FossFanatic
6cf1fa7b81
Merge branch 'master' into simplified_palette_index
2023-01-04 15:02:56 +00:00
FossFanatic
39bcf2f961
Merge branch 'master' into simplified_palette_index
2023-01-04 14:01:58 +00:00
Johannes Fritz
0b1916b807
Fix baby zombies going through 1 node high space
2023-01-04 07:52:48 -06:00
ancientmarinerdev
df6d1c026a
Fix crash for sky colour if cannot find biome
2023-01-02 21:48:58 +00:00
kabou
2a37d38f6c
Reformat cocoa pod node definition groups.
2022-12-31 11:18:04 +01:00
kabou
89821a8329
Rename cocoa pod placement function.
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* Rename cocoa pod placement function to match the `on_place` call in
the cocoa pods item definition.
* Make the function local, there are no callers outside of mcl_cocoas.
2022-12-31 10:41:39 +01:00
iliekprogrammar
2ea72ccda8
Merge branch 'master' into mcl-meshhand-fixes
2022-12-30 18:47:55 +00:00
iliekprogrammar
c2ba70a601
Merge branch 'master' into mcl-item-entity-fixes
2022-12-30 18:34:41 +00:00
iliekprogrammar
661afed46c
Merge branch 'master' into mcl-init-fixes
2022-12-30 18:11:08 +00:00
FossFanatic
3d2955c394
Merge branch 'master' into simplified_palette_index
2022-12-30 10:36:35 +00:00
FossFanatic
aacbaddfe0
Add warped hyphae texture to the right folder
2022-12-30 01:27:02 +00:00
ancientmarinerdev
e6e898671a
Merge pull request 'add japanese translation' ( #3149 ) from SakuraRiu/MineClone2:master into master
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Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3149
Reviewed-by: Michieal <michieal@noreply.git.minetest.land>
2022-12-29 22:14:48 +00:00
FossFanatic
54548ecfdf
Merge branch 'master' into simplified_palette_index
2022-12-29 14:51:17 +00:00
FossFanatic
5ec7b8ed89
Add LBM to fix grass palette indexes
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Adds a LBM which basically fixes the grass palette indexes of the nodes from older worlds. I have also added some more nodes to `block_fixes`.
2022-12-29 14:18:37 +00:00
FossFanatic
137179ac8e
revert 3afb42b2f771e9bd33f5e15cd7bd7fb9117b9480
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revert Add a LBM to fix grass palette indexes on older worlds
2022-12-29 14:13:50 +00:00
FossFanatic
3afb42b2f7
Add a LBM to fix grass palette indexes on older worlds
2022-12-29 14:12:00 +00:00
FossFanatic
d5f8129ea7
Merge branch 'master' into fix_v6_sky_color
2022-12-29 07:55:49 +00:00
kabou
44f724f677
Minor refactoring of mcl_dye, fix dye texture names.
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* Reorganize dyes table.
* Rename dye item textures to conform to mcl naming standard.
* Refactor dye item registration.
* Shuffle recipes around in a more logical order.
* Remove unused dye names from lists that are probably equally unused.
2022-12-29 03:08:50 +00:00
kabou
92ee402971
Separate white dye from bone meal.
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* Add craftitem for ":mcl_bone_meal:bone_meal" to mcl_dye (temporarily.)
* Add crafting recipe for bone meal.
* Add texture for white dye item.
* Merge craftitem registration for "mcl_dye:white" with generic dyes.
* Add crafting recipe for white dye.
* Add legacy conversion recipe.
* Update dyes table.
* Update translations.
* Update mcl_crimson and sweet berry on_rightclick handlers.
* Update composter output, both as freestanding and to hoppers.
* Update bone block crafting recipes.
* Update tropical fish, cod and salmon mob drops.
2022-12-29 03:08:50 +00:00
kabou
7d8fdc6ec3
Separate brown dye from cocoa beans.
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* Add craftitem "mcl_cocoas:cocoa_beans".
* Add texture for brown dye item.
* Merge craftitem registration for "mcl_dye:brown" with generic dyes.
* Add crafting recipe for brown dye.
* Add legacy conversion recipe.
* Update dyes table.
* Update translations.
* Update cookie recipe.
2022-12-29 03:08:49 +00:00
kabou
d2edc75407
Separate blue dye from lapis lazuli.
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* Add craftitem "mcl_core:lapis".
* Add texture for blue dye item.
* Add crafting recipe for blue dye.
* Add legacy conversion recipe.
* Update dyes table.
* Update translations.
* Update lapis block crafting recipes.
* Update lapis ore drops.
* Update dungeon and shipwreck loot.
* Update enchanting table input.
* Update villager trade.
2022-12-29 03:08:49 +00:00
kabou
7311071303
Separate black dye from squid ink sac.
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* Add craftitem "mcl_mobitems:ink_sac".
* Add texture for black dye item.
* Add crafting recipe for black dye.
* Add legacy conversion recipe.
* Update dyes table.
* Update translations.
* Update fishing loot.
2022-12-29 03:08:49 +00:00
kabou
60b0cfe89a
Remove FIXME about slimes spawning in swamps.
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* This has been fixed.
2022-12-29 02:13:57 +00:00
kabou
d8a883e81f
Limit size of cow herds spawning.
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* Cows should spawn in herds of max 4, not 8.
2022-12-29 02:13:57 +00:00
kabou
15f5c3c30a
Make slimes spawn at night in swamps.
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* Adds spawn definitions for large, small and tiny slimes to spawn in
Swampland and MangroveSwamp biomes when light levels are less than 7.
2022-12-29 02:13:57 +00:00
kabou
4af8148850
Refactor spawn registrations.
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* Unduplicate spawnable biome lists for slimes and magma cubes.
* Rename min and max spawndepth identifiers.
2022-12-29 02:13:57 +00:00
kabou
ea6201d32f
Add missing biome to slime spawn list.
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* Add "MangroveSwamp_underground" to the lists of spawnable biomes for
big, small and tiny slimes.
2022-12-29 02:13:57 +00:00
kabou
da17ff8ea0
Remove stray dependency.
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While mobs_mc_gameconfig was deleted at some point during the mob
refactoring, it was still listed in mobs_mc's mod.conf.
2022-12-29 02:13:57 +00:00
kabou
6756ee340c
Mob spawning chatcommand refactoring.
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* Put calculations that are only used conditionally inside the
related `if` block.
* Make code logic more explicit.
* Take logging statement out of return value assignment.
* Remove duplicate assignment.
* Fix a typo in the function's description.
2022-12-29 02:13:57 +00:00
kabou
0c454a34c9
Use vectors in get_next_mob_spawn_pos()
2022-12-29 02:13:57 +00:00
kabou
8279dcb3dd
Add FIXME notes to slime mob code.
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Missing features:
* Slimes should not only spawn in caves, but also at night in swamps.
* Slimes should only spawn on 10% of the map ("slime chunks").
* There are no spawn eggs registered for small and tiny slimes and magma
cubes.
2022-12-29 02:13:57 +00:00
kabou
ea19f02e14
Assorted spawn_children_on_die
fixes.
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* Use proper vector semantics.
* Optimize away superfluous temp variables and repetitive local variable
declarations.
2022-12-29 02:13:57 +00:00
kabou
95cbac78a8
Change number of children spawned on die.
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When a slime or magma cube dies, it should spawn between 2 to 4 smaller
children. The code was always spawning 4 children (3 for big magma
cubes). This commit makes the following changes to the function
`spawn_children_on_die`:
* Make the number of children spawned a random number between 2 and 4.
* No longer accept the `children_count` as an argument, because this
number should always be a random number between 2 and 4 anyway.
* Update all callers accordingly.
2022-12-29 02:13:57 +00:00
FossFanatic
c1cde073c8
Rename _mcl_palette_index to _mcl_grass_palette_index
2022-12-28 19:34:24 +00:00
FossFanatic
ef15477e37
Rename _mcl_palette_index to _mcl_grass_palette_index
2022-12-28 19:33:26 +00:00
FossFanatic
a0c5a04d26
Rename _mcl_palette_index to _mcl_grass_palette_index
2022-12-28 19:32:42 +00:00
FossFanatic
18e932997d
Rename _mcl_palette_index to _mcl_grass_palette_index
2022-12-28 19:31:11 +00:00
FossFanatic
1f601c68c5
Make snowy grass blocks have a palette index
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This fixes the issue where snowy grass blocks always have the same coloured grass underneath them.
2022-12-28 17:02:58 +00:00
FossFanatic
9cf6c9ed5e
Change swamp and mangrove grass palette index
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Changes the grass palette index of the swamp and mangrove to use the swampier variant of the swamp colours.
2022-12-28 16:10:02 +00:00
ancientmarinerdev
81daec14a2
Merge pull request 'Update sounds from MTG' ( #3157 ) from grorp/MineClone2:patch-1 into master
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Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3157
Reviewed-by: ancientmarinerdev <ancientmariner_dev@proton.me>
2022-12-27 21:36:33 +00:00
FossFanatic
9f9cc3a629
Change grass block inventory colour
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According to the wiki, the hex code of the grass block when held or in the inventory is #7CBD6B.
2022-12-27 21:19:33 +00:00
FossFanatic
ac90350257
Change palette indexes to fit the new palette
2022-12-27 20:57:58 +00:00
FossFanatic
a6841fe38b
Simplify palette and add helpful text file
2022-12-27 20:55:24 +00:00
kabou
5e129985f2
Put back default sky and fog color.
...
Recent changes set the default colors to some pretty psychedelic ones.
The stated purpose was debugging, but in absense of any actual debugging
code other than v6 mapgen inadvertently assuming that role, more sensible
colors were reinstated.
If debugging code is desired, it should probably be added to the main
parts of mcl_weather.
2022-12-27 15:10:24 +01:00
PrairieWind
0dc31611ac
Merge pull request 'Adjusts mcl_crimson Doors to have a specified side texture' ( #3140 ) from Wbjitscool/MineClone2:master into master
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Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3140
Reviewed-by: PrairieWind <prairie.astronomer1@gmail.com>
2022-12-25 02:09:14 +00:00
3raven
5964f25fa7
Merge branch 'master' into master
2022-12-24 17:01:13 +00:00
FossFanatic
e0a9aca469
Merge branch 'master' into useless_textures_cleanup
2022-12-24 15:05:14 +00:00
FossFanatic
9eb86f011b
Make the code clearer to read
2022-12-24 14:54:48 +00:00
3raven
d3e8e24f42
Fix the disapearance of christmas texture of the ender chest once it is placed
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Fix the disapearance of christmas texture of the ender chest once it is placed
2022-12-24 14:44:06 +00:00
FossFanatic
770dd0ec47
Merge branch 'master' into useless_textures_cleanup
2022-12-24 12:31:56 +00:00