AFCMS
|
cd33d406b2
|
fix many codestyle issues (functions, strings, modpaths)
|
2021-05-29 16:12:33 +02:00 |
|
AFCMS
|
00063cde73
|
speedup mcl_observer
|
2021-05-27 09:34:12 +02:00 |
|
Marcin Serwin
|
37b1191c0a
|
Add polish translation of mcl_structures
|
2021-05-25 21:58:23 +02:00 |
|
AFCMS
|
9e074af07f
|
unify code style [1]
|
2021-05-25 12:52:25 +02:00 |
|
AFCMS
|
388ab6d8df
|
fix some codestyle issues
|
2021-05-25 10:56:06 +02:00 |
|
AFCMS
|
8592670f9b
|
[tsm_railcorridors] fix warnings
|
2021-05-25 08:44:24 +02:00 |
|
AFCMS
|
a71a0e9161
|
fix even more warnings (nether portals and potions)
|
2021-05-22 23:04:18 +02:00 |
|
AFCMS
|
1870a89af0
|
remove unused var
|
2021-05-22 20:01:59 +02:00 |
|
Code-Sploit
|
bcea5a35ef
|
Try to fix unknown variable in mcl_chorus_flower
|
2021-05-14 08:22:10 +00:00 |
|
AFCMS
|
45201481c1
|
Merge branch 'master' into luacheck-script
|
2021-05-10 09:38:40 +02:00 |
|
kay27
|
f054eb1ce6
|
[mcl_biomes] Fix chorus random function, prevent chorus growth at return portal position
|
2021-05-10 02:47:56 +04:00 |
|
kay27
|
f3c540af5d
|
[mcl_mapgen_core, mcl_biomes] Make chorus growth deterministic
|
2021-05-10 02:24:52 +04:00 |
|
kay27
|
96be84161f
|
[mcl_mapgen_core] Don't crash if Ender Dragon doesn't spawn for some reason
|
2021-05-10 01:57:34 +04:00 |
|
AFCMS
|
cbb014ed38
|
basic working script
|
2021-05-03 22:11:49 +02:00 |
|
AFCMS
|
02f393998f
|
fix many warnings (644 remaining)
|
2021-04-17 09:26:37 +02:00 |
|
AFCMS
|
22a2fdbf5f
|
fix more codestyle
|
2021-04-17 07:46:24 +02:00 |
|
AFCMS
|
5f076d372a
|
fix many codestyle errors
|
2021-04-17 07:42:49 +02:00 |
|
AFCMS
|
1a58b0c510
|
fix many codestyle issues
|
2021-04-16 13:35:03 +02:00 |
|
jordan4ibanez
|
67c1bc973a
|
Add lua locals into mcl_dungeons for performance
|
2021-04-14 01:19:01 +04:00 |
|
Elias Fleckenstein
|
3c1a38904a
|
Merge branch 'master' of https://git.minetest.land/MineClone2/MineClone2
|
2021-04-07 09:25:44 +02:00 |
|
Elias Fleckenstein
|
b2c09c8ba0
|
Add gateway portals
|
2021-04-07 09:17:13 +02:00 |
|
kay27
|
069e089ae4
|
[mcl_portals, mcl_structures] Add End gateways W-I-P by Elias Fleckenstein with minor portals improvements and fixes
|
2021-04-07 03:34:15 +04:00 |
|
Elias Fleckenstein
|
430f958fae
|
Move end exit portal to 0, 0; Add end gateway portals (WIP)
|
2021-04-06 20:08:20 +02:00 |
|
Elias Fleckenstein
|
ea08fee9ba
|
Make the dragon stay within a 50 blocks range of the portal
|
2021-04-06 16:38:23 +02:00 |
|
Elias Fleckenstein
|
83b9cf3ad2
|
End exit portal openng / closing on dragon death / spawn
|
2021-04-06 15:48:17 +02:00 |
|
Elias Fleckenstein
|
a348909ba3
|
Enderdragon: Proper Egg and XP spawning
|
2021-04-06 12:50:36 +02:00 |
|
Elias Fleckenstein
|
1144006cdd
|
Add End main island generation
|
2021-04-04 15:16:06 +02:00 |
|
Elias Fleckenstein
|
49446bbb7b
|
Make enderdragon spawn upon exit portal generation
|
2021-04-04 12:01:45 +02:00 |
|
kay27
|
d1a0299b92
|
[mcl_dungeons] Remove empty code section, add debug info
|
2021-03-29 03:34:41 +04:00 |
|
kay27
|
80d845adb6
|
[mcl_mapgen_core] Fix Nether generation chain reaction
|
2021-03-29 03:18:17 +04:00 |
|
kay27
|
1818fcf592
|
[mcl_mapgen_core] Remove water from End, fix https://git.minetest.land/MineClone2/MineClone2/issues/1394
|
2021-03-29 02:43:08 +04:00 |
|
kay27
|
cb2aae5a55
|
[mcl_mapgen_core] Redesign, mostly to remove water from End and restore static lvm_buffer to speed it up
|
2021-03-28 22:57:11 +04:00 |
|
kay27
|
03feb36558
|
Improve Nether Portals (#1315) (as a squash)
Remove Nether portal caches, https://git.minetest.land/MineClone2/MineClone2/issues/1210
Store all exits from Nether portals in quick-access table
Implement proper Nether portal search, using the table, https://git.minetest.land/MineClone2/MineClone2/issues/1055
Store Nether portal exits table in mod storage
Remove exits from table on Nether portal destruction
Align destination area to [map chunks 5x5x5](https://git.minetest.land/MineClone2/MineClone2/wiki/World-structure%3A-positions%2C-boundaries%2C-blocks%2C-chunks%2C-dimensions%2C-barriers-and-the-void) to avoid lots of ```emerge_area()``` calls
Support Nether roof, https://git.minetest.land/MineClone2/MineClone2/issues/1267
Implement better suitable place search, https://git.minetest.land/MineClone2/MineClone2/issues/1126
Implement object queue not to trigger the same search again
Avoid lava lakes, https://git.minetest.land/MineClone2/MineClone2/issues/1126
Add ```/spawnstruct nether_portal``` chat command
Co-Authored-By: kay27 <kay27@noreply.git.minetest.land>
Co-Committed-By: kay27 <kay27@noreply.git.minetest.land>
|
2021-03-21 23:14:33 +00:00 |
|
AFCMS
|
558fa57cc6
|
Solve quartz not generating in the nether
|
2021-03-18 09:48:18 +01:00 |
|
AFCMS
|
8f30e223e2
|
I hate reverting something xD
|
2021-03-16 17:39:06 +01:00 |
|
kay27
|
6e6809f360
|
Make books in chest loot deterministic, ref. https://git.minetest.land/MineClone2/MineClone2/issues/1254 and https://git.minetest.land/MineClone2/MineClone2/issues/1060
|
2021-03-08 04:14:03 +04:00 |
|
kay27
|
15fa1e5b7a
|
Fix https://git.minetest.land/MineClone2/MineClone2/issues/1060 - attempt number 3
|
2021-03-08 03:05:43 +04:00 |
|
AFCMS
|
bddc4a3ac7
|
make village tool experimental
|
2021-03-07 17:07:55 +01:00 |
|
kay27
|
8ed28adf7c
|
Quick attempt to consider https://github.com/minetest/minetest/issues/5900#issuecomment-306071900 and fix https://git.minetest.land/MineClone2/MineClone2/issues/1212#issuecomment-16139
|
2021-03-07 06:31:43 +04:00 |
|
kay27
|
66febf158a
|
Speedify dungeons a little and fix chest places (linear, not square)
|
2021-03-07 06:00:49 +04:00 |
|
kay27
|
45c0c576f7
|
Implement /spawnstruct dungeon
|
2021-03-07 03:49:34 +04:00 |
|
Elias Fleckenstein
|
d57db0444f
|
Use mod.conf in all mods, part 1
|
2021-03-04 15:22:14 +01:00 |
|
kay27
|
05a3b4e60c
|
Wrap https://github.com/minetest/minetest/issues/10995 around, thanks @SmallJoker
|
2021-02-28 16:35:21 +04:00 |
|
kay27
|
abc0bb9e8e
|
Fix dir_to_rotation()
|
2021-02-27 23:20:57 +04:00 |
|
kay27
|
21e6c5ad1f
|
Fix https://git.minetest.land/MineClone2/MineClone2/issues/1216
|
2021-02-27 22:44:34 +04:00 |
|
kay27
|
2ce5c5415a
|
Fix village initialization: https://git.minetest.land/MineClone2/MineClone2/issues/1206 https://git.minetest.land/MineClone2/MineClone2/issues/1207 https://git.minetest.land/MineClone2/MineClone2/issues/1209
|
2021-02-27 03:33:51 +04:00 |
|
Elias Fleckenstein
|
d859d94a63
|
Merge pull request 'Fix #1204' (#1208) from AFCMS/MineClone2:afcms-patch-1 into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/1208
|
2021-02-26 16:26:46 +00:00 |
|
AFCMS
|
41e715ef39
|
Fix #1204
|
2021-02-26 15:57:44 +00:00 |
|
kay27
|
a5168721b1
|
Fix https://git.minetest.land/MineClone2/MineClone2/issues/1186
|
2021-02-25 17:36:42 +04:00 |
|
kay27
|
e23ad6cabf
|
Merge pull request 'Add setting to disable ores generation' (#1174) from AFCMS/MineClone2:master into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/1174
|
2021-02-25 10:04:13 +00:00 |
|
kay27
|
54cd5007ed
|
Try to wrap https://github.com/minetest/minetest/issues/10995 by cancelling redefinition of minetest.place_schematic
|
2021-02-25 01:03:41 +04:00 |
|
AFCMS
|
f0348d99d9
|
Use setting to generate Quartz ore
|
2021-02-22 19:12:33 +00:00 |
|
kay27
|
47db5c5917
|
Make mcl_loot/get_random_slots() deterministic
|
2021-02-22 21:58:35 +04:00 |
|
AFCMS
|
0e6177ee1f
|
Add setting to dissable ores generation #874
|
2021-02-22 12:33:28 +00:00 |
|
kay27
|
89e55e9065
|
Add sub-map generators queue, fix https://git.minetest.land/MineClone2/MineClone2/issues/993 and https://git.minetest.land/MineClone2/MineClone2/issues/1060
|
2021-02-22 03:15:32 +04:00 |
|
Elias Fleckenstein
|
100e37183d
|
Update noise_params to the minetest 5.4 convention
|
2021-02-18 11:54:51 +01:00 |
|
kay27
|
a73f5dabbd
|
Cleanup
|
2021-02-10 15:36:32 +00:00 |
|
kay27
|
1d792a650f
|
Speedup placing villages 2/2 (update mcl_villages through Gitea, as direct push doesn't work)
|
2021-02-10 13:07:32 +00:00 |
|
MysticTempest
|
dc9ca16321
|
Enable villager spawning.
|
2021-02-09 06:06:19 -06:00 |
|
MysticTempest
|
e716ebd911
|
Make enderman grief less frequently, enable pseudobiome villages by default, and disable natural village generation in singlenode.
|
2021-02-01 15:45:22 -06:00 |
|
kay27
|
30b4b9661c
|
Villages cleanup
|
2021-01-29 23:03:39 +04:00 |
|
MysticTempest
|
2fe5ac8569
|
Add experimental, pseudobiome-based village variation.
|
2021-01-28 23:59:01 -06:00 |
|
kay27
|
9a668204cb
|
Remove inter-village distance check
|
2021-01-28 23:12:16 +04:00 |
|
MysticTempest
|
ff38a44454
|
Give 'mcl_villages' the proper loot table, fix blacksmith shop catching fire/missing chest, add butcher shop, remove chest from large_houses, and remove screenshots.
|
2021-01-28 01:24:43 -06:00 |
|
kay27
|
ff2cd808d5
|
Fix https://git.minetest.land/Wuzzy/MineClone2/issues/1022
|
2021-01-28 03:17:11 +04:00 |
|
MysticTempest
|
0c23406531
|
Add mcl_villages; with support for seed-based, and multithreaded village generation by kay27.
|
2021-01-27 02:56:53 -06:00 |
|
MysticTempest
|
cbd3a491f6
|
Add support for mcimported worlds by clearing out singlenode mapgen, and adding a toggleable fix for converted double_plants.
|
2021-01-25 20:23:38 -06:00 |
|
Elias Fleckenstein
|
4a4a834bf8
|
Generate Enchanted golden apples in chests
|
2021-01-22 19:45:18 +01:00 |
|
Elias Fleckenstein
|
8f62a3fe0c
|
Enchanted book loot in desert temple
|
2020-12-23 12:25:18 +01:00 |
|
Elias Fleckenstein
|
fdbfd4c654
|
Mineshaft Loot
|
2020-12-21 13:57:09 +01:00 |
|
Elias Fleckenstein
|
d820c35937
|
Fishing & Mineshaft loot
|
2020-12-20 17:33:24 +01:00 |
|
Laurent Rocher
|
af26f18bd6
|
Complete French Translation
|
2020-11-18 23:06:47 +01:00 |
|
kay27
|
4c2e28836c
|
Fix generation of strongholds
|
2020-10-15 00:22:48 +04:00 |
|
kay27
|
ba51686e6c
|
Russian translation
|
2020-07-20 00:11:13 +00:00 |
|
Wuzzy
|
d0678d33f8
|
Use dungeons flag in mg_dungeons for MCL2 dungeons
|
2020-06-16 02:33:51 +02:00 |
|
Wuzzy
|
2394809649
|
Respect player's choice of mg_flags
|
2020-06-16 01:46:07 +02:00 |
|
Wuzzy
|
dded403409
|
Mapgen: Set biomes flag explicitly
|
2020-06-16 00:20:13 +02:00 |
|
Wuzzy
|
7ff7b64ad0
|
Fix air holes in desert temple
|
2020-06-08 17:18:19 +02:00 |
|
Wuzzy
|
15f2960e34
|
Remove legacy village schematic
|
2020-06-03 19:57:04 +02:00 |
|
Wuzzy
|
a25f7652f6
|
New desert temple schematic
|
2020-06-03 19:30:29 +02:00 |
|
Rocher Laurent
|
4957bd1118
|
Translate In French
|
2020-05-03 22:39:07 +02:00 |
|
Wuzzy
|
a2785041dd
|
Remove mod startup debug messages
|
2020-04-11 02:56:46 +02:00 |
|
wuniversales
|
15481cb24d
|
Add Spanish translation
|
2020-02-04 21:43:50 +01:00 |
|
Wuzzy
|
1d2da1f01a
|
TNT minecart and activator rail no longer WIP
|
2020-01-30 22:31:44 +01:00 |
|
Wuzzy
|
d29c4bb795
|
Fix 2 undeclared global warnings in mapgen core
|
2019-12-22 20:22:19 +01:00 |
|
Wuzzy
|
bbc5f2a0d9
|
Use sand and gravel for ocean floors
|
2019-12-22 01:22:05 +01:00 |
|
Wuzzy
|
305145ca1c
|
Tweak oceangen
|
2019-12-18 21:04:07 +01:00 |
|
Wuzzy
|
b7406ed3d5
|
Generate sponges in deep oceans in non-v6 mgs
|
2019-12-18 20:55:20 +01:00 |
|
Wuzzy
|
f74a502979
|
Generate sponges in v6
|
2019-12-18 20:39:14 +01:00 |
|
Wuzzy
|
8b6dc30943
|
Generate kelp/seagrass in v6
|
2019-12-18 19:15:21 +01:00 |
|
Wuzzy
|
e0e73b8ee8
|
Add basic seagrass/kelp mapgen
|
2019-12-18 18:42:04 +01:00 |
|
Wuzzy
|
41d7e513e7
|
Make variable local
|
2019-12-14 03:38:00 +01:00 |
|
Wuzzy
|
affb984c56
|
Fix mapgen crash if there's unknown nodes
|
2019-12-14 01:30:21 +01:00 |
|
Wuzzy
|
3e3ed630e5
|
Add per-biome grass coloring
|
2019-12-13 23:48:13 +01:00 |
|
Wuzzy
|
62096c723a
|
Generate new grass color
|
2019-12-13 15:33:13 +01:00 |
|
Wuzzy
|
6002cd0af5
|
Fix tallgrass, fern, bonemeal for new grass color
|
2019-12-13 15:32:57 +01:00 |
|
Wuzzy
|
325801efd7
|
First step towards param2-based grass color
|
2019-12-13 14:03:12 +01:00 |
|
Wuzzy
|
2e09febaae
|
Rename Moss Stone to Mossy Cobblestone
|
2019-12-11 04:24:32 +01:00 |
|
Wuzzy
|
3322366457
|
Enable igloo basements with 50% chance
|
2019-10-02 22:38:35 +02:00 |
|
Wuzzy
|
5198f5cdec
|
More igloo basement placement tweaks
|
2019-10-02 22:29:25 +02:00 |
|