Fix //load with 0 nodes ()

This commit is contained in:
TalkLounge
2019-06-15 16:46:12 +02:00
committed by sfan5
parent d1cbd420bb
commit b2e086f9ec

@ -227,6 +227,7 @@ end
function worldedit.deserialize(origin_pos, value)
local nodes = load_schematic(value)
if not nodes then return nil end
if #nodes == 0 then return #nodes end
local pos1, pos2 = worldedit.allocate_with_nodes(origin_pos, nodes)
worldedit.keep_loaded(pos1, pos2)