Commit Graph

17 Commits

Author SHA1 Message Date
teknomunk
b582afeb1f Update documentation for Minetest rename to Luanti (#4706)
This updates the VoxeLibre documentation by replacing "Minetest" with "Luanti" and updating links.

Done:
* Update "Minetest" in documentation and comments to "Luanti"
* Update links to forums, ContentDB and Luanti project web page

Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4706
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: teknomunk <teknomunk@protonmail.com>
Co-committed-by: teknomunk <teknomunk@protonmail.com>
2024-11-28 20:55:48 +01:00
kno10
02cb0818a1 When chests explode due to TNT (and likely creepers), the game crashes (#4577)
because of an undefined variable.

Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4577
Reviewed-by: Mikita Wiśniewski <rudzik8@protonmail.com>
Co-authored-by: kno10 <erich.schubert@gmail.com>
Co-committed-by: kno10 <erich.schubert@gmail.com>
2024-08-07 13:07:48 +02:00
Mikita Wiśniewski
7bf15642ca Resolve teknomunk's comments 2024-07-31 02:27:26 +02:00
Mikita Wiśniewski
f1fa6240bb Fix shift-clicking and a few luacheck warnings 2024-07-31 02:27:26 +02:00
Mikita Wiśniewski
c5bc6ff189 Cleanup comments (don't use \=, it's annoying) 2024-07-31 02:27:26 +02:00
Mikita Wiśniewski
70e903b716 Simplify double inventory inv logic 2024-07-31 02:27:26 +02:00
Mikita Wiśniewski
209b24a2fb Move LBMs out of init.lua and fix API.md 2024-07-31 02:27:26 +02:00
Mikita Wiśniewski
a66c35a9ea Fix double chests once more (hoppers this time) 2024-07-31 02:27:26 +02:00
Mikita Wiśniewski
a28e55160f Make the chest opening/closing sound customizable + fix double chests 2024-07-31 02:27:26 +02:00
Mikita Wiśniewski
6bbb6b8dec Add title field for mcl_chests.register_chest 2024-07-31 02:27:26 +02:00
Mikita Wiśniewski
b4b5bf8391 Move some groups (api.lua → chests.lua) 2024-07-31 02:27:26 +02:00
Mikita Wiśniewski
16dd8694a6 Refactor mcl_chests.register_chest AGAIN + cleanup
Now you can define custom groups for the chests, as shown in the trapped
chests example (now they show up under "Mechanisms" tab in creative!).

I'm a bit suspicious of the new return-wrapped functions, as in *they
might break under some circumstances I didn't observe*. It will require
some heavy testing to make sure nothing crashes in the future.

Also, `on_rightclick` for double chests is something I really want to
return-wrap as well, but failed to do so. 🤷
2024-07-31 02:27:26 +02:00
Jürgen Rühle
7a5ee4e6e2 Better detection of properly serialized data
Remove entity if initialization data is missing. Downgrade message in that case
to a warning.
2024-07-31 02:27:26 +02:00
Jürgen Rühle
d0d9600709 Fix invisible chests
Pass chest entity initialization data to on_activate as staticdata so
initialization is atomic, preventing premature deletion of chest entity
by concurrent server steps.
2024-07-31 02:27:26 +02:00
cora
709b73295c Fix meta:set_string being called with nil 2024-07-31 02:27:26 +02:00
Mikita Wiśniewski
1d77017ca9 Refactor mcl_chests.register_chest and clean-up 2024-07-31 02:27:26 +02:00
Mikita Wiśniewski
e771f0e3ff Split ITEMS/mcl_chests/init.lua (fixes #281)
Shulker boxes can now be rotated.

The TODO will now be transferred to PR.
2024-07-31 02:27:26 +02:00