description="Floods all connected nodes of the same type starting at pos1 with <replace_node> (which defaults to `water_source`), in a sphere with a radius of <radius> (which defaults to 50).",
worldedit.player_notify(name,nodes_replaced.." nodes replaced in "..time_taken.."s")
minetest.log("action",name.." used floodfill at "..worldeditadditions.vector.tostring(worldedit.pos1[name])..", replacing "..nodes_replaced.." nodes in "..time_taken.."s")
description="Places <replace_node> in the last contiguous air space encountered above the first non-air node. In other words, overlays all top-most nodes in the specified area with <replace_node>.",
worldedit.player_notify(name,changes.updated.." nodes replaced and "..changes.skipped_columns.." columns skipped in "..time_taken.."s")
minetest.log("action",name.." used overlay at "..worldeditadditions.vector.tostring(worldedit.pos1[name])..", replacing "..changes.updated.." nodes and skipping "..changes.skipped_columns.." columns in "..time_taken.."s")