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pos_marker: debug logging; set health = 0
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@ -18,6 +18,7 @@ local WEAPositionMarker = {
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collisionbox = { -0.55, -0.55, -0.55, 0.55, 0.55, 0.55 },
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physical = false,
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collide_with_objects = false,
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health = 0,
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textures = {
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"worldeditadditions_core_bg.png",
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@ -31,6 +32,7 @@ local WEAPositionMarker = {
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on_activate = function(self, staticdata)
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local data = minetest.parse_json(staticdata)
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print("DEBUG:pos_marker ON_ACTIVATE data", data)
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if type(data) ~= "table" or data.id ~= last_reset then
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-- print("DEBUG:marker_wall/remove staticdata", staticdata, "last_reset", last_reset)
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self.object:remove()
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@ -155,5 +157,5 @@ anchor = EventEmitter.new({
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delete = delete,
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set_number = set_number
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})
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anchor.debug = true
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return anchor
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