teknomunk
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5cfb8cc79c
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Fix dispenser arrows so they hit players and entities, minetest.register_entity -> vl_projectile.register for mcl_throwing:egg
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2024-11-30 18:42:12 -06:00 |
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teknomunk
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5774241f82
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Make egg and snowball stack count match master
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2024-11-30 18:42:12 -06:00 |
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teknomunk
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6d2e55001c
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Prevent dereferencing nil in wither.lua, fix minor typo in debug statement
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2024-11-30 18:42:12 -06:00 |
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teknomunk
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b165b1084a
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Add workarround for random velocity change of particles on creation
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2024-11-30 18:42:12 -06:00 |
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teknomunk
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9c425816fd
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Make sure a projectile sets on fire the thing it collided with
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2024-11-30 18:42:12 -06:00 |
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teknomunk
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9d500282b9
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Stop wither from shooting itself
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2024-11-30 18:42:12 -06:00 |
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teknomunk
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6cd900f78f
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Fix player-mcl_throwing collisions, fix chick spawning on egg collisions, luacheck fixes
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2024-11-30 18:42:12 -06:00 |
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teknomunk
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35d89c63b8
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Fix unintentional collision box change
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2024-11-30 18:42:12 -06:00 |
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teknomunk
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fc14373962
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Fix luacheck findings for this PR: remove unused variables, remove overwritten value, add missing dependencies, fix undefined variable usage
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2024-11-30 18:42:12 -06:00 |
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teknomunk
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176a387f3a
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Prevent projectiles from crashing server when removed when it punched something (wither skull hitting the wither will cause this), mark wither skull with _removed = true when death timer removes it
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2024-11-30 18:42:12 -06:00 |
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teknomunk
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4be671057f
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Allow mob projectiles to hit their owner after 2 seconds (used by ghast fireball)
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2024-11-30 18:42:12 -06:00 |
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teknomunk
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19bfbe9253
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Make snowballs have the same collision conditions as before
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2024-11-30 18:42:12 -06:00 |
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teknomunk
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68b3a0024b
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Undo conversions to use mcl_bows:arrow_entity and use arrow_item.."_entity" like master
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2024-11-30 18:42:12 -06:00 |
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teknomunk
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e8853d5d55
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Convert flying bobber to vl_projectile, modify mcl_throwing.register_throwable_object() to check for _vl_projectile field
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2024-11-30 18:42:12 -06:00 |
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teknomunk
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a0ab127c2a
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Remove redundant check
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2024-11-30 18:42:12 -06:00 |
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teknomunk
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abf1a7531f
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Correct behavior when ignore_gravity flag is true, fix mob projectile velocity calculation, add missing entity_def lookup
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2024-11-30 18:42:05 -06:00 |
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teknomunk
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89639b30c7
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Convert mcl_mobs.register_arrow() to use vl_projectile, tested only with shulker bullet so far
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2024-11-30 18:41:03 -06:00 |
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teknomunk
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5750cf76b7
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Restore tipped arrow entity registration as near copy of mcl_bows:arrow_entity
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2024-11-30 18:34:02 -06:00 |
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teknomunk
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f39925a19d
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Small optimization for calculating _allow_punch
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2024-11-30 18:34:02 -06:00 |
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teknomunk
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118f6c3c39
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Remove unnecessary vectory copy
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2024-11-30 18:34:02 -06:00 |
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teknomunk
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7b43f7fb15
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Make splash, lingering and othe projectiles hit players
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2024-11-30 18:34:02 -06:00 |
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teknomunk
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d119da0116
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Stop minimum draw arrows from hitting player that shot them
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2024-11-30 18:34:02 -06:00 |
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teknomunk
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1ce6860dc8
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Prevent collisions with entities until projectile is at least one node from where it started (to prevent always hitting yourself), modify mcl_bows.shoot_arrow() and mcl_bows_s.shoot_arrow_crossbow() to use vl_projectile.create(), fix projectiles damaging players
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2024-11-30 18:34:02 -06:00 |
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teknomunk
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73c1c1c1ed
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Inline dir_to_pitch() and use correct formula for pitch
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2024-11-30 18:34:02 -06:00 |
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teknomunk
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18e7aacb44
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Address most of kno10's comments about mcl_utils/node.lua and a couple others, fix lingering potion sound
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2024-11-30 18:34:02 -06:00 |
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teknomunk
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69614c95dc
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Address more review comments
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2024-11-30 18:34:01 -06:00 |
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teknomunk
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da053c4add
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Make arrows damage players, update API documentation, fix several crashes that occurred when arrows hit a player
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2024-11-30 18:34:01 -06:00 |
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teknomunk
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28eb68150b
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Fix picking up tipped arrows
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2024-11-30 18:34:01 -06:00 |
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teknomunk
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51a1aa88d9
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Fix crash with splash potions of harming, make splash particles match potion color
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2024-11-30 18:34:01 -06:00 |
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teknomunk
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6a0e0e4a11
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Fix splash potions, fix crash when projectiles hit unknown nodes
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2024-11-30 18:34:01 -06:00 |
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teknomunk
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2a1c8e6ea0
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Remove logging in tipped_arrows, prevent crash when spawning chicks, add extra safety check in vl_projectile.collides_with_solids
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2024-11-30 18:34:01 -06:00 |
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teknomunk
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1ffbbd7132
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Lingering potions should not collide with liquids, change behaviors assersion loop to catch nil members
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2024-11-30 18:34:01 -06:00 |
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teknomunk
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13bf72f107
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Convert lingering potion to vl_projectile
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2024-11-30 18:34:01 -06:00 |
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teknomunk
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686d891bed
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Convert splash potion to vl_projectile, remove dead code, precompute several values in splash potion code, add check of behaviors array in vl_projectile
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2024-11-30 18:34:01 -06:00 |
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teknomunk
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1fe72567d0
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Fix crash related to nil _time_in_air
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2024-11-30 18:34:01 -06:00 |
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teknomunk
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c21352b476
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Revert entity->object for three lines
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2024-11-30 18:34:01 -06:00 |
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teknomunk
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23e0082de5
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Fix typo _ -> .
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2024-11-30 18:34:01 -06:00 |
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teknomunk
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49aa617517
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Add empty line
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2024-11-30 18:34:01 -06:00 |
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teknomunk
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cdcea5191c
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Fix typo in api.md, add TODO, change entity -> object
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2024-11-30 18:34:01 -06:00 |
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teknomunk
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956abf96c6
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Fix typos documentation, add ignore_gravity and liquid_drag options, use vl_projectile.register() for enter pearl, move projectile physics to vl_projectile add hook for future vl_physics support
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2024-11-30 18:34:01 -06:00 |
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teknomunk
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c3e77dd5f6
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Update mcl_util.get_double_container_neighbor_pos() to use vector.offset
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2024-11-30 18:34:01 -06:00 |
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teknomunk
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91e362329f
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Resolve more review comments, fix crash
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2024-11-30 18:34:01 -06:00 |
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teknomunk
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7d1046e1f4
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Resolve review comments
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2024-11-30 18:34:01 -06:00 |
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teknomunk
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182bb21203
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Remove debug print
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2024-11-30 18:34:01 -06:00 |
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teknomunk
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fbd2dcf00a
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Give arrows a maximum lifetime to prevent them from getting stuck in mid-air forever
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2024-11-30 18:34:01 -06:00 |
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teknomunk
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dbafb892e7
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Fix documentation for raycast_collides_with_entities
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2024-11-30 18:34:01 -06:00 |
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teknomunk
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e6705ddf56
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Add API documentation, minor API cleanup
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2024-11-30 18:34:01 -06:00 |
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teknomunk
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9d25a92b5a
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Convert rocket to use vl_projectile API using mcl_bows:arrow as a template, remove some dead code
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2024-11-30 18:34:01 -06:00 |
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teknomunk
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746a2f0717
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Fold tipped arrows into standard arrows and handle effects via item definition callback, remove arrows when they collide with entities, update handling of removing projectiles
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2024-11-30 18:34:01 -06:00 |
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teknomunk
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7a08ec2244
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Fix crash on startup
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2024-11-30 18:34:00 -06:00 |
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