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pos_marker, pos_marker_wall: default to 1 hp
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@ -18,7 +18,7 @@ local WEAPositionMarker = {
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collisionbox = { -0.55, -0.55, -0.55, 0.55, 0.55, 0.55 },
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physical = false,
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collide_with_objects = false,
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health = 0,
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hp_max = 1,
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textures = {
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"worldeditadditions_core_bg.png",
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@ -22,7 +22,8 @@ local WEAPositionMarkerWall = {
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-- ^^ { xmin, ymin, zmin, xmax, ymax, zmax } relative to obj pos
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physical = false,
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collide_with_objects = false,
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hp_max = 1,
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textures = {
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"worldeditadditions_core_marker_wall.png",
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"worldeditadditions_core_marker_wall.png",
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