mirror of
https://github.com/sbrl/Minetest-WorldEditAdditions.git
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23 lines
1.2 KiB
Lua
23 lines
1.2 KiB
Lua
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--- WorldEditAdditions chat command registration
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-- @namespace worldeditadditions_core
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local wea_c = worldeditadditions_core
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--- Returns whether a WorldEditAdditions (or WorldEdit) command exists with the given name.
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-- Note that this does NOT check for general Minetest chat commands - only commands registered through WorldEditAdditions or WorldEdit, if WorldEdit is currently loaded - the eventual plan is to make it an optional dependency.
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-- @param cmdname string The name of the command to check for. Remember to remove the first forward slash! In other words if you would normally type `//layers` in-game, then you'd call `worldeditadditions.command_exists("/layers")`.
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-- @param only_wea bool If true, then only check for WorldEditAdditions commands and not commands from related compatible mods such as WorldEdit.
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-- @returns bool Whether a WorldEdit/WorldEditAdditions command exists with the given name.
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local function command_exists(cmdname, only_wea)
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if only_wea == nil then only_wea = false end
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if wea_c.registered_commands[cmdname] ~= nil then
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return true
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end
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if only_wea == true then return false end
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if worldedit.registered_commands[cmdname] ~= nil then
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return true
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end
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return false
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end
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return command_exists
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