ancientmarinerdev
b817c079ba
Improve balancing for early game
2023-02-10 19:01:29 +00:00
ancientmarinerdev
cfa276f722
Add settings for percentage of hostile and peaceful groups spawned
2023-02-10 19:01:29 +00:00
ancientmarinerdev
86b1d8bc3e
Add world gen limits to spawning to avoid things spawning past the world gen limits
2023-02-10 19:01:29 +00:00
ancientmarinerdev
9c2f43a242
Limit peaceful spawning and add configurable option
2023-02-10 19:01:29 +00:00
ancientmarinerdev
044a91e831
Change spawn cap groups to spawn_type to give water it's own spawn cap.
2023-02-10 19:01:29 +00:00
ancientmarinerdev
106979e64a
Clean up
2023-02-10 19:01:29 +00:00
ancientmarinerdev
4482068211
Nerf group spawning until group spawn is based on pack size, not per spawn attempt
2023-02-10 19:01:29 +00:00
ancientmarinerdev
1dc7cab6be
Add logging
2023-02-10 19:01:29 +00:00
ancientmarinerdev
634379dfe9
Retry if failing to find spawn position
2023-02-10 19:01:29 +00:00
ancientmarinerdev
c2ac33ac61
Mobs now can spawn in multiple positions around you per spawning cycle
2023-02-10 19:01:29 +00:00
ancientmarinerdev
b5c0830060
Restructure code and tidy
2023-02-10 19:01:29 +00:00
ancientmarinerdev
c43c723e08
Clean logging etc.
2023-02-10 19:01:29 +00:00
ancientmarinerdev
bd3a4ff0df
Clean up
2023-02-10 19:01:28 +00:00
ancientmarinerdev
0267ad2f31
Decrease change of groups spawning for peacefuls. Refresh total mobs check on spawn.
2023-02-10 19:01:28 +00:00
ancientmarinerdev
a2f9ea81cc
Fix mobs debug crash
2023-02-10 19:01:28 +00:00
ancientmarinerdev
7c7f4b930c
Move cap check out of spawn checks and reimplement close cap check
2023-02-10 19:01:28 +00:00
ancientmarinerdev
60529d3d5d
Add in constants for spawn zones
2023-02-10 19:01:28 +00:00
ancientmarinerdev
6ea4b43249
Limit group spawn to available cap space. Total mobs check once per spawn cycle.
2023-02-10 19:01:28 +00:00
Michieal
f6b77aa458
reformated code.
2023-02-10 03:42:34 +00:00
Michieal
1558c852d8
Undo mesecon.register_mvps_dropper() and use abms until more research can be done.
2023-02-10 03:42:34 +00:00
Michieal
6c0525f00e
Fix merge / rebase crossing massacre.
...
[Michieal] 83bc60722d Begin: make bamboo dig-able by Pistons for Farm Creation.
[Michieal] 449cbdb330 Make Bamboo & Bamboo items not sticky for pistons.
[Michieal] a44566f863 hijack the ABM to check for orphaned bamboo nodes.
[Michieal] 5dff9e1994 Fixed the ABM situation so that now bamboo "breaks" when pushed by pistons.
Probably not the most elegant, but hey. It works.
[Michieal] 76507025d9 Cleaned up the global function to match the current ABM.
[Michieal] dfa849e19a Merge branch 'master' into Bamboo-Piston-Dig
[Michieal] a5bdc8a166 fix bamboo mosaic recipe.
[Michieal] 14383d6c6f update mod.conf to use optional depends mesecons_mvps
[Michieal] f81d530912 Update init.lua to register dropper callback.
2023-02-10 03:42:34 +00:00
ancientmarinerdev
3c13ce1d6b
Merge pull request 'Fix "mcl_core:dirt_with_dry_grass" to be "mcl_core:dirt_with_grass" with the savanna color index.' ( #3408 ) from fix_dirt_dry_grass into master
...
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3408
Reviewed-by: ancientmarinerdev <ancientmariner_dev@proton.me>
2023-02-10 02:50:27 +00:00
PrairieWind
70fb4f8a0d
Fixed weather not clearing after sleep
...
Isnt as clean as it should be because making it clean made some very funky results
2023-02-10 01:51:28 +00:00
ancientmarinerdev
620a0af483
Merge pull request 'Fix damage desyncing entity from chest node, making it invisible' ( #3385 ) from emptyshore/MineClone2:fix-lightning-chests into master
...
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/3385
Reviewed-by: ancientmarinerdev <ancientmariner_dev@proton.me>
2023-02-10 00:38:55 +00:00
SmokeyDope
dfbee5cb93
Add "mushroom" to the warped fungus and crimson fungus item descriptions for creative search
2023-02-09 03:22:17 +00:00
SmokeyDope
378af531a9
remove "mushroom" from the names of crimson fungus and warped fungus
2023-02-09 03:22:17 +00:00
SmokeyDope
71671f8b5f
Make minecart rails unable to be broken with lava
2023-02-09 01:53:52 +00:00
SmokeyDope
c4d60e50cc
Make minecart rails unable to be broken with water
2023-02-09 01:53:52 +00:00
ancientmarinerdev
b834e790a7
Fix game crashes
2023-02-08 19:34:04 +00:00
ancientmarinerdev
39d4434df1
Reorder on_step calls
2023-02-08 19:34:04 +00:00
ancientmarinerdev
4b9482cb09
Mobs should not drop XP when dying by fire from sunlight
2023-02-08 19:34:04 +00:00
emptyshore
bdc82b76b5
Respect immortal armor group, ensuring objects are not dealt damage
...
Context: some objects such as chest, frame or sign entities are set to
be immortal, because they are tied to a node and should not be removed
on their own.
However since immortality wasn't respected, it would lead to odd desync
issues between nodes and accompanying entities. An example is a chest
that becomes invisible when struck by lightning or anvil.
2023-02-08 15:59:36 +13:00
anarquimico
e2de5908c7
5th ITEMS batch
2023-02-07 16:39:24 +00:00
anarquimico
439c879508
4th batch of ITEMs translation
2023-02-07 16:39:23 +00:00
anarquimico
67977b0d26
Third batch of ITEMS translation
2023-02-07 16:39:23 +00:00
anarquimico
ed8c3e7d26
Second batch of ITEMS translated
2023-02-07 16:39:22 +00:00
anarquimico
7add59992f
First batch of ITEMS translation
2023-02-07 16:39:22 +00:00
Michieal
ef4e4b1b7b
Merge branch 'master' into fix_copper_blocks
2023-02-06 16:58:38 -05:00
Michieal
0e000e6491
Merge branch 'master' into fix_dirt_dry_grass
2023-02-06 16:55:14 -05:00
Michieal
ec7a97ba3e
Made LBM run at every load, so that it catches anything missed from previous passes.
2023-02-06 16:54:23 -05:00
SmokeyDope
48eb934d64
Add compostability to warped wart blocks and shroomlight
2023-02-06 13:08:28 -07:00
SmokeyDope
88cf3a5900
Add compostability to nether sprouts
2023-02-06 13:08:27 -07:00
SmokeyDope
1401652015
Add compostability to warped roots and crimson roots
2023-02-06 13:08:26 -07:00
SmokeyDope
cac6e15736
Add compostability to twisting vines and weeping vines
2023-02-06 13:08:24 -07:00
SmokeyDope
156d096a78
Add compostability to warped fungus and crimson fungus
2023-02-06 13:08:23 -07:00
ancientmarinerdev
ace6f8db43
Ensure index for heightmap entry is within bounds
2023-02-06 13:16:15 -06:00
ancientmarinerdev
9aeafe6053
Fix mapgen issue for mcl5 to mcl2 conversion
2023-02-06 13:16:15 -06:00
Michieal
de00b7228e
Fix "mcl_core:dirt_with_dry_grass" to be "mcl_core:dirt_with_grass" with the savanna color index.
2023-02-05 21:17:53 -05:00
FossFanatic
ccef2d1147
More sky improvements
2023-02-06 01:40:25 +00:00
GuyLiner
4d922d9edf
Added conditional based on existing fire damage conditional that will apply fire damage to a
...
mob standing on top of a magma node that belongs to the "fire" group. The magma node
has also been added to the fire group, making it so that standing on the node will
do damage to the mob.
In official Minecraft, magma blocks just do fire damage without the fire animation.
Source: https://minecraft.fandom.com/wiki/Magma_Block
2023-02-06 00:10:52 +00:00