues reported by clang-tidy ( #7189 )
2018-04-02 23:51:08 +02:00
test_schematic.cpp
Node definition manager refactor ( #7016 )
2018-02-10 21:04:16 +01:00
test_serialization.cpp
Proselytize the network. Use IEEE F32 ( #8030 )
2019-01-03 17:04:26 +01:00
test_server_shutdown_state.cpp
Server: move shutdown parts to a specific shutdown state object ( #7437 )
2018-06-13 21:58:34 +02:00
test_serveractiveobjectmgr.cpp
Add an activeobject manager to hold active objects ( #7939 )
2018-12-13 20:18:54 +01:00
test_servermodmanager.cpp
Inventory: Send dirty lists where appropriate ( #8742 )
2019-08-24 19:07:38 +02:00
test_settings.cpp
Fix many issues reported by clang-tidy ( #7189 )
2018-04-02 23:51:08 +02:00
test_socket.cpp
Network cleanup ( #6302 )
2017-08-24 08:28:54 +02:00
test_threading.cpp
Code modernization: subfolders ( #6283 )
2017-08-19 22:23:47 +02:00
test_utilities.cpp
Use true pitch/yaw/roll rotations without loss of precision by pgimeno ( #8019 )
2019-02-07 21:26:06 +00:00
test_voxelalgorithms.cpp
Node definition manager refactor ( #7016 )
2018-02-10 21:04:16 +01:00
test_voxelarea.cpp
Add Voxelarea unittests ( #7121 )
2018-03-11 21:16:19 +01:00
test_voxelmanipulator.cpp
Node definition manager refactor ( #7016 )
2018-02-10 21:04:16 +01:00
test.cpp
Fix compare between pointer and 0 in unittests
2019-08-13 14:44:32 +02:00
test.h
Revert 6587 - Optimize entity-entity collision ( #7539 )
2018-07-08 21:30:55 +01:00