PrairieWind
16f878d3dc
Make Honey Blocks Sticky
...
Uses slime block stickiness code.
2022-11-17 03:16:45 +01:00
PrairieWind
bbb908239b
Total Beelocation Advancement
2022-11-17 03:16:45 +01:00
PrairieWind
0aaaa05164
Bee Our Guest Advancement
2022-11-17 03:16:45 +01:00
PrairieWind
8a3c1eaa6e
Add harvest and digging damage, and campfire usage
...
Damage is temporary until bees are implemented
2022-11-17 03:16:45 +01:00
PrairieWind
a79692a68b
Add harvesting functionality to bee nests
...
Still has temporary abm updating
2022-11-17 03:16:45 +01:00
PrairieWind
cb60338f10
Add basic functionality to beehives
...
Uses a temporary ABM to progress through honey levels
2022-11-17 03:16:45 +01:00
PrairieWind
89b02c126a
Add basic beehives and bee nests
...
Still need to add functionality
2022-11-17 03:16:45 +01:00
PrairieWind
db0b44326b
Add crafting recipe item replacements
2022-11-17 03:16:45 +01:00
PrairieWind
4bb824cd38
Add mcl_honey mod.conf file along with translation templates
2022-11-17 03:16:45 +01:00
PrairieWind
daf5bf90a4
Add Honey, Honeycomb, and respective blocks
2022-11-17 03:16:45 +01:00
Michieal
9dc27e535b
revert 020a9510cbd7adf7419c166af5c2baba7c96cf45
...
revert "This has the achievement in there."
The only difference is the placement of a single comment, not worth a full on commit.
2022-11-17 02:55:14 +01:00
Michieal
439ac600fd
This has the achievement in there.
2022-11-17 02:55:14 +01:00
Michieal
bee40c55ec
Fix KillAura bug destroying the Displayed Item.
2022-11-17 02:55:14 +01:00
Michieal
2577a70a65
Made displayed entities immortal
...
Added in extended placement.
Registered the Achievement "Glow and Behold!"
2022-11-17 02:55:14 +01:00
Michieal
e2e86ae9a8
Final commit
...
Add in the ability to place frames on surfaces. Has minor visual bugs. Should be modified to disallow placing on top of items to prevent visual bugging.
Signed-off-by: Michieal <michieal@noreply.git.minetest.land>
2022-11-17 02:55:14 +01:00
Michieal
577f9f7785
Change Frames to only use the timer if it's displaying an object.
2022-11-17 02:55:14 +01:00
Michieal
67296c7a37
Update Signs API to only use timer functions when there is text to display.
2022-11-17 02:55:14 +01:00
Michieal
4a1e37d9c6
fix typo that somehow propagated.
2022-11-17 02:55:14 +01:00
Michieal
e67c6e1ada
fix signs to reset after /clearobjects
...
Additionally, added in the register_hanging_sing_craft() for future use.
2022-11-17 02:55:14 +01:00
Michieal
10a3a022b6
fix frames to reset after /clearobjects
2022-11-17 02:55:14 +01:00
cora
a28f667b20
Villagers only summon golems when monsters are near
2022-11-17 02:26:51 +01:00
ancientmarinerdev
1a670bc41b
Allow villagers to resettle and not run back to job and and old bed
2022-11-17 02:26:51 +01:00
Michieal
99a7df7ce6
Fix the Pumpkin/Melon grass position.
...
Also, updated the license.
2022-11-17 02:16:59 +01:00
cora
eeecc52ff8
Fix crash when trying to place meshhand
2022-11-16 12:23:39 -06:00
TheOnlyJoeEnderman
9e73c2cd46
Remove spaces on line 70 (71)
...
Actually delete the spaces this time.
2022-11-16 08:00:35 +00:00
TheOnlyJoeEnderman
50e6dd94b2
Code cleaning
...
Remove outdated comment. Fix spaces on lines 40, 67, 70.
2022-11-16 07:58:07 +00:00
epCode
7ed8370eb0
localize var/fix weather not changing brightness while underwater.
2022-11-15 22:36:06 +00:00
epCode
3f8f6f8e44
deeper-darker image
2022-11-15 22:36:05 +00:00
epCode
a5eb1d240e
add deeper = darker
2022-11-15 22:36:05 +00:00
epCode
ce724ee926
make sky color change when submerged
2022-11-15 22:36:05 +00:00
cora
f66a241188
turn villagers to z villagers not normal zs
2022-11-15 22:20:04 +00:00
cora
80fb648447
Turn villagers to zombies half the time when killed by zombies
2022-11-15 22:20:04 +00:00
cora
dbef60c558
Fix crash when new player rightclicks a bed
2022-11-15 22:02:37 +00:00
cora
033b051689
Fix crash when rightclicking parrot
2022-11-15 21:16:48 +01:00
erlehmann
94960b64d4
Fix creative mode inventory search crash
...
Before this patch it was possible for any user to to crash Minetest in
creative mode. This was possible because queries in the search field
were interpreted as search patterns for string.find().
A search for a single square bracket would reliably crash the server.
Also, a search for 6000 times the string “a?” would hang the server.
The solution to both bugs is to not interpret the query as a pattern.
2022-11-15 04:41:01 +01:00
anarquimico
507f14c317
Modified function and ABM
2022-11-15 00:01:28 -03:00
cora
63225c20e5
change schematics for gold and sponges instead of chests
2022-11-15 01:28:51 +01:00
PrairieWind
54d4a97a27
Add Ocean Temple Loot
2022-11-15 01:28:51 +01:00
cora
61b5783e73
Make temple rarer
2022-11-15 01:28:51 +01:00
cora
04cb919f2b
structure-spawning: make water spawns possible
2022-11-15 01:28:51 +01:00
cora
4ceecffc8b
Add ocean temple
2022-11-15 01:28:51 +01:00
cora
00541cbfb8
Fix end spike wrong vector.add usage
2022-11-15 01:26:06 +01:00
cora
36a6a353a3
Fix local construct_nodes
2022-11-15 01:26:06 +01:00
Johannes Fritz
3d6ff573e7
Fix undeclared global variable in mcl_playerplus
2022-11-14 12:40:45 -06:00
cora
489ef43458
Don't transfer whole stacks
2022-11-14 04:07:41 +01:00
ancientmarinerdev
e6d778b214
Remove WIP flag for hopper minecart
2022-11-14 04:07:41 +01:00
ancientmarinerdev
70a7fb9387
Hoppers now take from hopper minecarts
2022-11-14 04:07:41 +01:00
ancientmarinerdev
a2732b655f
Code cleanup
2022-11-14 04:07:41 +01:00
ancientmarinerdev
9065170b1c
Clean up hopper minecart
2022-11-14 04:07:41 +01:00
ancientmarinerdev
ce457eb351
Who doesn't love hopper minecarts?
2022-11-14 04:07:41 +01:00
epCode
c288b6ab93
make townaura more preformant
2022-11-14 02:38:02 +01:00
epCode
28f952309e
add mycelium townaura particles
2022-11-14 02:38:02 +01:00
epCode
080182ab15
Fix ender and shulker nodeboxes
2022-11-13 22:18:00 +00:00
epCode
6c6e21b63e
fix chests
2022-11-13 22:18:00 +00:00
3raven
d01aa36d09
Pot nether roots and fungi
...
Pot nether roots and fungi
2022-11-13 17:44:21 +00:00
cora
b625fba4f2
Merge branch 'master' into hoppers_w_composter
2022-11-12 12:27:49 +00:00
anarquimico
3ef8838a11
Fixed indentation.
2022-11-12 06:28:36 -03:00
ancientmarinerdev
59808c5190
Fix race condition where many villagers are fighting for same job
2022-11-12 02:35:00 +01:00
ancientmarinerdev
3000a378f3
Villagers can claim any bed. Player can steal villager bed. Villager won't take player bed
2022-11-12 02:35:00 +01:00
ancientmarinerdev
3e1a475442
Logging improvements
2022-11-12 02:35:00 +01:00
ancientmarinerdev
e5c639c779
Logging improvements
2022-11-12 02:35:00 +01:00
ancientmarinerdev
ff0fea8978
Add default logger to make logging easier
2022-11-12 02:35:00 +01:00
ancientmarinerdev
814ad39c09
Villagers can now claim any type of bed.
2022-11-12 02:35:00 +01:00
Johannes Fritz
8ff4a94889
mcl_playerplus: Fix bows
2022-11-11 17:53:13 +00:00
Johannes Fritz
c66e184373
mcl_playerplus fixes
2022-11-11 17:53:13 +00:00
cora
41055d5abe
Check object on mob tranformation
2022-11-11 16:43:45 +01:00
AFCMS
7dbe6489be
Change lighting rod activation time to 0.4
2022-11-11 16:39:19 +01:00
AFCMS
5f626cf1b0
Make lightning rods send redstone signal when struck by lighting (0.5s)
2022-11-11 16:39:19 +01:00
AFCMS
47e46efa6f
Add french translation
2022-11-11 16:39:19 +01:00
AFCMS
a11948c5f3
Add new texture
2022-11-11 16:39:19 +01:00
AFCMS
cb7d5e3790
Make lightning rod texture look better
2022-11-11 16:39:19 +01:00
AFCMS
2c5d3861f6
Add locale template to mcl_lightning_rods
2022-11-11 16:39:19 +01:00
AFCMS
e56fa0d809
Lightning Rod Fixes
...
- give node a proper nodebox
- add better texture compatible with MC texture packs
- set use_texture_alpha = "opaque"
- fix invalid translator
- disable node placement prediction
- simplificate placement code
2022-11-11 16:39:19 +01:00
TheOnlyJoeEnderman
6a9387b752
Reverse axolotl model to fix the head look direction
2022-11-11 03:50:39 +00:00
TheOnlyJoeEnderman
cbb7a8edb0
Reverse axolotl model to fix the head look direction
2022-11-11 03:50:04 +00:00
anarquimico
cb721f37ce
Fixed minor bug and removed TODO commentary
2022-11-10 21:11:32 -03:00
cora
c44b29925a
Fix random-interval crash when not using luajit
2022-11-10 01:45:42 +01:00
MysticTempest
6a0bcf9881
Fix insta-digging crash when punching stairs.
2022-11-09 04:26:41 -06:00
anarquimico
3072d44b66
Bugs fixed.
2022-11-08 19:18:35 -03:00
anarquimico
f61b072d39
Fixed compostable item comsumption.
2022-11-07 22:10:35 -03:00
TheOnlyJoeEnderman
012fe4b37e
Move axolotl_bucket to buckets mod
2022-11-07 08:20:13 +00:00
TheOnlyJoeEnderman
3110f97868
Move axolotl_bucket to buckets mod
2022-11-07 08:19:44 +00:00
TheOnlyJoeEnderman
dff028595c
Remove old axolotl spawn icon
2022-11-07 08:13:26 +00:00
Michieal
dd869afea0
fixed typo error
...
had a list inside of an extra set of {}'s
2022-11-07 01:20:03 +00:00
Michieal
c277229c1b
Changed the Item Frames' LBM method.
...
Moved the custom lbm function call out of create_custom_frame() into init.
Changed how the custom lbm handles frames lbm regeneration.
2022-11-06 21:00:14 +00:00
anarquimico
91ef21c55b
Integrate hoppers with composter
2022-11-06 17:49:32 -03:00
MysticTempest
2be75c9628
Better fix for creative digging drops, and fix the itemframes LBM.
2022-11-06 07:08:49 -06:00
TheOnlyJoeEnderman
6e328153d4
axolotls are no longer mislabelled as passive
2022-11-06 02:18:47 +00:00
TheOnlyJoeEnderman
4695707188
Fix damage value for axolotls
2022-11-06 02:14:58 +00:00
TheOnlyJoeEnderman
432e196794
code cleaning
...
fixed some messy tabs/spaces, removed old comments.
2022-11-06 02:05:14 +00:00
TheOnlyJoeEnderman
a592d69990
add all current underwater creatures to list of mob to kill
2022-11-06 02:00:28 +00:00
TheOnlyJoeEnderman
310237be33
Fix axolotl hitbox, clean up some comments
2022-11-06 01:47:31 +00:00
TheOnlyJoeEnderman
cf6d04c716
fix flipped UVs on gill.right
...
That simple
2022-11-05 22:05:31 +00:00
TheOnlyJoeEnderman
c22997db09
Add persistence, attempt to fix breeding, add random look at player event
...
They look away from the player randomly for some reason. I think the rotation needs to be mirrored, but I am unsure how one would do that.
2022-11-05 21:44:51 +00:00
anarquimico
f977b1a253
Fix mason texture
2022-11-05 03:21:36 +01:00
anarquimico
ff3438f729
Add villager mason profession
2022-11-05 03:20:58 +01:00
PrairieWind
6f8d854f8a
Fix texture issue and capitalization in Stripped Warped Hyphae Bark
2022-11-04 19:17:39 -06:00
PrairieWind
92723cab9f
Add Crafting Recipes for the crimson and warped (trap)doors, fences, and gates
2022-11-04 19:17:39 -06:00
Nicu
8162a4af2d
Add custom door and trapdoor textures for mcl_crimson
2022-11-05 01:47:35 +01:00
Nicu
30d2022b4a
Optimize textures in mcl_crimson
2022-11-05 01:47:35 +01:00
cora
df216cb847
Add crimson fence and gate
2022-11-05 01:47:35 +01:00
cora
4dec3e1382
Add warped fence and gate
2022-11-05 01:47:35 +01:00
cora
43425279a3
Add crimson and warped doors and trapdoors
2022-11-05 01:47:35 +01:00
Michieal
b62f61db10
Added in the API Doc file, and adjusted the created items' names.
...
Added the ":" to the front of the item creation so that it can be called from an external mod.
Put in an optional inventory and wield image parameter to add in colorized inventory / wield images.
2022-11-05 01:26:15 +01:00
Michieal
c4981d894c
Removed the local cached copy of the built in TGA encoder.
2022-11-05 01:26:15 +01:00
Michieal
93913ed780
Fix accidental conversion of tabs to spaces.
2022-11-05 01:26:15 +01:00
Michieal
3409c5a220
Prereview code, but with the spaces converted to tabs.
...
* Cleaned up all of the code, checked to make sure that there were no erraneous debug logging.
* To enable debugging, turn it on in the api by changing the following line in item_frames_api.lua:
mcl_itemframes.DEBUG = false -- set to true to see debug output.
* Made the standard Item Frame and the new Glow Frame use the frames API.
Added in backwards compatibility mode.
* Made frames pop out items into the world on the old frames' entities when they are a hidden / broken entity. (Part of the backwards compatibility.)
* Tested locally.
* *Converted the spaces to tabs!*
Should be fully functional and ready for review.
2022-11-05 01:26:15 +01:00
Michieal
76991fcba9
Pre-review Item frames code
...
* Cleaned up all of the code, checked to make sure that there were no erraneous debug logging.
* To enable debugging, turn it on in the api by changing the following line in item_frames_api.lua:
mcl_itemframes.DEBUG = false -- set to true to see debug output.
* Made the standard Item Frame and the new Glow Frame use the frames API.
Added in backwards compatibility mode.
* Made frames pop out items into the world on the old frames' entities when they are a hidden / broken entity. (Part of the backwards compatibility.)
* Tested locally.
Should be fully functional and ready for review.
2022-11-05 01:26:14 +01:00
Michieal
61df48e46e
Translations for the Item Frames.
2022-11-05 01:26:14 +01:00
Michieal
18e83e5763
Added in display item rotation
...
Updated the Readme. Added in the ability to rotate the displayed item with a screwdriver. Made the Screwdriver mod required, due to rotating the item being fundamental behavoir.
Finalized a few bug fixes... still have to remove the all of the forced debug code, and move the item frames and glow frames over to the new api, and do a final test.
2022-11-05 01:26:14 +01:00
Michieal
8a21b9e99c
Changed detection code custom frames.
...
todo: figure out why the standard item frame is using the wrong item entities.
todo: fix screwdriver rotating the item displayed.
2022-11-05 01:26:14 +01:00
Michieal
6d1b1b3c74
Added a return code to load_maps
...
Added a return code to load_maps to check for if dynamic_add_media registers a fail.
Used by mcl_itemframes when reloading a map placed into an itemframe.
2022-11-05 01:26:14 +01:00
Michieal
1f5b92f7bf
code clean up. testing & debugging custom frames.
...
cleaned up a LOT of duplicate code. Added in the custom frames, and a couple of calls in init.lua to begin testing custom frames out.
to do: fix the freaking maps. (It looks like it's client side that is failing, to be honest.)
2022-11-05 01:26:14 +01:00
Michieal
4d74e4d9c1
update the translation template
2022-11-05 01:26:14 +01:00
Michieal
ef504e90c1
glowframe model commit
2022-11-05 01:26:14 +01:00
Michieal
09d452667b
glowframe textures commit
2022-11-05 01:26:14 +01:00
Michieal
9b37ca460e
Initial code comit
2022-11-05 01:26:14 +01:00
cora
e146b173b3
Replace "oning" with cages
2022-11-05 01:18:03 +01:00
cora
51d34c9f3d
Add second pillager outpost schematic
2022-11-05 01:18:03 +01:00
MysticTempest
15542d4878
Fix player not getting damage from lightning
2022-11-05 01:16:27 +01:00
cora
fcba67b7e7
Make on_lightning_strike available to non-mob entities
2022-11-05 01:16:27 +01:00
cora
2c4a768685
Transform villager with on_lightning_strike
2022-11-05 01:16:27 +01:00
cora
95db6104e9
Transform pig with on_lightning_strike
2022-11-05 01:16:27 +01:00
cora
5cf2f488a8
Transform creeper with on_lightning_strike
2022-11-05 01:16:27 +01:00
cora
97468cde0c
Add mcl_util to mobs_mc depends
2022-11-05 01:16:27 +01:00
cora
220b542cbf
Mooshroom color change with on_lightning_strike
2022-11-05 01:16:27 +01:00
cora
21f3782439
Fix lightning on_strike api + rename to on_lightning_strike
2022-11-05 01:16:27 +01:00
cora
32e4a122a1
Comment out stray debug lines
2022-11-05 01:14:54 +01:00
TheOnlyJoeEnderman
8e74209c9b
add axolotl to translation template
2022-11-04 02:32:59 +00:00
TheOnlyJoeEnderman
faa7ca1f68
Change axolotl spawn egg to palette instead of texture
2022-11-04 02:21:58 +00:00
TheOnlyJoeEnderman
7e3d5f3553
add axolotl to bucket translation template
2022-11-04 01:58:04 +00:00
ancientmarinerdev
8b0c4c17ad
Slightly more frequent failed pathing attempts for villagers
2022-11-03 21:34:15 +00:00
ancientmarinerdev
2d0ea5e205
Enable concurrent pathing so pathing orders aren't queued
2022-11-03 21:34:14 +00:00
ancientmarinerdev
ad137304bc
Fix bug where if it finds wrong door and can't plot route it hogs the pathing
2022-11-03 21:34:14 +00:00
ancientmarinerdev
ac45dec544
Villager should find the closest bed to claim
2022-11-03 21:34:14 +00:00
ancientmarinerdev
ea9c9e74b0
Failed check should come before last pathed check to avoid a failed check taking up a good opportunity to path
2022-11-03 21:34:14 +00:00
ancientmarinerdev
5866983bf5
Villager will try to take the job block closest to them
2022-11-03 21:34:14 +00:00
ancientmarinerdev
17e3e83f43
Villagers should not try and path if they have failed recently
2022-11-03 21:34:14 +00:00
cora
da9f253117
Add setting for mob-movement stop range
2022-11-03 14:32:50 +01:00
cora
3a37b1c8cc
Add a setting to disable hunger
2022-11-03 14:31:08 +01:00
cora
48d6a2fd72
Add some ABM limits for lava ABMs
2022-11-03 14:11:03 +01:00
cora
e9e76d2c1e
Optimize snow pile-up ABM
2022-11-03 14:11:03 +01:00
cora
cdd8ea1dbc
Optimize dripping ABMs
2022-11-03 14:11:03 +01:00
Michieal
fb10320550
Quickfix: changed standing sign rotate replacement node.
...
Replaced the standing sign (90 degrees) starting replacement node for on_rotate().
Tested on all signs, testing all degrees of rotation (all 16 of them).
fixes newly found bug: non-oak standing sign becomes oak standing sign when initially rotated with a screwdriver.
2022-11-03 13:10:50 +01:00
Michieal
5a68c876fb
new translations for the additional signs.
2022-11-03 13:10:50 +01:00
Michieal
dd1e4ca927
Added in Crimson Hyphae and Warped Hyphae Signs
...
Added in Crimson Hyphae and Warped Hyphae Signs.
Didn't do the the translations for them.
2022-11-03 13:10:50 +01:00
Michieal
162bd36101
Translations for the signs
2022-11-03 13:10:50 +01:00
Michieal
d48100c427
Translations for the signs
2022-11-03 13:10:50 +01:00
TheOnlyJoeEnderman
126de74904
add axolotl to language template
2022-11-02 22:54:21 +00:00
ancientmarinerdev
2f4622909e
Right click shouldn't stop work and allow a reset of trades
2022-11-02 22:09:35 +01:00