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CMakeLists.txt
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Add AreaStore data structure
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2015-07-27 06:42:56 +02:00 |
l_areastore.cpp
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Add AreaStore data structure
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2015-07-27 06:42:56 +02:00 |
l_areastore.h
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Add AreaStore data structure
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2015-07-27 06:42:56 +02:00 |
l_base.cpp
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Fix current mod name change missed during rebase
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2015-05-16 21:12:03 -04:00 |
l_base.h
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Document for api functions that rely on current_modname, that it doesn't work when not loading mods
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2015-04-08 23:05:26 +02:00 |
l_craft.cpp
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Fix minetest.get_(all)_craft_recipe(s) regression
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2015-07-25 17:33:41 +02:00 |
l_craft.h
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Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
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2013-08-14 21:03:33 +02:00 |
l_env.cpp
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Add return list of individual counts to find_node_in_area
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2015-06-13 19:39:18 +02:00 |
l_env.h
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Add core.find_nodes_with_meta() script API
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2015-05-05 16:21:59 -04:00 |
l_internal.h
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Move globals from main.cpp to more sane locations
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2015-04-01 23:04:25 +10:00 |
l_inventory.cpp
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Clear inventory before setting lists
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2014-06-23 15:28:48 -04:00 |
l_inventory.h
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Use "core" namespace internally
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2014-05-08 13:02:04 -04:00 |
l_item.cpp
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LuaItemStack: Fix and document behavior of set_name, set_count, set_wear, set_metadata
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2014-12-28 23:59:24 -05:00 |
l_item.h
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Use "core" namespace internally
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2014-05-08 13:02:04 -04:00 |
l_mainmenu.cpp
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Optional reconnect functionality
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2015-07-23 07:38:13 +02:00 |
l_mainmenu.h
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Add Lua function get_video_modes() for main menu
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2015-03-28 13:26:03 +10:00 |
l_mapgen.cpp
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Biome API: Make fallback biome stone and water, disable filler
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2015-08-03 02:34:32 +01:00 |
l_mapgen.h
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Add some missing getter functions to the lua API
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2015-05-28 16:46:35 +02:00 |
l_nodemeta.cpp
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Replace instances of std::map<std::string, std::string> with StringMap
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2015-05-19 16:10:49 -04:00 |
l_nodemeta.h
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Fixed potential NULL pointer and leak when setting node metadata
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2013-11-29 23:35:16 -05:00 |
l_nodetimer.cpp
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Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
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2013-08-14 21:03:33 +02:00 |
l_nodetimer.h
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Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
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2013-08-14 21:03:33 +02:00 |
l_noise.cpp
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SAPI/Noise: Add PerlinNoiseMap:getMapSlice() function
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2015-05-17 04:04:17 -04:00 |
l_noise.h
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SAPI/Noise: Add PerlinNoiseMap:getMapSlice() function
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2015-05-17 04:04:17 -04:00 |
l_object.cpp
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Added get_player_velocity() method. Fixes #1176
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2015-07-20 05:40:44 +02:00 |
l_object.h
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Added get_player_velocity() method. Fixes #1176
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2015-07-20 05:40:44 +02:00 |
l_particles.cpp
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Cleanup server addparticle(spawner) by merge two identical functions.
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2015-07-25 12:24:28 +02:00 |
l_particles.h
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Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
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2013-08-14 21:03:33 +02:00 |
l_rollback.cpp
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Fix unused (and so, broken) enable_rollback_recording. This option must be reloaded at server loop but loaded when server starts, for data consistency (not a hot load variable)
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2015-02-18 09:28:39 +01:00 |
l_rollback.h
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Rollback fixes and get_node_actions
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2013-11-27 18:13:06 -05:00 |
l_server.cpp
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Optional reconnect functionality
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2015-07-23 07:38:13 +02:00 |
l_server.h
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Optional reconnect functionality
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2015-07-23 07:38:13 +02:00 |
l_settings.cpp
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Add mod security
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2015-05-16 18:32:31 -04:00 |
l_settings.h
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Add Settings interface for Lua
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2013-09-10 18:31:38 +02:00 |
l_util.cpp
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Add AreaStore data structure
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2015-07-27 06:42:56 +02:00 |
l_util.h
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Add core.get_dir_list
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2015-05-16 18:33:22 -04:00 |
l_vmanip.cpp
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Add optional buffer param for bulk data array writes in Lua
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2015-05-17 00:07:45 -04:00 |
l_vmanip.h
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Shorten ManualMapVoxelManipulator to MMVManip
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2015-01-05 02:42:27 -05:00 |