wea.apply_heightmap_changes: fix loop

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Starbeamrainbowlabs 2021-07-04 14:30:22 +01:00
parent 1d82013d86
commit 0212950d87
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@ -98,8 +98,8 @@ function worldeditadditions.apply_heightmap_changes(pos1, pos2, area, data, heig
local node_id_air = minetest.get_content_id("air") local node_id_air = minetest.get_content_id("air")
local node_id_ignore = minetest.get_content_id("ignore") local node_id_ignore = minetest.get_content_id("ignore")
for z = heightmap_size.z, 0, -1 do for z = heightmap_size.z - 1, 0, -1 do
for x = heightmap_size.x, 0, -1 do for x = heightmap_size.x - 1, 0, -1 do
local hi = z*heightmap_size.x + x local hi = z*heightmap_size.x + x
local height_old = heightmap_old[hi] local height_old = heightmap_old[hi]