Commit Graph

10053 Commits

Author SHA1 Message Date
TheOnlyJoeEnderman
d34710be85 add axolotl blender file so others can edit 2022-10-26 21:45:40 +00:00
TheOnlyJoeEnderman
d324197609 Fix duplicate/unnecessary "fish" in several names 2022-10-26 21:43:41 +00:00
cora
ba9d10055e always advance growth stage by 1 on bonemeal 2022-10-26 23:40:06 +02:00
TheOnlyJoeEnderman
e01f103723 add axolotl sounds 2022-10-26 21:37:11 +00:00
TheOnlyJoeEnderman
109d162bca add temporary axolotl model witn no animations 2022-10-26 21:15:19 +00:00
TheOnlyJoeEnderman
d89c1c0e5e change axolotl texture name 2022-10-26 21:09:57 +00:00
TheOnlyJoeEnderman
1efacd5a1b change axolotl texture name 2022-10-26 21:09:17 +00:00
TheOnlyJoeEnderman
5abf7d187c Delete 'mods/ENTITIES/mobs_mc/textures/extra_mobs_spawn_icon_axolotl.png' 2022-10-26 21:06:19 +00:00
TheOnlyJoeEnderman
2f975f2155 Delete 'mods/ENTITIES/mobs_mc/textures/extra_mobs_axolotl_white.png' 2022-10-26 21:06:02 +00:00
TheOnlyJoeEnderman
fbb1aaf29f Delete 'mods/ENTITIES/mobs_mc/textures/extra_mobs_axolotl_purple.png' 2022-10-26 21:05:49 +00:00
TheOnlyJoeEnderman
4bee5268cd Delete 'mods/ENTITIES/mobs_mc/textures/extra_mobs_axolotl_pink.png' 2022-10-26 21:05:36 +00:00
TheOnlyJoeEnderman
d575e8394d Delete 'mods/ENTITIES/mobs_mc/textures/extra_mobs_axolotl_green.png' 2022-10-26 21:05:22 +00:00
TheOnlyJoeEnderman
a8250e2544 Delete 'mods/ENTITIES/mobs_mc/textures/extra_mobs_axolotl_brown.png' 2022-10-26 21:05:08 +00:00
TheOnlyJoeEnderman
7e54597a25 Delete 'mods/ENTITIES/mobs_mc/textures/extra_mobs_axolotl_yellow.png' 2022-10-26 21:04:46 +00:00
TheOnlyJoeEnderman
a47df3dcdc Delete 'mods/ENTITIES/mobs_mc/textures/extra_mobs_axolotl_black.png' 2022-10-26 21:04:20 +00:00
TheOnlyJoeEnderman
0ab82b5317 add cutest predator advancement 2022-10-26 20:33:41 +00:00
TheOnlyJoeEnderman
eaa397a7da add new advancement, remove ability to jump 2022-10-26 20:27:14 +00:00
TheOnlyJoeEnderman
e4995524de change axolotl model, texture, sound names 2022-10-26 20:24:48 +00:00
epCode
6c0e29891d Fix a problem with smooth turning 2022-10-26 19:03:33 +00:00
PrairieWind
e8b983bcc5 Place sweet berries on wet farmland and bonemeal the sweet berries to progress growth 2022-10-26 15:57:17 +00:00
cora
ae91640234 Add missing biomes, correct saturation 2022-10-26 15:57:17 +00:00
cora
d6c0561d5a Only do damage from stage 1 and up 2022-10-26 15:57:17 +00:00
cora
2664fb871b sweet berries plantable not only on farming soil 2022-10-26 15:57:17 +00:00
cora
2b08f9ac53 Slow down player movement while inside sweet berry 2022-10-26 15:57:17 +00:00
cora
8d456d8ff9 implement sweet berry damage
0.5 per second while moving inside it
2022-10-26 15:57:17 +00:00
cora
b00f2784ff Sweet berry bushes are flammable 2022-10-26 15:57:17 +00:00
cora
280bcddcb2 Move sweet berry decoration to mcl_biomes 2022-10-26 15:57:17 +00:00
balazsszalab
495378b85e Register sweet berry bush by add_plant function to enable plant growth
Without calling the add_plant function, sweet berry bushes will not go through growth stages and it is impossible to farm them. Sweet berry bush and beetroot have the same number of growth stages, so I used beetroot's interval and chance values here. If somebody has a better approximation of these values, feel free to change them.
2022-10-26 15:57:16 +00:00
cora
5f4d7774ae Add sweet berry compostability 2022-10-26 15:57:16 +00:00
kay27
a7c3878cae [mineclone5] Tune sweet berries a bit 2022-10-26 15:57:16 +00:00
kay27
eb313f9482 [mineclone5] Move sweet berries into farming as a quick fix 2022-10-26 15:57:16 +00:00
cora
63a360674d Merge pull request 'Villagers will now path through doors. Villagers don't stand around whne not working.' (#2864) from feature/villagers_pt2 into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/2864
Reviewed-by: cora <cora@noreply.git.minetest.land>
2022-10-26 09:32:39 +00:00
epCode
306db6b609 make shooting mobs calculate raycast bool for shooting with shoot_offset
Basically makes skeletons accurately when to shoot and when not to.
2022-10-25 23:52:16 +00:00
ancientmarinerdev
f8ee473383 Fix villager work times 2022-10-26 00:17:29 +01:00
ancientmarinerdev
eebea4a7a9 Clean up and add pathfinding constant 2022-10-26 00:11:55 +01:00
ancientmarinerdev
37e4dd5556 Villagers will now path through doors. Villagers don't stand around whne not working. 2022-10-26 00:11:55 +01:00
epCode
65289de86e Mobs jump over 1-2 block pits 2022-10-25 23:00:03 +00:00
epCode
6fa85a3a0c fix passive mobs twisting their heads unnaturally 2022-10-25 19:18:08 +00:00
epCode
de4c40f60a When mobs stop, don't stop animations easier
fixes mob punch animation.
2022-10-25 18:57:58 +00:00
epCode
636e5545a7 Attacking mobs don't care if they cant make a jump.
they try anyway
2022-10-25 18:54:57 +00:00
epCode
70beaf6b3d Give mobs more room to judge a jump 2022-10-25 18:52:51 +00:00
epCode
b89a9375da Some performance improvements
also add a bit to make mobs look at any player getting too close
2022-10-25 18:51:40 +00:00
cora
6a512139c9 Merge pull request 'Make mcl_dripping API public + fix code style' (#2861) from mcl-dripping-api-public into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/2861
Reviewed-by: cora <cora@noreply.git.minetest.land>
2022-10-25 10:05:24 +00:00
AFCMS
4d6e79b07f Rewrite mcl_dripping README to Markdown, add API exemple and update infos 2022-10-25 12:00:03 +02:00
AFCMS
3432734c37 Refactor mcl_dripping 2022-10-25 12:00:03 +02:00
cora
8b566cddf3 Merge pull request 'make mob constant for velocity rotate with mob.' (#2855) from fix_runaway_mobs_sliding into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/2855
Reviewed-by: cora <cora@noreply.git.minetest.land>
2022-10-25 09:57:18 +00:00
AFCMS
bacec2c7e6
Make 2 last params of mcl_vars.get_node optional 2022-10-25 11:01:44 +02:00
AFCMS
a3d459f020
Refactor mcl_init
- use new vectors
- make code less confuse
- type annotations
2022-10-25 11:01:44 +02:00
epCode
970011e02b make mob constant for velocity rotate with mob.
this simply makes the constant value for continually adding velocity to a mob rotate when the mob rotates. this is because the constant velocity value was not called often enough.
2022-10-25 00:15:13 +00:00
cora
8778ee6e9e Merge pull request 'fix cave spiders not the correct size/eyes being damagable' (#2856) from cave_spider_scale into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/2856
Reviewed-by: cora <cora@noreply.git.minetest.land>
2022-10-24 20:39:57 +00:00