minetest/src
Giuseppe Bilotta b37fffc2c5 Hopefully fix 'dangling water'
If a block has (at least visible) liquids, the block below should also
be flowed in.
2011-08-22 21:45:13 +03:00
..
jthread Temporary commit; lots of test code and stuff 2011-02-21 00:45:14 +02:00
sqlite New map generator added (and SQLite, messed up the commits at that time...) (import from temporary git repo) 2011-06-25 04:25:14 +03:00
activeobject.h reorganized a lot of stuff and modified mapgen and objects slightly while doing it 2011-06-26 15:48:56 +03:00
auth.cpp added ipban support 2011-08-12 03:37:18 +02:00
auth.h added ipban support 2011-08-12 03:37:18 +02:00
ban.cpp Fixed/extended/modified ban stuff to be good for inclusion 2011-08-12 13:11:27 +03:00
ban.h Fixed/extended/modified ban stuff to be good for inclusion 2011-08-12 13:11:27 +03:00
base64.cpp Fixed the password crash on Windows 2011-06-02 00:01:11 +03:00
base64.h Passwords - password entry at main menu, stored and checked by server 2011-05-20 20:28:03 +01:00
client.cpp Notify other players of wielded item change 2011-08-11 15:22:36 +02:00
client.h Change way commands are displayed in chat window 2011-08-22 13:43:53 +02:00
clientobject.cpp Attempt to fix a problem with the factory mappings of objects residing in different source files than the prototype objects that fill them in 2011-07-16 17:39:03 +03:00
clientobject.h reorganized a lot of stuff and modified mapgen and objects slightly while doing it 2011-06-26 15:48:56 +03:00
clientserver.h Notify other players of wielded item change 2011-08-11 15:22:36 +02:00
clouds.cpp * by popular request, fewer clouds 2011-07-20 02:44:51 +02:00
clouds.h random comment updates 2011-04-30 02:12:32 +03:00
cmake_config.h.in Actually make USE_GETTEXT available in the source 2011-07-24 18:34:10 +02:00
CMakeLists.txt added ipban support 2011-08-12 03:37:18 +02:00
collision.cpp extended content-type range 2011-07-23 16:55:26 +03:00
collision.h reorganized a lot of stuff and modified mapgen and objects slightly while doing it 2011-06-26 15:48:56 +03:00
common_irrlicht.h Hopefully fixed u64 to be the actual 64-bit type on 64-bit architectures. This should fix the compiler error caused by irrlicht on 64-bit fedora defining u64 to be different. 2011-07-17 19:32:06 +03:00
config.h Sanitize GETTEXT usage macros 2011-07-24 16:52:59 +02:00
connection.cpp Cleaned networking code a bit (had this one on the to-do list for like 4 months already) 2011-05-21 12:25:08 +03:00
connection.h Cleaned networking code a bit (had this one on the to-do list for like 4 months already) 2011-05-21 12:25:08 +03:00
constants.h lava! 2011-08-15 02:04:56 +03:00
content_cao.cpp + fireflies 2011-07-20 22:05:57 +02:00
content_cao.h Rats are now eatable. Also made their selection box move smoothly. 2011-07-30 18:51:15 +03:00
content_craft.cpp Add lava to creative inventory (hmm, we're shortly running out of creative inventory space) 2011-08-15 16:57:57 +03:00
content_craft.h Created and moved stuff to content_nodemeta.{h,cpp} 2011-06-18 00:46:50 +03:00
content_inventory.cpp Rats are now eatable. Also made their selection box move smoothly. 2011-07-30 18:51:15 +03:00
content_inventory.h Rats are now eatable. Also made their selection box move smoothly. 2011-07-30 18:51:15 +03:00
content_mapblock.cpp Fixed liquid mesh generation 2011-08-15 17:45:35 +03:00
content_mapblock.h Moved stuff from mapblock{h,cpp} to mapblock_mesh.{h,cpp} and content_mapblock.{h,cpp} 2011-06-17 23:20:31 +03:00
content_mapnode.cpp Viscous fluids 2011-08-16 20:37:46 +02:00
content_mapnode.h lava! 2011-08-15 02:04:56 +03:00
content_nodemeta.cpp Some inventory const-ification 2011-08-11 15:22:35 +02:00
content_nodemeta.h moved inventory menu definition of chest and furnace to content_nodemeta.{h,cpp} 2011-06-18 02:00:01 +03:00
content_object.h + fireflies 2011-07-20 22:05:57 +02:00
content_sao.cpp Rats are now eatable. Also made their selection box move smoothly. 2011-07-30 18:51:15 +03:00
content_sao.h Rats are now eatable. Also made their selection box move smoothly. 2011-07-30 18:51:15 +03:00
debug.cpp Prevent threadid_t from losing precision when casted on 64bit systems 2011-08-11 10:52:27 +02:00
debug.h Respect base virtual functions' signatures 2011-08-08 16:15:53 +02:00
defaultsettings.cpp Introduce hotkey for calling up a command window 2011-08-22 13:02:08 +02:00
environment.cpp tuned lava/universal damage code 2011-08-15 11:49:39 +03:00
environment.h lava! 2011-08-15 02:04:56 +03:00
exceptions.h framework for modifying textures 2010-12-20 22:03:49 +02:00
farmesh.cpp Fixed farmesh to such that it was a long time ago. 2011-08-03 13:03:30 +03:00
farmesh.h Fixed farmesh to such that it was a long time ago. 2011-08-03 13:03:30 +03:00
filesys.cpp Windows.h -> windows.h for cross-mingw build 2011-08-14 21:26:07 +03:00
filesys.h New map directory structure that avoids map size being limited by filesystem 2011-05-18 16:48:27 +01:00
game.cpp Merge remote-tracking branch 'oblomov/me_cmd' 2011-08-22 14:46:54 +03:00
game.h Overhaul the input system 2011-08-22 13:01:11 +02:00
gettext.h fixed some error :/ 2011-08-05 08:45:15 +02:00
gettime.h organizing stuff. 2010-12-21 18:08:24 +02:00
guiInventoryMenu.cpp Overhaul the input system 2011-08-22 13:01:11 +02:00
guiInventoryMenu.h moved inventory menu definition of chest and furnace to content_nodemeta.{h,cpp} 2011-06-18 02:00:01 +03:00
guiKeyChangeMenu.cpp Introduce hotkey for calling up a command window 2011-08-22 13:02:08 +02:00
guiKeyChangeMenu.h Introduce hotkey for calling up a command window 2011-08-22 13:02:08 +02:00
guiMainMenu.cpp Use wgettext 2011-08-02 10:11:40 +02:00
guiMainMenu.h Merge branch 'master' of https://github.com/erlehmann/minetest-delta.git into upstream_merge 2011-06-26 12:24:32 +02:00
guiMessageMenu.cpp Use wgettext 2011-08-02 10:11:40 +02:00
guiMessageMenu.h added new submenu for key assignment 2011-06-01 19:44:07 +02:00
guiPasswordChange.cpp Use wgettext 2011-08-02 10:11:40 +02:00
guiPasswordChange.h Updated licenses of CiaranG's contributions to be in line with the new contribution policy and added a TODO note to server.cpp 2011-05-31 11:59:51 +03:00
guiPauseMenu.cpp merged delta and c55 2011-08-05 11:22:13 +03:00
guiPauseMenu.h Added the ability to change your password (via pause menu) 2011-05-22 21:09:12 +01:00
guiTextInputMenu.cpp Send KEY_END when (re)creating a text input 2011-08-22 13:02:08 +02:00
guiTextInputMenu.h OMG! Main Menu! 2011-01-23 17:29:15 +02:00
inventory.cpp constify inventory item serialization 2011-08-11 15:22:36 +02:00
inventory.h constify inventory item serialization 2011-08-11 15:22:36 +02:00
keycode.cpp Overhaul the input system 2011-08-22 13:01:11 +02:00
keycode.h Overhaul the input system 2011-08-22 13:01:11 +02:00
light.cpp tested out and commented out some new stuff for the terrain generator, to be used in the future. 2011-04-26 15:38:42 +03:00
light.h all kinds of tweaking and fixing 2011-02-04 01:22:07 +02:00
main.cpp Overhaul the input system 2011-08-22 13:01:11 +02:00
main.h reorganized stuff 2011-06-26 18:51:57 +03:00
map.cpp Hopefully fix 'dangling water' 2011-08-22 21:45:13 +03:00
map.h Fixed objects being sometimes not able to be stored statically in a block when block has been unloaded 2011-07-01 21:04:40 +03:00
mapblock_mesh.cpp made shadows less blue 2011-07-24 00:49:45 +03:00
mapblock_mesh.h Made dark places tint slightly in blue 2011-07-23 04:10:17 +03:00
mapblock_nodemod.h forgot to add mapblock_nodemod.h 2011-06-18 02:01:51 +03:00
mapblock.cpp Merge remote-tracking branch 'origin/upstream' 2011-07-30 18:55:43 +02:00
mapblock.h Added a mapblock analyzing function for debugging use and fixed remaining mapgen bugs 2011-07-24 12:09:33 +03:00
mapblockobject.cpp extended content-type range 2011-07-23 16:55:26 +03:00
mapblockobject.h All textures are are now searched first from the directory specified by the texture_path setting. 2011-05-21 11:07:03 +03:00
mapchunk.h even more code refactoring 2011-06-26 02:34:36 +03:00
mapgen.cpp Hopefully fixed msvc "'sqrt' : ambiguous call to overloaded function" 2011-08-15 15:11:00 +03:00
mapgen.h moved mapgen stuff around abit 2011-06-25 18:35:32 +03:00
mapnode.cpp lava! 2011-08-15 02:04:56 +03:00
mapnode.h Viscous fluids 2011-08-16 20:37:46 +02:00
mapsector.cpp more reorganizing of map code 2011-06-26 01:31:43 +03:00
mapsector.h more reorganizing of map code 2011-06-26 01:31:43 +03:00
materials.cpp extended content-type range 2011-07-23 16:55:26 +03:00
materials.h extended content-type range 2011-07-23 16:55:26 +03:00
mineral.cpp All textures are are now searched first from the directory specified by the texture_path setting. 2011-05-21 11:07:03 +03:00
mineral.h reorganized stuff 2011-06-26 18:51:57 +03:00
modalMenu.h changed node metadata format to better accomodate future needs and problems 2011-04-05 00:24:47 +03:00
nodemetadata.cpp Created and moved stuff to content_nodemeta.{h,cpp} 2011-06-18 00:46:50 +03:00
nodemetadata.h moved inventory menu definition of chest and furnace to content_nodemeta.{h,cpp} 2011-06-18 02:00:01 +03:00
noise.cpp updated noise stuff 2011-06-26 18:50:13 +03:00
noise.h updated noise stuff 2011-06-26 18:50:13 +03:00
player.cpp Keep track of player item 2011-08-11 15:22:36 +02:00
player.h Keep track of player item 2011-08-11 15:22:36 +02:00
porting.cpp fixed not finding data dir if installed 2011-08-12 14:26:37 +02:00
porting.h fixed not finding data dir if installed 2011-08-12 14:26:37 +02:00
profiler.h Reduced the CPU usage of the sent block selector algorithm 2011-05-31 00:15:43 +03:00
serialization.cpp the zlib error print function now prints to dstream (debug.txt) 2011-08-08 12:11:41 +03:00
serialization.h extended content-type range 2011-07-23 16:55:26 +03:00
server.cpp Possibly fixed the extremely rare PeerNotFound loop bug. 2011-08-22 21:27:11 +03:00
server.h Fixed/extended/modified ban stuff to be good for inclusion 2011-08-12 13:11:27 +03:00
servercommand.cpp /me command 2011-08-22 13:02:08 +02:00
servercommand.h Server now supports replies without prefix 2011-08-22 13:02:08 +02:00
servermain.cpp Merge branch 'upstream/master' 2011-07-30 19:47:55 +02:00
serverobject.cpp Attempt to fix a problem with the factory mappings of objects residing in different source files than the prototype objects that fill them in 2011-07-16 17:39:03 +03:00
serverobject.h Rats are now eatable. Also made their selection box move smoothly. 2011-07-30 18:51:15 +03:00
sha1.cpp Passwords - a few corrections to the previous commit 2011-05-20 21:37:13 +01:00
sha1.h Passwords - a few corrections to the previous commit 2011-05-20 21:37:13 +01:00
socket.cpp Fix use of && instead of & 2011-08-12 23:34:12 +02:00
socket.h added ipban support 2011-08-12 03:37:18 +02:00
staticobject.h added missing file 2011-04-10 20:49:15 +03:00
strfnd.h Added message of the day and made it properly configurable using /#setting (not saved to config file yet) 2011-07-30 19:31:33 +03:00
test.cpp extended content-type range 2011-07-23 16:55:26 +03:00
test.h license stuff 2010-11-29 20:13:04 +02:00
threads.h added some missing files 2010-12-20 22:23:24 +02:00
tile.cpp Removed assert if creating texture atlas image fails; cancel creating image instead. 2011-08-12 17:17:47 +03:00
tile.h All textures are are now searched first from the directory specified by the texture_path setting. 2011-05-21 11:07:03 +03:00
utility.cpp Fixed the password crash on Windows 2011-06-02 00:01:11 +03:00
utility.h Let Settings accept a const char* directly 2011-08-13 07:33:43 +02:00
voxel.cpp extended content-type range 2011-07-23 16:55:26 +03:00
voxel.h Always return from non-void functions 2011-08-08 16:13:48 +02:00
winresource.rc added windows icon 2011-07-31 00:39:43 +03:00