TheOnlyJoeEnderman
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cf6d04c716
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fix flipped UVs on gill.right
That simple
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2022-11-05 22:05:31 +00:00 |
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TheOnlyJoeEnderman
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c22997db09
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Add persistence, attempt to fix breeding, add random look at player event
They look away from the player randomly for some reason. I think the rotation needs to be mirrored, but I am unsure how one would do that.
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2022-11-05 21:44:51 +00:00 |
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anarquimico
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f977b1a253
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Fix mason texture
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2022-11-05 03:21:36 +01:00 |
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anarquimico
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ff3438f729
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Add villager mason profession
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2022-11-05 03:20:58 +01:00 |
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cora
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2c4a768685
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Transform villager with on_lightning_strike
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2022-11-05 01:16:27 +01:00 |
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cora
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95db6104e9
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Transform pig with on_lightning_strike
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2022-11-05 01:16:27 +01:00 |
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cora
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5cf2f488a8
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Transform creeper with on_lightning_strike
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2022-11-05 01:16:27 +01:00 |
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cora
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97468cde0c
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Add mcl_util to mobs_mc depends
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2022-11-05 01:16:27 +01:00 |
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cora
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220b542cbf
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Mooshroom color change with on_lightning_strike
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2022-11-05 01:16:27 +01:00 |
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cora
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21f3782439
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Fix lightning on_strike api + rename to on_lightning_strike
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2022-11-05 01:16:27 +01:00 |
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cora
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32e4a122a1
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Comment out stray debug lines
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2022-11-05 01:14:54 +01:00 |
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TheOnlyJoeEnderman
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faa7ca1f68
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Change axolotl spawn egg to palette instead of texture
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2022-11-04 02:21:58 +00:00 |
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ancientmarinerdev
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8b0c4c17ad
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Slightly more frequent failed pathing attempts for villagers
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2022-11-03 21:34:15 +00:00 |
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ancientmarinerdev
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2d0ea5e205
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Enable concurrent pathing so pathing orders aren't queued
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2022-11-03 21:34:14 +00:00 |
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ancientmarinerdev
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ad137304bc
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Fix bug where if it finds wrong door and can't plot route it hogs the pathing
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2022-11-03 21:34:14 +00:00 |
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ancientmarinerdev
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ac45dec544
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Villager should find the closest bed to claim
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2022-11-03 21:34:14 +00:00 |
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ancientmarinerdev
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ea9c9e74b0
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Failed check should come before last pathed check to avoid a failed check taking up a good opportunity to path
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2022-11-03 21:34:14 +00:00 |
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ancientmarinerdev
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5866983bf5
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Villager will try to take the job block closest to them
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2022-11-03 21:34:14 +00:00 |
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ancientmarinerdev
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17e3e83f43
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Villagers should not try and path if they have failed recently
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2022-11-03 21:34:14 +00:00 |
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cora
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da9f253117
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Add setting for mob-movement stop range
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2022-11-03 14:32:50 +01:00 |
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cora
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cdd8ea1dbc
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Optimize dripping ABMs
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2022-11-03 14:11:03 +01:00 |
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TheOnlyJoeEnderman
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126de74904
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add axolotl to language template
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2022-11-02 22:54:21 +00:00 |
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ancientmarinerdev
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2f4622909e
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Right click shouldn't stop work and allow a reset of trades
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2022-11-02 22:09:35 +01:00 |
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ancientmarinerdev
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5ff4ce7116
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Less verbose logging
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2022-11-02 22:09:35 +01:00 |
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ancientmarinerdev
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c606092066
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Pathfinding fix for villagers
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2022-11-02 22:09:35 +01:00 |
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ancientmarinerdev
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5d5babdb20
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Tweak distance to current_target check
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2022-11-02 22:09:35 +01:00 |
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ancientmarinerdev
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7f33287e18
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Reset trade counter when unlocking trades
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2022-11-02 22:09:35 +01:00 |
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ancientmarinerdev
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1d667c26b5
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Villagers will open and close doors when pathing through. Any failing steps now have a threshold to abandon failed pathing.
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2022-11-02 22:09:35 +01:00 |
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ancientmarinerdev
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a01c3d1342
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Pumkin price unreasonable and fix logging.
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2022-11-02 22:09:35 +01:00 |
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ancientmarinerdev
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f9ec402b29
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Only to door if we can get from door to target
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2022-11-02 22:09:35 +01:00 |
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ancientmarinerdev
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cabe299456
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Villager fixes
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2022-11-02 22:09:35 +01:00 |
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ancientmarinerdev
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bf491c35a1
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Fix bug
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2022-11-02 22:09:35 +01:00 |
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ancientmarinerdev
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04cac7156e
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Villagers gather at lunch time, reset trade when they get to work.
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2022-11-02 22:09:35 +01:00 |
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Johannes Fritz
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963547a0ca
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Fix axolotl model
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2022-11-02 12:45:12 -05:00 |
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TheOnlyJoeEnderman
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d5ca4fca9b
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fix constant need to run for the hills, restore ability to jump
previous commit just added comments.
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2022-11-02 04:30:09 +00:00 |
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TheOnlyJoeEnderman
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3bdd1ea160
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Update 'mods/ENTITIES/mobs_mc/axolotl.lua'
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2022-11-02 04:15:40 +00:00 |
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TheOnlyJoeEnderman
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5cc835df93
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fix indentation ln 53, 72, 73; change list on ln 50 to seperate lines
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2022-11-02 03:25:10 +00:00 |
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cora
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646a341f52
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Fix mob api can_spawn callback
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2022-11-02 03:47:23 +01:00 |
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cora
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3629f88dc0
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Make strider usable
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2022-11-01 04:52:17 +01:00 |
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cora
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21f5586669
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Fix strider spawning
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2022-11-01 04:52:17 +01:00 |
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cora
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fb67bc74ba
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Fix strider riding
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2022-11-01 04:52:17 +01:00 |
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cora
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fb1c1a483e
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Add strider
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2022-11-01 04:52:17 +01:00 |
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cora
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d1f0ade2e8
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Grow wither rose when wither kills mob
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2022-11-01 04:52:17 +01:00 |
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cora
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eef4b52ce4
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Remove "wild" nether wart, remove natural wither skelly spawning
wither skellys spawn on bridges now, enough wart in outposts
and bulwarks
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2022-11-01 04:52:17 +01:00 |
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epCode
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4575fd0d81
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Fix prexisting villagers getting rid of job clothes
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2022-11-01 04:40:51 +01:00 |
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epCode
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8a2962cd46
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Fix all mobs being givin armor list (Fix Villager loosing jobs)
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2022-11-01 04:40:51 +01:00 |
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epCode
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9099f3ac7a
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Fix mobs flopping for the first second when in thier own element
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2022-11-01 04:40:51 +01:00 |
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ancientmarinerdev
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532fc22f62
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Uncommenting yaw change on go to pos. Breaks pathfinding.
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2022-10-31 23:19:04 +00:00 |
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TheOnlyJoeEnderman
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88d02da047
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Update 'mods/ENTITIES/mobs_mc/init.lua'
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2022-10-31 18:17:14 +00:00 |
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TheOnlyJoeEnderman
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7aafb67923
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fix flipped UVs
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2022-10-31 00:07:30 +00:00 |
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TheOnlyJoeEnderman
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e7bcc89e65
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Merge branch 'master' into Axolotl
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2022-10-30 21:14:49 +00:00 |
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TheOnlyJoeEnderman
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1e003a2571
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Remove cold and non-water biomes from spawn list, add "LushCaves" to biome list
I will change it to only Lush Caves if/when they are added.
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2022-10-29 22:29:09 +00:00 |
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TheOnlyJoeEnderman
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3001832b8f
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Update 'mods/ENTITIES/mobs_mc/init.lua'
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2022-10-29 21:44:39 +00:00 |
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epCode
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2b2c2cf9cc
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remove debug and remove resetting value 20 times per second
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2022-10-29 12:08:06 +02:00 |
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epCode
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5378d8eba7
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add random horse speed per mc wiki
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2022-10-29 12:08:06 +02:00 |
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epCode
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4fa1c445cc
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add customizable speed to mounts, not set value.
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2022-10-29 12:08:06 +02:00 |
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epCode
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83d92e08ca
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add an adjustable variable for avoid distance
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2022-10-29 12:08:06 +02:00 |
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epCode
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eed5ec6f63
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return pathfinding changes
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2022-10-29 12:08:06 +02:00 |
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epCode
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702ba25283
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Fix dogshooter animation when moving back
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2022-10-29 12:08:06 +02:00 |
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epCode
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de73129c2b
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Make skeleton strafe and avoid enemies
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2022-10-29 12:08:06 +02:00 |
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epCode
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d1d9f76c5d
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Mobs set players on fire if they are/dogshoot strafing and enemy avoidance
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2022-10-29 12:08:06 +02:00 |
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cora
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672e44bbb1
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Don't spawn multiple mobs at the same position
this was originally intended to simulate group spawning i think
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2022-10-29 11:50:45 +02:00 |
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TheOnlyJoeEnderman
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e2107601f4
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move axolotl from MCL to voxelgoodenough
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2022-10-29 05:40:13 +00:00 |
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TheOnlyJoeEnderman
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35ac5c75f5
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Update 'mods/ENTITIES/mobs_mc/init.lua'
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2022-10-29 03:52:38 +00:00 |
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TheOnlyJoeEnderman
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b1355513dd
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Merge branch 'master' into Axolotl
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2022-10-28 07:18:37 +00:00 |
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TheOnlyJoeEnderman
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77bf8e0fb0
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add axolotl
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2022-10-28 07:15:49 +00:00 |
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TheOnlyJoeEnderman
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92d4e4f1e1
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add axolotl to mob list
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2022-10-27 04:39:22 +00:00 |
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TheOnlyJoeEnderman
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ca0786f549
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add animations to axolotl
they do not appear in-game. If you can fix it, please do.
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2022-10-27 04:33:38 +00:00 |
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TheOnlyJoeEnderman
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7f291aa109
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add animations to axolotl
They should appear in game, but they don't.
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2022-10-27 04:32:17 +00:00 |
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TheOnlyJoeEnderman
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4683384da1
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add animations to axolotl
They don't appear in game for some reason. I did everything correctly to my knowledge.
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2022-10-27 04:31:00 +00:00 |
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epCode
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ef923deff1
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Merge branch 'master' into mob_head_code_improvments
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2022-10-27 01:34:39 +00:00 |
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epCode
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ee9301467c
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give zombie's the ability to wear armor.
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2022-10-27 01:32:40 +00:00 |
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epCode
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239eca8988
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make mob's not switch armor lying on the ground if they are already equiped.
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2022-10-27 01:14:04 +00:00 |
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epCode
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86eef8827a
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Add working mob armor api
TODO: make mobs only put on a piece if they don't already have it.
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2022-10-27 01:08:36 +00:00 |
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TheOnlyJoeEnderman
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d34710be85
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add axolotl blender file so others can edit
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2022-10-26 21:45:40 +00:00 |
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TheOnlyJoeEnderman
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e01f103723
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add axolotl sounds
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2022-10-26 21:37:11 +00:00 |
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TheOnlyJoeEnderman
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109d162bca
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add temporary axolotl model witn no animations
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2022-10-26 21:15:19 +00:00 |
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TheOnlyJoeEnderman
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d89c1c0e5e
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change axolotl texture name
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2022-10-26 21:09:57 +00:00 |
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TheOnlyJoeEnderman
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1efacd5a1b
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change axolotl texture name
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2022-10-26 21:09:17 +00:00 |
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TheOnlyJoeEnderman
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5abf7d187c
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Delete 'mods/ENTITIES/mobs_mc/textures/extra_mobs_spawn_icon_axolotl.png'
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2022-10-26 21:06:19 +00:00 |
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TheOnlyJoeEnderman
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2f975f2155
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Delete 'mods/ENTITIES/mobs_mc/textures/extra_mobs_axolotl_white.png'
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2022-10-26 21:06:02 +00:00 |
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TheOnlyJoeEnderman
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fbb1aaf29f
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Delete 'mods/ENTITIES/mobs_mc/textures/extra_mobs_axolotl_purple.png'
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2022-10-26 21:05:49 +00:00 |
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TheOnlyJoeEnderman
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4bee5268cd
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Delete 'mods/ENTITIES/mobs_mc/textures/extra_mobs_axolotl_pink.png'
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2022-10-26 21:05:36 +00:00 |
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TheOnlyJoeEnderman
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d575e8394d
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Delete 'mods/ENTITIES/mobs_mc/textures/extra_mobs_axolotl_green.png'
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2022-10-26 21:05:22 +00:00 |
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TheOnlyJoeEnderman
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a8250e2544
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Delete 'mods/ENTITIES/mobs_mc/textures/extra_mobs_axolotl_brown.png'
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2022-10-26 21:05:08 +00:00 |
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TheOnlyJoeEnderman
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7e54597a25
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Delete 'mods/ENTITIES/mobs_mc/textures/extra_mobs_axolotl_yellow.png'
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2022-10-26 21:04:46 +00:00 |
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TheOnlyJoeEnderman
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a47df3dcdc
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Delete 'mods/ENTITIES/mobs_mc/textures/extra_mobs_axolotl_black.png'
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2022-10-26 21:04:20 +00:00 |
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TheOnlyJoeEnderman
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eaa397a7da
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add new advancement, remove ability to jump
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2022-10-26 20:27:14 +00:00 |
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TheOnlyJoeEnderman
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e4995524de
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change axolotl model, texture, sound names
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2022-10-26 20:24:48 +00:00 |
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epCode
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6c0e29891d
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Fix a problem with smooth turning
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2022-10-26 19:03:33 +00:00 |
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epCode
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306db6b609
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make shooting mobs calculate raycast bool for shooting with shoot_offset
Basically makes skeletons accurately when to shoot and when not to.
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2022-10-25 23:52:16 +00:00 |
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ancientmarinerdev
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f8ee473383
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Fix villager work times
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2022-10-26 00:17:29 +01:00 |
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ancientmarinerdev
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eebea4a7a9
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Clean up and add pathfinding constant
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2022-10-26 00:11:55 +01:00 |
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ancientmarinerdev
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37e4dd5556
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Villagers will now path through doors. Villagers don't stand around whne not working.
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2022-10-26 00:11:55 +01:00 |
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epCode
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65289de86e
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Mobs jump over 1-2 block pits
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2022-10-25 23:00:03 +00:00 |
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epCode
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6fa85a3a0c
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fix passive mobs twisting their heads unnaturally
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2022-10-25 19:18:08 +00:00 |
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epCode
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de4c40f60a
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When mobs stop, don't stop animations easier
fixes mob punch animation.
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2022-10-25 18:57:58 +00:00 |
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epCode
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636e5545a7
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Attacking mobs don't care if they cant make a jump.
they try anyway
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2022-10-25 18:54:57 +00:00 |
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epCode
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70beaf6b3d
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Give mobs more room to judge a jump
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2022-10-25 18:52:51 +00:00 |
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epCode
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b89a9375da
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Some performance improvements
also add a bit to make mobs look at any player getting too close
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2022-10-25 18:51:40 +00:00 |
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