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Use new vectors
* Use vector.new instead of xyz table.
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@ -159,7 +159,7 @@ local function composter_add_item(pos, node, player, itemstack, pointed_thing)
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local node_defs = minetest.registered_nodes[node.name]
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local level = node_defs["_mcl_compost_level"]
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-- spawn green particles above new layer
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mcl_dye.add_bone_meal_particle(vector.add(pos, {x=0, y=level/8, z=0}))
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mcl_dye.add_bone_meal_particle(vector.add(pos, vector.new(0, level/8, 0)))
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-- TODO: play some sounds
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-- update composter block
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if level < 7 then
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@ -343,7 +343,7 @@ minetest.register_abm({
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local abovenode = minetest.get_node({x=pos.x, y=pos.y+1, z=pos.z})
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if not minetest.registered_items[abovenode.name] then return end
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-- Don't bother checking item enties if node above is a container (should save some CPU)
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if minetest.registered_items[abovenode.name].groups.container then
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if minetest.get_item_group(abovenode.name, "container") then
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return
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end
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local meta = minetest.get_meta(pos)
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@ -397,7 +397,7 @@ minetest.register_abm({
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-- Suck an item from the container above into the hopper
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local upnode = minetest.get_node(uppos)
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if not minetest.registered_nodes[upnode.name] then return end
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local g = minetest.registered_nodes[upnode.name].groups.container
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local g = minetest.get_item_group(upnode.name, "container")
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local sucked = mcl_util.move_item_container(uppos, pos)
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-- Also suck in non-fuel items from furnace fuel slot
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@ -442,7 +442,7 @@ minetest.register_abm({
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-- Suck an item from the container above into the hopper
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local abovenode = minetest.get_node(above)
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if not minetest.registered_nodes[abovenode.name] then return end
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local g = minetest.registered_nodes[abovenode.name].groups.container
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local g = minetest.get_item_group(abovenode.name, "container")
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local sucked = mcl_util.move_item_container(above, pos)
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-- Also suck in non-fuel items from furnace fuel slot
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@ -454,7 +454,7 @@ minetest.register_abm({
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end
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-- Move an item from the hopper into the container to which the hopper points to
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local g = minetest.registered_nodes[frontnode.name].groups.container
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local g = minetest.get_item_group(frontnode.name, "container")
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if g == 2 or g == 3 or g == 5 or g == 6 then
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mcl_util.move_item_container(pos, front)
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elseif g == 4 then
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