..
locale
Stalker rename (partial)
2024-05-12 06:21:37 +02:00
models
Stalker model and mechanics implemented
2024-05-12 06:02:15 +02:00
sounds
Mix down new mob sounds to mono
2023-12-23 09:39:12 +01:00
axolotl.lua
Fix axolotl attacking water mobs ( #4675 )
2024-10-27 14:10:11 +01:00
bat.lua
Set all mob spawn chance weights according to mc now that weights are actually taken into account
2023-11-27 10:47:55 +01:00
blaze.lua
Fix incorrect usages of math.random ( #4621 )
2024-09-07 14:58:12 +02:00
chicken.lua
Set all mob spawn chance weights according to mc now that weights are actually taken into account
2023-11-27 10:47:55 +01:00
cod.lua
Fix incorrect usages of math.random ( #4621 )
2024-09-07 14:58:12 +02:00
cow+mooshroom.lua
Improved tool tooltips ( #4306 )
2024-05-22 18:55:07 +00:00
dolphin.lua
Fix incorrect usages of math.random ( #4621 )
2024-09-07 14:58:12 +02:00
ender_dragon.lua
Slow ender dragon regeneration ( #4481 )
2024-07-31 02:56:33 +02:00
endermite.lua
Added mcl_mobs:non_spawn_specific function for mobs that don't naturally spawn and for mobs that don't spawn in the overworld
2023-02-16 19:43:50 -05:00
ghast.lua
Ghast fireball fixes
2024-05-02 00:18:43 +02:00
glow_squid.lua
Able to see all mobs in the lookup help menu ( #4186 )
2024-04-21 08:16:15 +00:00
guardian_elder.lua
Fix a crash
2024-05-22 21:03:43 +02:00
guardian.lua
Fix a crash
2024-05-22 21:03:43 +02:00
hoglin+zoglin.lua
Merge pull request 'Set all mob spawn chance weights according to mc now that weights are actually taken into account' ( #4035 ) from Bakawun/MineClone2:mob_chance into master
2024-01-20 04:00:13 +00:00
horse.lua
fix walking and running animation for horse donkey and mule ( #4053 )
2024-05-01 15:40:57 +00:00
init.lua
Finish renames ( #4314 )
2024-05-22 19:18:10 +00:00
iron_golem.lua
Fix iron golem attack animation ( #4542 )
2024-07-31 03:18:53 +02:00
LICENSE
Add brand-new updated mobs_mc mod
2017-07-05 03:15:46 +02:00
LICENSE-media.md
mobs:hoglin:add licence information
2023-12-18 10:38:23 +01:00
llama.lua
Set all mob spawn chance weights according to mc now that weights are actually taken into account
2023-11-27 10:47:55 +01:00
mod.conf
Fix two additional dependency issues
2024-09-15 22:25:44 +02:00
ocelot.lua
Set all mob spawn chance weights according to mc now that weights are actually taken into account
2023-11-27 10:47:55 +01:00
parrot.lua
Set all mob spawn chance weights according to mc now that weights are actually taken into account
2023-11-27 10:47:55 +01:00
pig.lua
Set all mob spawn chance weights according to mc now that weights are actually taken into account
2023-11-27 10:47:55 +01:00
piglin.lua
Piglin brutes are not immune to fire and lava ( #4378 )
2024-09-08 14:01:05 +02:00
pillager.lua
Added mcl_mobs:non_spawn_specific function for mobs that don't naturally spawn and for mobs that don't spawn in the overworld
2023-02-16 19:43:50 -05:00
polar_bear.lua
Set all mob spawn chance weights according to mc now that weights are actually taken into account
2023-11-27 10:47:55 +01:00
rabbit.lua
Set all mob spawn chance weights according to mc now that weights are actually taken into account
2023-11-27 10:47:55 +01:00
README.md
Stalker rename (partial)
2024-05-12 06:21:37 +02:00
rover.lua
Fix mob spawner crash ( #4337 )
2024-05-30 08:29:12 +00:00
salmon.lua
Allow salmon, tropical fish, witch huts in rivers ( #4605 )
2024-08-31 10:16:43 +02:00
sheep.lua
Improved tool tooltips ( #4306 )
2024-05-22 18:55:07 +00:00
shulker.lua
mobs:shulker:use on_attack to set shoot interval
2023-12-13 02:42:08 +01:00
silverfish.lua
Add rules for blaze, wither skeleton, silverfish
2023-09-22 09:09:35 +10:00
skeleton_wither.lua
Make zombies and skeletons not float ( #4512 )
2024-09-15 23:14:10 +02:00
skeleton+stray.lua
Make zombies and skeletons not float ( #4512 )
2024-09-15 23:14:10 +02:00
slime+magma_cube.lua
Change several places where mobs are created to use mcl_mobs.spawn() instead of minetest.add_entity()
2024-09-16 13:32:06 +02:00
snowman.lua
Improved tool tooltips ( #4306 )
2024-05-22 18:55:07 +00:00
spider.lua
Make spiders require 3x1x3 space to spawn
2024-09-16 13:32:06 +02:00
squid.lua
Set all mob spawn chance weights according to mc now that weights are actually taken into account
2023-11-27 10:47:55 +01:00
stalker.lua
Fix Stalker texture generation ( #4343 )
2024-06-01 20:23:38 +00:00
strider.lua
Able to see all mobs in the lookup help menu ( #4186 )
2024-04-21 08:16:15 +00:00
tropical_fish.lua
Allow salmon, tropical fish, witch huts in rivers ( #4605 )
2024-08-31 10:16:43 +02:00
vex.lua
Nerfed vexes and evokers
2023-12-13 04:51:56 +01:00
villager_evoker.lua
Change several places where mobs are created to use mcl_mobs.spawn() instead of minetest.add_entity()
2024-09-16 13:32:06 +02:00
villager_illusioner.lua
Added mcl_mobs:non_spawn_specific function for mobs that don't naturally spawn and for mobs that don't spawn in the overworld
2023-02-16 19:43:50 -05:00
villager_vindicator.lua
Added mcl_mobs:non_spawn_specific function for mobs that don't naturally spawn and for mobs that don't spawn in the overworld
2023-02-16 19:43:50 -05:00
villager_zombie.lua
Make zombies and skeletons not float ( #4512 )
2024-09-15 23:14:10 +02:00
villager.lua
Address review comments
2024-09-16 13:32:06 +02:00
witch.lua
Another batch of wither adjustments
2023-10-11 00:54:31 +00:00
wither.lua
Migrated mobs to the new effects API
2024-05-22 21:03:43 +02:00
wolf.lua
Able to see all mobs in the lookup help menu ( #4186 )
2024-04-21 08:16:15 +00:00
zombie.lua
Make zombies and skeletons not float ( #4512 )
2024-09-15 23:14:10 +02:00