..
cguittfont
Plug two minor Leaks ( #5603 )
2017-04-17 09:04:58 +02:00
client
Add configurable key bindings for hotbar scrolling, and for changing volume.
2017-05-06 21:21:59 +02:00
irrlicht_changes
Irrlicht 1.9 support
2016-12-26 22:36:22 +01:00
network
Add missing server sending rule for bd921a7916f0fafc493b1c4d0eeb5e2bb1d6a7c2
2017-05-05 20:21:04 +02:00
script
Player attrs: permits to remove an attribute by setting value to nil ( #5716 )
2017-05-07 12:13:15 +02:00
threading
Pass clang-format on 14 trivial header files fixes
2017-04-07 23:22:00 +02:00
unittest
Clean up numeric.h and split FacePositionCache from it
2017-05-06 16:09:45 -04:00
util
Fix myfloor(0.0)
2017-05-06 16:10:03 -04:00
activeobject.h
Fix various variables passed by copy instead of const ref ( #5610 )
2017-04-19 00:36:30 +02:00
ban.cpp
Clean up Strfnd
2016-03-19 21:27:57 -04:00
ban.h
Pass clang-format on various cpp/header files ( #5559 )
2017-04-23 09:52:40 +02:00
camera.cpp
[CSM] Add camera API ( #5609 )
2017-05-05 22:07:36 +02:00
camera.h
[CSM] Add camera API ( #5609 )
2017-05-05 22:07:36 +02:00
cavegen.cpp
Cavegen: Fix non-constant array initializer error for MSVC
2017-04-07 17:59:27 +02:00
cavegen.h
Pass clang-format on various cpp/header files ( #5559 )
2017-04-23 09:52:40 +02:00
chat_interface.h
Add server side ncurses terminal
2015-11-06 08:51:14 +01:00
chat.cpp
Fix various copy instead of const ref reported by cppcheck ( #5615 )
2017-04-19 23:02:07 +02:00
chat.h
Fix various copy instead of const ref reported by cppcheck ( #5615 )
2017-04-19 23:02:07 +02:00
client.cpp
Add function to get server info.
2017-05-04 04:25:45 +01:00
client.h
Add function to get server info.
2017-05-04 04:25:45 +01:00
clientenvironment.cpp
Clean up numeric.h and split FacePositionCache from it
2017-05-06 16:09:45 -04:00
clientenvironment.h
Client & ClientEnvirnment: don't create fake events ( #5676 )
2017-04-29 17:25:25 +02:00
clientiface.cpp
Clean up numeric.h and split FacePositionCache from it
2017-05-06 16:09:45 -04:00
clientiface.h
Clean up getTime helpers
2017-04-28 14:43:18 -04:00
clientmap.cpp
Soft node overlay ( #5186 )
2017-04-21 23:34:59 +10:00
clientmap.h
Environment & IGameDef code refactoring ( #4985 )
2017-01-09 20:39:22 +01:00
clientmedia.cpp
Fix various performance issues reported by cppcheck ( #5628 )
2017-04-21 10:06:08 +02:00
clientmedia.h
Fix various performance issues reported by cppcheck ( #5628 )
2017-04-21 10:06:08 +02:00
clientobject.cpp
Environment & IGameDef code refactoring ( #4985 )
2017-01-09 20:39:22 +01:00
clientobject.h
Performance fix + SAO factorization
2017-01-11 15:53:56 +01:00
clientsimpleobject.h
Clang-format: trivial fix on some headers ( #5495 )
2017-04-01 14:48:16 +02:00
cloudparams.h
Add clouds API
2017-04-30 00:06:13 +01:00
clouds.cpp
Clouds API: Fix yellow clouds at dawn and dusk ( #5707 )
2017-05-05 22:07:25 +02:00
clouds.h
Add clouds API
2017-04-30 00:06:13 +01:00
cmake_config_githash.h.in
Clean up and tweak build system
2015-03-27 15:00:48 -04:00
cmake_config.h.in
Also support X11 icon for minetest copies installed via make install ( #4407 )
2016-08-20 21:26:44 +02:00
CMakeLists.txt
Clean up numeric.h and split FacePositionCache from it
2017-05-06 16:09:45 -04:00
collision.cpp
Environment & IGameDef code refactoring ( #4985 )
2017-01-09 20:39:22 +01:00
collision.h
Don't pass non-const references to collision methods
2016-01-29 15:53:54 +01:00
config.h
Revert the upper-case PROJECT_NAME nonsense that was part of #2402
2015-04-27 16:24:49 +02:00
constants.h
Use stepheight from CAO instead of hardcoded value
2017-05-06 21:18:17 +02:00
content_abm.cpp
Rename Scripting API files for consistency
2017-04-25 13:41:36 -04:00
content_abm.h
Clang-format: trivial fix on some headers ( #5495 )
2017-04-01 14:48:16 +02:00
content_cao.cpp
Clean up numeric.h and split FacePositionCache from it
2017-05-06 16:09:45 -04:00
content_cao.h
Use stepheight from CAO instead of hardcoded value
2017-05-06 21:18:17 +02:00
content_cso.cpp
Environment & IGameDef code refactoring ( #4985 )
2017-01-09 20:39:22 +01:00
content_cso.h
Update Copyright Years
2013-02-24 20:15:24 +01:00
content_mapblock.cpp
Optimize updateFastFaceRow processing by removing some TileSpec copy ( #5678 )
2017-04-29 20:36:09 +02:00
content_mapblock.h
Optimize updateFastFaceRow processing by removing some TileSpec copy ( #5678 )
2017-04-29 20:36:09 +02:00
content_mapnode.cpp
Various style cleanups + unused code removal
2015-09-19 20:57:29 +02:00
content_mapnode.h
Various style cleanups + unused code removal
2015-09-19 20:57:29 +02:00
content_nodemeta.cpp
Make node timers more efficient
2016-06-11 23:35:17 +01:00
content_nodemeta.h
Various style cleanups + unused code removal
2015-09-19 20:57:29 +02:00
content_sao.cpp
Player properties: Set correct default collisionbox
2017-05-07 06:10:13 +01:00
content_sao.h
Player attrs: permits to remove an attribute by setting value to nil ( #5716 )
2017-05-07 12:13:15 +02:00
convert_json.cpp
Don't print whole json data buffer to errorstream on error
2016-01-28 23:53:58 +01:00
convert_json.h
Fixes for compiling with a newer (system) jsoncpp ( #4429 )
2016-08-10 12:10:00 +02:00
craftdef.cpp
Add ItemStack key-value meta storage
2017-02-04 22:07:55 +00:00
craftdef.h
Fix various copy instead of const ref reported by cppcheck ( #5615 )
2017-04-19 23:02:07 +02:00
database-dummy.cpp
DB::loadBlock copy removal & DB backend cleanup
2016-05-17 06:52:16 +02:00
database-dummy.h
Player data to Database ( #5475 )
2017-04-23 14:35:08 +02:00
database-files.cpp
Fix lint since recent player to db merge
2017-04-23 16:22:53 +02:00
database-files.h
Fix lint since recent player to db merge
2017-04-23 16:22:53 +02:00
database-leveldb.cpp
Implement DatabaseException for databases
2016-05-17 14:36:51 +02:00
database-leveldb.h
Player data to Database ( #5475 )
2017-04-23 14:35:08 +02:00
database-postgresql.cpp
Player data to Database ( #5475 )
2017-04-23 14:35:08 +02:00
database-postgresql.h
Player data to Database ( #5475 )
2017-04-23 14:35:08 +02:00
database-redis.cpp
database-redis: Support password authentication
2017-03-11 21:39:32 +01:00
database-redis.h
Player data to Database ( #5475 )
2017-04-23 14:35:08 +02:00
database-sqlite3.cpp
Clean up getTime helpers
2017-04-28 14:43:18 -04:00
database-sqlite3.h
Player data to Database ( #5475 )
2017-04-23 14:35:08 +02:00
database.cpp
Player data to Database ( #5475 )
2017-04-23 14:35:08 +02:00
database.h
Player data to Database ( #5475 )
2017-04-23 14:35:08 +02:00
daynightratio.h
Update Copyright Years
2013-02-24 20:15:24 +01:00
debug.cpp
Add server side ncurses terminal
2015-11-06 08:51:14 +01:00
debug.h
Rename macros with two leading underscores
2015-10-14 02:39:37 -04:00
defaultsettings.cpp
Add configurable key bindings for hotbar scrolling, and for changing volume.
2017-05-06 21:21:59 +02:00
defaultsettings.h
Pass clang-format on various cpp/header files ( #5559 )
2017-04-23 09:52:40 +02:00
drawscene.cpp
Android progressbar fix ( #5601 )
2017-04-16 14:44:15 +02:00
drawscene.h
Android progressbar fix ( #5601 )
2017-04-16 14:44:15 +02:00
dungeongen.cpp
Dungeongen: Add and improve parameters
2017-02-26 06:46:14 +00:00
dungeongen.h
Dungeongen: Add and improve parameters
2017-02-26 06:46:14 +00:00
emerge.cpp
Rename Scripting API files for consistency
2017-04-25 13:41:36 -04:00
emerge.h
Environment & IGameDef code refactoring ( #4985 )
2017-01-09 20:39:22 +01:00
environment.cpp
Rename Scripting API files for consistency
2017-04-25 13:41:36 -04:00
environment.h
Pass clang-format on various cpp/header files ( #5559 )
2017-04-23 09:52:40 +02:00
event_manager.h
Change i++ to ++i
2015-08-25 18:33:52 -04:00
event.h
Update Copyright Years
2013-02-24 20:15:24 +01:00
exceptions.h
Fix various copy instead of const ref reported by cppcheck ( #5615 )
2017-04-19 23:02:07 +02:00
face_position_cache.cpp
Clean up numeric.h and split FacePositionCache from it
2017-05-06 16:09:45 -04:00
face_position_cache.h
Clean up numeric.h and split FacePositionCache from it
2017-05-06 16:09:45 -04:00
filecache.cpp
Network Layer 7 rework (Packet handling)
2015-02-10 20:04:08 +10:00
filecache.h
Fix various variables passed by copy instead of const ref ( #5610 )
2017-04-19 00:36:30 +02:00
filesys.cpp
Fix RemoveRelatvePathComponents
2016-12-20 17:17:38 +10:00
filesys.h
Add seperate cache path
2015-12-07 13:51:41 -05:00
fontengine.cpp
Font: attempt fallback font, abort if no fonts found.
2017-03-05 09:46:52 +00:00
fontengine.h
Use UTF-8 instead of narrow
2015-07-08 10:12:44 +02:00
game.cpp
Add configurable key bindings for hotbar scrolling, and for changing volume.
2017-05-06 21:21:59 +02:00
game.h
Add Joystick type detection and Xbox controller support
2017-04-06 20:58:52 -07:00
gamedef.h
Add ModStorageAPI to client side modding ( #5396 )
2017-03-16 07:53:39 +01:00
gameparams.h
LINT: Switch whitelist check from egrep to awk
2017-04-06 23:21:40 +02:00
genericobject.cpp
Fix various copy instead of const ref reported by cppcheck (part 3) ( #5616 )
2017-04-20 00:12:52 +02:00
genericobject.h
Fix various copy instead of const ref reported by cppcheck (part 3) ( #5616 )
2017-04-20 00:12:52 +02:00
gettext.cpp
Fix typo
2015-10-26 15:14:22 +01:00
gettext.h
gettext.h: include <locale> before defining the gettext macro ( #4452 )
2016-08-21 02:40:23 +02:00
gettime.h
Fix Lint broken by b662a4577d692329b9ca83525e6039f2ddcd1ac1
2017-04-29 09:47:22 +02:00
guiChatConsole.cpp
Clean up getTime helpers
2017-04-28 14:43:18 -04:00
guiChatConsole.h
Clean up getTime helpers
2017-04-28 14:43:18 -04:00
guiEngine.cpp
Save minetest screen width/height options when modified ( #5683 )
2017-05-05 13:47:11 +02:00
guiEngine.h
Fix various performance issues reported by cppcheck ( #5628 )
2017-04-21 10:06:08 +02:00
guiFileSelectMenu.cpp
Fixing warning pointed by @sfan5 and clang and cleanup guiFileSelectMenu
2017-04-22 00:51:56 +02:00
guiFileSelectMenu.h
Fixing warning pointed by @sfan5 and clang and cleanup guiFileSelectMenu
2017-04-22 00:51:56 +02:00
guiFormSpecMenu.cpp
Clean up getTime helpers
2017-04-28 14:43:18 -04:00
guiFormSpecMenu.h
Clean up getTime helpers
2017-04-28 14:43:18 -04:00
guiKeyChangeMenu.cpp
Add configurable key bindings for hotbar scrolling, and for changing volume.
2017-05-06 21:21:59 +02:00
guiKeyChangeMenu.h
Pass clang-format on various cpp/header files ( #5559 )
2017-04-23 09:52:40 +02:00
guiMainMenu.h
Optional reconnect functionality
2015-07-23 07:38:13 +02:00
guiPasswordChange.cpp
Use UTF-8 instead of narrow
2015-07-08 10:12:44 +02:00
guiPasswordChange.h
Pass clang-format on various cpp/header files ( #5559 )
2017-04-23 09:52:40 +02:00
guiscalingfilter.cpp
Change i++ to ++i
2015-08-25 18:33:52 -04:00
guiscalingfilter.h
Clean scaling pre-filter for formspec/HUD.
2015-04-01 00:01:05 -04:00
guiTable.cpp
Clean up getTime helpers
2017-04-28 14:43:18 -04:00
guiTable.h
Clean up getTime helpers
2017-04-28 14:43:18 -04:00
guiVolumeChange.cpp
Remove unused parameter of GUIVolumeChange
2016-10-09 10:35:51 +02:00
guiVolumeChange.h
Remove unused parameter of GUIVolumeChange
2016-10-09 10:35:51 +02:00
httpfetch.cpp
Fix various copy instead of const ref reported by cppcheck (part 3) ( #5616 )
2017-04-20 00:12:52 +02:00
httpfetch.h
LINT fix
2017-04-23 10:24:00 +02:00
hud.cpp
Clean up getTime helpers
2017-04-28 14:43:18 -04:00
hud.h
Environment & IGameDef code refactoring ( #4985 )
2017-01-09 20:39:22 +01:00
imagefilters.cpp
Fix some minor details from 6d61375
2015-04-01 00:19:10 -04:00
imagefilters.h
Clean scaling pre-filter for formspec/HUD.
2015-04-01 00:01:05 -04:00
intlGUIEditBox.cpp
Fix & make linux conditionals uniform ( #4278 )
2016-07-04 21:00:57 +02:00
intlGUIEditBox.h
Add utf-8 conversion utilities and re-add intlGUIEditBox
2015-06-13 19:49:55 +02:00
inventory.cpp
Fix various copy instead of const ref reported by cppcheck ( #5615 )
2017-04-19 23:02:07 +02:00
inventory.h
Fix various copy instead of const ref reported by cppcheck ( #5615 )
2017-04-19 23:02:07 +02:00
inventorymanager.cpp
Rename Scripting API files for consistency
2017-04-25 13:41:36 -04:00
inventorymanager.h
MoveItemSomewhere double bugfix
2015-07-19 06:23:41 +02:00
irr_aabb3d.h
Clang-format: trivial fix on some headers ( #5495 )
2017-04-01 14:48:16 +02:00
irr_v2d.h
Clang-format: trivial fix on some headers ( #5495 )
2017-04-01 14:48:16 +02:00
irr_v3d.h
Clang-format: trivial fix on some headers ( #5495 )
2017-04-01 14:48:16 +02:00
irrlichttypes_bloated.h
Pass clang-format on various cpp/header files ( #5559 )
2017-04-23 09:52:40 +02:00
irrlichttypes_extrabloated.h
Pass clang-format on various cpp/header files ( #5559 )
2017-04-23 09:52:40 +02:00
irrlichttypes.h
Define and use limit constants for Irrlicht fixed-width types
2015-10-04 04:00:16 -04:00
itemdef.cpp
Hardware coloring for itemstacks
2017-04-08 18:39:15 -07:00
itemdef.h
Hardware coloring for itemstacks
2017-04-08 18:39:15 -07:00
itemgroup.h
Pass clang-format on various cpp/header files ( #5559 )
2017-04-23 09:52:40 +02:00
itemstackmetadata.cpp
Add ItemStack key-value meta storage
2017-02-04 22:07:55 +00:00
itemstackmetadata.h
Add ItemStack key-value meta storage
2017-02-04 22:07:55 +00:00
keycode.cpp
Use the ARRLEN
macro in more places and remove an unused macro. ( #5260 )
2017-02-18 15:24:49 +01:00
keycode.h
Pass clang-format on various cpp/header files ( #5559 )
2017-04-23 09:52:40 +02:00
light.cpp
Redo light.cpp.
2016-12-28 14:16:39 -08:00
light.h
Pass clang-format on various cpp/header files ( #5559 )
2017-04-23 09:52:40 +02:00
localplayer.cpp
Use stepheight from CAO instead of hardcoded value
2017-05-06 21:18:17 +02:00
localplayer.h
Make the player collisionbox settable
2017-05-06 15:41:05 -04:00
log.cpp
Make logging use a fixed-length buffer to avoid race conditions.
2016-04-21 10:15:17 +01:00
log.h
Add server side ncurses terminal
2015-11-06 08:51:14 +01:00
main.cpp
Clean up getTime helpers
2017-04-28 14:43:18 -04:00
mainmenumanager.h
Unlock cursor when opening console
2016-03-02 23:23:31 -05:00
map_settings_manager.cpp
Fix various points reported by cppcheck ( #5656 )
2017-04-25 10:21:42 +02:00
map_settings_manager.h
Add MapSettingsManager and new mapgen setting script API functions
2016-07-03 15:38:36 -04:00
map.cpp
Clean up getTime helpers
2017-04-28 14:43:18 -04:00
map.h
Player data to Database ( #5475 )
2017-04-23 14:35:08 +02:00
mapblock_mesh.cpp
Optimize updateFastFaceRow processing by removing some TileSpec copy ( #5678 )
2017-04-29 20:36:09 +02:00
mapblock_mesh.h
Optimize updateFastFaceRow processing by removing some TileSpec copy ( #5678 )
2017-04-29 20:36:09 +02:00
mapblock.cpp
Update server min protocol version to v24 ( #5411 )
2017-03-19 08:44:29 +01:00
mapblock.h
MeshUpdateQueue: Add a MapBlock cache that minimizes the amount of MapBlock copying done in the main thread
2017-04-17 14:58:29 +03:00
mapgen_flat.cpp
Mgflat, Mgv7: Fix noise crash on world exit.
2017-04-22 05:37:33 +01:00
mapgen_flat.h
Pass clang-format on various cpp/header files ( #5559 )
2017-04-23 09:52:40 +02:00
mapgen_fractal.cpp
Mapgen: Remove '#include treegen.h' from non-mgv6 mapgens
2017-04-05 07:30:00 +01:00
mapgen_fractal.h
Pass clang-format on various cpp/header files ( #5559 )
2017-04-23 09:52:40 +02:00
mapgen_singlenode.cpp
FindSpawnPos: Let mapgens decide what spawn altitude is suitable
2016-02-09 07:14:45 +00:00
mapgen_singlenode.h
Pass clang-format on various cpp/header files ( #5559 )
2017-04-23 09:52:40 +02:00
mapgen_v5.cpp
Mapgen: Remove '#include treegen.h' from non-mgv6 mapgens
2017-04-05 07:30:00 +01:00
mapgen_v5.h
Pass clang-format on various cpp/header files ( #5559 )
2017-04-23 09:52:40 +02:00
mapgen_v6.cpp
Dungeongen: Add and improve parameters
2017-02-26 06:46:14 +00:00
mapgen_v6.h
Mgv6: Add stairs to desert stone dungeons
2017-02-04 07:21:23 +00:00
mapgen_v7.cpp
Mgflat, Mgv7: Fix noise crash on world exit.
2017-04-22 05:37:33 +01:00
mapgen_v7.h
Cavegen/Mgv5/Mgv7: Add optional giant caverns
2017-04-03 04:49:32 +01:00
mapgen_valleys.cpp
Mapgen: Remove '#include treegen.h' from non-mgv6 mapgens
2017-04-05 07:30:00 +01:00
mapgen_valleys.h
MapgenBasic: Add lava source as commonly used content ( #5512 )
2017-04-04 07:51:58 +02:00
mapgen.cpp
MapgenBasic: Add lava source as commonly used content ( #5512 )
2017-04-04 07:51:58 +02:00
mapgen.h
MapgenBasic: Add lava source as commonly used content ( #5512 )
2017-04-04 07:51:58 +02:00
mapnode.cpp
Add hardware node coloring. Includes:
2017-01-23 07:27:12 +01:00
mapnode.h
Add hardware node coloring. Includes:
2017-01-23 07:27:12 +01:00
mapsector.cpp
Replace various std::map with UNORDERED_MAP + various cleanups
2016-10-05 10:53:19 +02:00
mapsector.h
Replace various std::map with UNORDERED_MAP + various cleanups
2016-10-05 10:53:19 +02:00
mesh_generator_thread.cpp
MeshUpdateQueue: Add a MapBlock cache that minimizes the amount of MapBlock copying done in the main thread
2017-04-17 14:58:29 +03:00
mesh_generator_thread.h
Fix broken lint since 04cc9de8f2fbcb11f133c88f02fc11504b3ea6f3
2017-04-18 17:13:50 +02:00
mesh.cpp
Fix a memory leak ( #5636 )
2017-04-22 00:55:07 +02:00
mesh.h
Fix a memory leak ( #5636 )
2017-04-22 00:55:07 +02:00
metadata.cpp
Pass clang-format on various cpp/header files ( #5559 )
2017-04-23 09:52:40 +02:00
metadata.h
Add ModMetadata API ( #5131 )
2017-02-08 00:15:55 +01:00
mg_biome.cpp
Remove mathconstants.h
and use the correct way to get M_PI
in MSVC. ( #5072 )
2017-01-20 23:19:41 +01:00
mg_biome.h
Environment & IGameDef code refactoring ( #4985 )
2017-01-09 20:39:22 +01:00
mg_decoration.cpp
Clean up numeric.h and split FacePositionCache from it
2017-05-06 16:09:45 -04:00
mg_decoration.h
Simple deco: Allow setting param2 value on placement
2016-12-07 04:17:17 +00:00
mg_ore.cpp
Clean up numeric.h and split FacePositionCache from it
2017-05-06 16:09:45 -04:00
mg_ore.h
Permit usage of std::unordered_map & std::unorderered_set on c++11 compilers ( #4430 )
2016-08-10 12:08:05 +02:00
mg_schematic.cpp
Light calculation: New bulk node lighting code
2017-03-11 02:06:18 +00:00
mg_schematic.h
Light calculation: New bulk node lighting code
2017-03-11 02:06:18 +00:00
minimap.cpp
[CSM] Add function to set minimap shape ( #5569 )
2017-04-14 09:04:41 +02:00
minimap.h
[CSM] Add function to set minimap shape ( #5569 )
2017-04-14 09:04:41 +02:00
modalMenu.h
Fixing warning pointed by @sfan5 and clang and cleanup guiFileSelectMenu
2017-04-22 00:51:56 +02:00
modifiedstate.h
Pass clang-format on various cpp/header files ( #5559 )
2017-04-23 09:52:40 +02:00
mods.cpp
Fix various variables passed by copy instead of const ref ( #5610 )
2017-04-19 00:36:30 +02:00
mods.h
Fix various variables passed by copy instead of const ref ( #5610 )
2017-04-19 00:36:30 +02:00
nameidmapping.cpp
Pass clang-format on various cpp/header files ( #5559 )
2017-04-23 09:52:40 +02:00
nameidmapping.h
Pass clang-format on various cpp/header files ( #5559 )
2017-04-23 09:52:40 +02:00
nodedef.cpp
Allow mesh and nodeboxes to wave like plants or leaves. ( #3497 )
2017-04-28 20:11:43 +02:00
nodedef.h
Soft node overlay ( #5186 )
2017-04-21 23:34:59 +10:00
nodemetadata.cpp
Derive NodeMetadata from Metadata
2017-02-04 22:07:55 +00:00
nodemetadata.h
Derive NodeMetadata from Metadata
2017-02-04 22:07:55 +00:00
nodetimer.cpp
Make node timers more efficient
2016-06-11 23:35:17 +01:00
nodetimer.h
Make node timers more efficient
2016-06-11 23:35:17 +01:00
noise.cpp
PcgRandom: Fix/improve documentation
2016-06-04 02:16:06 -04:00
noise.h
Change internal type for seeds to s32
2016-06-04 01:51:44 -04:00
objdef.cpp
Fix Windows build, clean up included headers
2015-05-22 20:37:59 +02:00
objdef.h
Rename and move basicmacros.h to util/basic_macros.h
2015-11-02 04:57:55 +01:00
object_properties.cpp
Hardware coloring for itemstacks
2017-04-08 18:39:15 -07:00
object_properties.h
Hardware coloring for itemstacks
2017-04-08 18:39:15 -07:00
particles.cpp
Soft node overlay ( #5186 )
2017-04-21 23:34:59 +10:00
particles.h
Remove legacy unused define DIGGING_PARTICLES_AMOUNT
2017-04-29 12:18:58 +02:00
pathfinder.cpp
Fix various copy instead of const ref reported by cppcheck (part 3) ( #5616 )
2017-04-20 00:12:52 +02:00
pathfinder.h
Pathfinder: Fix style
2016-05-01 15:32:02 +02:00
player.cpp
Wieldhand: Allow overriding the hand
2016-11-26 03:49:30 +00:00
player.h
Cleanup some header inclusions to improve compilation times
2017-01-11 15:53:56 +01:00
porting_android.cpp
Add seperate cache path
2015-12-07 13:51:41 -05:00
porting_android.h
Add seperate cache path
2015-12-07 13:51:41 -05:00
porting.cpp
Clean up getTime helpers
2017-04-28 14:43:18 -04:00
porting.h
Clean up getTime helpers
2017-04-28 14:43:18 -04:00
profiler.cpp
Move globals from main.cpp to more sane locations
2015-04-01 23:04:25 +10:00
profiler.h
Some performance optimizations ( #5424 )
2017-03-22 21:41:02 +01:00
quicktune_shortcutter.h
Create faster key cache for main game loop (client)
2014-11-10 12:26:19 +10:00
quicktune.cpp
Clean up threading
2015-08-23 22:04:06 -04:00
quicktune.h
Update Copyright Years
2013-02-24 20:15:24 +01:00
raycast.cpp
Improve getPointedThing() ( #4346 )
2017-01-04 19:18:40 +01:00
raycast.h
Improve getPointedThing() ( #4346 )
2017-01-04 19:18:40 +01:00
reflowscan.cpp
Add CPP11 header to define nullptr & constexpr ( #5471 )
2017-03-29 13:34:57 +02:00
reflowscan.h
Liquids: Update flow on block load
2016-12-07 04:06:00 +00:00
remoteplayer.cpp
Clouds: Fix reddish clouds. Add missing alpha update
2017-05-04 04:26:06 +01:00
remoteplayer.h
LINT fix since cloud API merge
2017-05-04 07:52:31 +02:00
rollback_interface.cpp
Some performance optimizations ( #5424 )
2017-03-22 21:41:02 +01:00
rollback_interface.h
Clean up rollback
2014-11-19 16:21:59 -05:00
rollback.cpp
Fix -Wterminate warnings in rollback.cpp as well
2016-07-08 07:27:49 +02:00
rollback.h
Fix rollback.txt migration
2016-05-23 11:48:30 -04:00
serialization.cpp
Don't use ZLIB_WINAPI if the required DLL is not provided to CMake
2016-09-21 20:16:31 +02:00
serialization.h
Lighting: Update lighting at block loading
2017-02-13 00:05:49 +00:00
server.cpp
Set sky API: Add bool for clouds in front of custom skybox
2017-05-02 20:42:35 -07:00
server.h
Set sky API: Add bool for clouds in front of custom skybox
2017-05-02 20:42:35 -07:00
serverenvironment.cpp
Rename Scripting API files for consistency
2017-04-25 13:41:36 -04:00
serverenvironment.h
Player data to Database ( #5475 )
2017-04-23 14:35:08 +02:00
serverlist.cpp
Server list cleanup
2017-03-18 12:37:57 +01:00
serverlist.h
Server list cleanup
2017-03-18 12:37:57 +01:00
serverobject.cpp
Attached particle spawners
2016-10-13 17:33:16 +02:00
serverobject.h
Revert "Detach the player from entities on death." ( #5087 )
2017-01-21 17:30:55 +01:00
settings_translation_file.cpp
Add configurable key bindings for hotbar scrolling, and for changing volume.
2017-05-06 21:21:59 +02:00
settings.cpp
Some performance optimizations ( #5424 )
2017-03-22 21:41:02 +01:00
settings.h
Fix various performance issues reported by cppcheck ( #5628 )
2017-04-21 10:06:08 +02:00
shader.cpp
Fix various variables passed by copy instead of const ref ( #5610 )
2017-04-19 00:36:30 +02:00
shader.h
Fix superflous shader setting updates ( #4800 )
2016-11-23 00:05:39 +10:00
sky.cpp
Directional coloured fog: Fix order of SColor components
2017-05-04 04:26:06 +01:00
sky.h
LINT fix since cloud API merge
2017-05-04 07:52:31 +02:00
socket.cpp
Add errno to socket creation failed exception
2015-11-08 18:16:02 -05:00
socket.h
Add errno to socket creation failed exception
2015-11-08 18:16:02 -05:00
sound_openal.cpp
Sound API: Add fading sounds
2017-05-03 03:12:45 +01:00
sound_openal.h
Update Copyright Years
2013-02-24 20:15:24 +01:00
sound.cpp
Update Copyright Years
2013-02-24 20:15:24 +01:00
sound.h
LINT fix since cloud API merge
2017-05-04 07:52:31 +02:00
staticobject.cpp
Define and use limit constants for Irrlicht fixed-width types
2015-10-04 04:00:16 -04:00
staticobject.h
Use warningstream for log messages with WARNING
2015-10-14 01:36:48 -04:00
subgame.cpp
Add MapSettingsManager and new mapgen setting script API functions
2016-07-03 15:38:36 -04:00
subgame.h
Fix game minetest.conf default settings
2015-03-18 13:03:02 -04:00
terminal_chat_console.cpp
Add colored text (not only colored chat).
2016-05-31 17:34:29 +02:00
terminal_chat_console.h
Add server side ncurses terminal
2015-11-06 08:51:14 +01:00
threads.h
Fix C++11 Windows build of threading code
2016-10-06 22:37:30 +02:00
tileanimation.cpp
Add particle animation, glow
2017-01-18 23:21:01 +01:00
tileanimation.h
Pass clang-format on 14 trivial header files fixes
2017-04-07 23:22:00 +02:00
tool.cpp
Fix click-digging torches ( #5652 )
2017-04-28 20:12:28 +02:00
tool.h
Fix various copy instead of const ref reported by cppcheck ( #5615 )
2017-04-19 23:02:07 +02:00
touchscreengui.cpp
Fix Android build ( #5706 )
2017-05-05 17:27:50 +02:00
touchscreengui.h
Clean up getTime helpers
2017-04-28 14:43:18 -04:00
treegen.cpp
Fix various variables passed by copy instead of const ref ( #5610 )
2017-04-19 00:36:30 +02:00
treegen.h
Fix various variables passed by copy instead of const ref ( #5610 )
2017-04-19 00:36:30 +02:00
version.cpp
Android: Add githash header to spare rebuilds after new commits
2015-08-01 20:42:07 +02:00
version.h
Clean up and tweak build system
2015-03-27 15:00:48 -04:00
voxel.cpp
Remove some old dead code. Fix some Clang warnings in SRP (ng->N... will
2015-07-24 21:48:02 +02:00
voxel.h
For usages of assert() that are meant to persist in Release builds (when NDEBUG is defined), replace those usages with persistent alternatives
2015-03-07 22:41:47 +10:00
voxelalgorithms.cpp
Light update for map blocks
2017-04-20 05:39:14 +02:00
voxelalgorithms.h
Light update for map blocks
2017-04-20 05:39:14 +02:00
wieldmesh.cpp
Fix after soft node overlays
2017-04-21 19:18:09 +02:00
wieldmesh.h
Fix various performance issues reported by cppcheck + code style (CI) ( #5635 )
2017-04-21 23:40:48 +02:00