3raven
0d23a89713
Mise à jour de 'mods/MAPGEN/mcl_villages/locale/template.txt'
2022-08-24 05:39:11 +00:00
3raven
561396f4e6
Mise à jour de 'mods/MAPGEN/mcl_villages/init.lua'
2022-08-24 05:38:30 +00:00
3raven
bb5aea08ef
Mise à jour de 'mods/MAPGEN/mcl_villages/locale/mcl_villages.ru.tr'
2022-08-24 04:57:18 +00:00
3raven
d6d70757a3
Mise à jour de 'mods/MAPGEN/mcl_villages/locale/mcl_villages.fr.tr'
2022-08-24 04:56:58 +00:00
3raven
ec91be347a
Mise à jour de 'mods/MAPGEN/mcl_villages/locale/template.txt'
2022-08-24 04:56:32 +00:00
3raven
2d377dc539
Mise à jour de 'mods/MAPGEN/mcl_villages/init.lua'
2022-08-24 04:55:04 +00:00
3raven
17a5526bd2
Mise à jour de 'mods/MAPGEN/mcl_villages/init.lua'
2022-08-24 04:54:04 +00:00
3raven
eb37b49604
Transférer les fichiers vers 'mods/MAPGEN/mcl_villages/locale'
2022-08-24 04:50:59 +00:00
3raven
0556a3c9bf
Ajouter 'mods/MAPGEN/mcl_villages/locale/template.txt'
2022-08-24 04:49:08 +00:00
PrairieWind
092b746b0b
Add Pillager and Evoker Spawning to Pillager Outpost
2022-08-16 01:53:42 +02:00
FaceDeer
1a09b5c132
fixing registration of node functions
...
"#registered_generators" was attempting to count a non-array table and was always returning 0. So every node function registered was named "mod_1" and overwrote each other in that index.
also, "nodes" wasn't counting node_functions, it was counting lvm_functions.
2022-08-14 01:11:30 -06:00
cora
79ce9f89d3
More adaptive foundation height
2022-08-11 14:26:34 +02:00
cora
0bcbea4ce3
Add lots of water lakes to mangrove swamps
2022-08-11 14:26:34 +02:00
cora
b7f26e2ddc
Add setting to selectively disable strucutres
2022-08-11 14:26:34 +02:00
cora
4f96b38fa3
Make foundations less cubic
2022-08-11 14:26:34 +02:00
cora
f1c70fe19d
grass border for water lake
2022-08-11 14:26:34 +02:00
cora
cef559c573
Fix ruined portals y offset
2022-08-11 14:26:34 +02:00
cora
f86898b2f4
make ruined portals rarer
2022-08-11 14:26:34 +02:00
PrairieWind
70277276b0
Adjusted spawn chance and fixed the walls on generation, thanks cora.
2022-08-09 10:30:48 -06:00
PrairieWind
84691c393d
Pillager Outpost, Schematics by RandomLegoBrick
2022-08-09 10:30:48 -06:00
cora
27304d5d96
Nerf shipwreck loot
2022-08-04 04:21:59 +02:00
cora
811d7a778f
Add tall mangrove tree schematics
2022-08-02 12:02:20 +02:00
cora
77c878f609
make waterlogged roots work with river water
2022-08-02 12:02:20 +02:00
cora
51f79eaa39
Add lilypads and dead bushes
2022-08-02 12:02:20 +02:00
cora
3bf45ec4e9
Spawn mangroves in shallow water, fix schematics
2022-08-02 12:02:20 +02:00
cora
e8fc56ab33
Fix water- and mudlogged roots, add w. logging abm
2022-08-02 12:02:20 +02:00
cora
f003aefe19
allow coral reefs in MangroveSwamps
2022-08-02 12:02:20 +02:00
Thunder1035
d284ddf150
Add mangrove trees
2022-08-02 12:02:20 +02:00
cora
09889ca927
Add MangroveSwamp biome defs
2022-08-02 12:02:20 +02:00
cora
9b9f9d9b0c
Fix crash when using /spawnstruct in singlenode mg
2022-07-28 08:49:59 +00:00
cora
8ff559d4ad
Add ancient debris as normal ore
2022-07-16 02:07:17 +02:00
cora
455fac9350
Add schematics by RandomLegoBrick and PrarieWind
2022-07-14 13:51:46 +02:00
cora
8cad4a6886
Add ruined portals
2022-07-14 13:38:20 +02:00
cora
931cb2b991
Add fallen tree logs
2022-07-14 06:59:47 +02:00
cora
2b835221a7
Make them spawn at (somewhat) random positions
2022-07-12 01:30:41 +02:00
cora
571c57e891
Add updated woodland outpost schematic
2022-07-12 00:44:39 +02:00
cora
33739dc5af
Woodland cabin mob spawning
2022-07-12 00:32:53 +02:00
MysticTempest
484ad2b630
Replace all melon/pumpkin stems in woodland_cabins with unconnected variants.
2022-07-09 19:35:51 -05:00
cora
f98242bb0c
Do not emerge while making railcorridors
...
it turns out to work fine without
2022-07-06 01:43:21 +02:00
cora
daa95e3688
replace dirt and gravel too for even less clumps
2022-07-05 00:12:23 +02:00
cora
ea99341f94
make geode inside smoother
2022-07-05 00:12:23 +02:00
cora
4b95185fba
make geodes less cube shaped (sometimes)
2022-07-05 00:12:23 +02:00
cora
3584d89028
better distribution
2022-07-04 23:07:51 +02:00
cora
40d0c1affb
slightly optimize placement
2022-07-04 23:07:51 +02:00
cora
0a2e68d136
spawn carts, make mineshafts a bit less frequent
2022-07-04 23:07:51 +02:00
cora
9f66c9f673
let railcorridors be placed by new api
...
this makes it a lot faster
2022-07-04 23:07:51 +02:00
cora
a92b405efd
Comment out unused cart-checking hackery
2022-07-04 23:07:51 +02:00
cora
db4f2baafc
Tweak tsm_railcorridors for faster mapgen
...
This just does 5 instead of 10 attempts to spawn a corridor in a
chunk. There still appear to be plenty corridors and it makes
mapgen noticeably faster.
2022-07-04 23:07:51 +02:00
cora
c66cb834a2
spawn corals only at -10 and lower
...
to prevent corals in rivers
2022-07-04 02:13:54 +02:00
cora
6ad00e4170
emerge before geode and surface pool placement
...
otherwise they can be cut off
2022-07-01 14:43:03 +02:00