kno10
66ba4568cc
better paths, better village layouts
2025-01-08 15:15:06 +01:00
kno10
0f7ff0328f
cleanups and fixes
2025-01-08 15:15:05 +01:00
kno10
70117789b4
height difference for villages
2025-01-08 15:15:05 +01:00
kno10
ad1631d63f
clean up villages code, add biome farming support
2025-01-08 15:15:05 +01:00
kno10
b95c9be86f
disable foliage 'fixes' that cause multi-colored trees
2025-01-08 15:15:05 +01:00
kno10
76246e2117
Huge update of new terraforming, structures, and village code
2025-01-08 15:15:05 +01:00
kno10
9996f9d19d
Big rewrite of structure spawning using voxel manipulators
2025-01-08 15:15:05 +01:00
kno10
00542c0f0b
fixes and parameter tuning
2025-01-08 15:15:04 +01:00
kno10
bfd1e0e4e5
more voxelmanipulator, more MCLA
2025-01-08 15:15:04 +01:00
kno10
6372a0327a
finetuning
2025-01-08 15:15:04 +01:00
kno10
c4356fd5e6
add MCLA schematics
2025-01-08 15:15:04 +01:00
kno10
2ec440132a
Big villages overhaul
2025-01-08 15:15:04 +01:00
FossFanatic
693d40b6c4
Fix villages generating with incorrect water
...
This commit fixes an issue where villages would generate with water which wasn't of the correct biome.
The new function simply looks for water source nodes around the entire village and replaces any it finds with the same node, except with blank params so that the `on_construct` of the newly placed water source node gets called.
2023-02-18 13:51:31 +00:00
ancientmarinerdev
609ef220ad
Village building and paths should not spawn on top of snowy trees
2023-01-04 15:14:40 -06:00
Elias Fleckenstein
f6a40ffb78
Run tools/strip_trailing_whitespace.sh
2022-05-26 07:29:28 +02:00
cora
fca259c074
fix crash during (artificial) village creation
...
when using the village tool doing that on an unsuitable location
would result in no position for the belltower being available
this checks for that and ... doesn't crash then ^^
2022-05-22 02:01:21 +02:00
cora
7379d5bee8
Add Belltower to villages
2022-05-21 14:48:56 +02:00
cora
2b63866c14
spawn villagers (and golem) immediately after mg
2022-05-21 12:36:57 +02:00
cora
e51ea1e079
initialize inventory nodes on mapgen
2022-05-21 12:36:57 +02:00
kabou
ace0dc00c7
Remove settlements_in_world
and settlements.txt
...
The global(!) table settlements_in_world` has no use, but is serialized and
saved to a file `settlements.txt` every time during generation of a new
village, adding more lag. This commit removes all related code:
* Remove all instances of `settlements_in_world`.
* Remove `settlements.load()` and `settlements.save()`.
2022-04-02 21:52:03 +02:00
AFCMS
cd33d406b2
fix many codestyle issues (functions, strings, modpaths)
2021-05-29 16:12:33 +02:00
AFCMS
388ab6d8df
fix some codestyle issues
2021-05-25 10:56:06 +02:00
AFCMS
22a2fdbf5f
fix more codestyle
2021-04-17 07:46:24 +02:00
AFCMS
5f076d372a
fix many codestyle errors
2021-04-17 07:42:49 +02:00
kay27
cb2aae5a55
[mcl_mapgen_core] Redesign, mostly to remove water from End and restore static lvm_buffer to speed it up
2021-03-28 22:57:11 +04:00
kay27
2ce5c5415a
Fix village initialization: https://git.minetest.land/MineClone2/MineClone2/issues/1206 https://git.minetest.land/MineClone2/MineClone2/issues/1207 https://git.minetest.land/MineClone2/MineClone2/issues/1209
2021-02-27 03:33:51 +04:00
kay27
54cd5007ed
Try to wrap https://github.com/minetest/minetest/issues/10995 by cancelling redefinition of minetest.place_schematic
2021-02-25 01:03:41 +04:00
kay27
89e55e9065
Add sub-map generators queue, fix https://git.minetest.land/MineClone2/MineClone2/issues/993 and https://git.minetest.land/MineClone2/MineClone2/issues/1060
2021-02-22 03:15:32 +04:00
kay27
1d792a650f
Speedup placing villages 2/2 (update mcl_villages through Gitea, as direct push doesn't work)
2021-02-10 13:07:32 +00:00
MysticTempest
dc9ca16321
Enable villager spawning.
2021-02-09 06:06:19 -06:00
kay27
30b4b9661c
Villages cleanup
2021-01-29 23:03:39 +04:00
MysticTempest
2fe5ac8569
Add experimental, pseudobiome-based village variation.
2021-01-28 23:59:01 -06:00
MysticTempest
0c23406531
Add mcl_villages; with support for seed-based, and multithreaded village generation by kay27.
2021-01-27 02:56:53 -06:00