Minetest-WorldEditAdditions/worldeditadditions_commands/commands/walls.lua

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-- ██ ██ █████ ██ ██ ███████
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-- ██ █ ██ ███████ ██ ██ ███████
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-- ███ ███ ██ ██ ███████ ███████ ███████
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worldedit.register_command("walls", {
params = "<replace_node>",
description = "Creates vertical walls of <replace_node> around the inside edges of the defined region.",
privs = { worldedit = true },
require_pos = 2,
parse = function(params_text)
local target_node = worldedit.normalize_nodename(params_text)
if not target_node then
return false, "Error: Invalid node name"
end
return true, target_node
end,
nodes_needed = function(name)
-- //overlay only modifies up to 1 node per column in the selected region
local pos1, pos2 = worldedit.sort_pos(worldedit.pos1[name], worldedit.pos2[name])
local pos3 = { x = pos2.x - 2, z = pos2.z - 2, y = pos2.y }
return worldedit.volume(pos1, pos2) - worldedit.volume(pos1, pos3)
end,
func = function(name, target_node)
local start_time = worldeditadditions.get_ms_time()
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local success, replaced = worldeditadditions.walls(worldedit.pos1[name], worldedit.pos2[name], target_node)
local time_taken = worldeditadditions.get_ms_time() - start_time
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minetest.log("action", name .. " used //walls from "..worldeditadditions.vector.tostring(worldedit.pos1[name]).." to "..worldeditadditions.vector.tostring(worldedit.pos1[name])..", replacing " .. replaced .. " nodes in " .. time_taken .. "s")
return true, replaced .. " nodes replaced in " .. worldeditadditions.human_time(time_taken)
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end
})