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untangle init.lua
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-- @author Starbeamrainbowlabs
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-- @author Starbeamrainbowlabs
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worldeditadditions = {}
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worldeditadditions = {}
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worldeditadditions.modpath = minetest.get_modpath("worldeditadditions")
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dofile(worldeditadditions.modpath.."/utils/vector.lua")
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worldeditadditions.Set = dofile(worldeditadditions.modpath.."/utils/set.lua")
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worldeditadditions.Vector3 = dofile(worldeditadditions.modpath.."/utils/vector3.lua")
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worldeditadditions.Mesh,
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worldeditadditions.Face = dofile(worldeditadditions.modpath.."/utils/mesh.lua")
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worldeditadditions.Queue = dofile(worldeditadditions.modpath.."/utils/queue.lua")
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worldeditadditions.LRU = dofile(worldeditadditions.modpath.."/utils/lru.lua")
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dofile(worldeditadditions.modpath.."/utils/strings/init.lua")
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dofile(worldeditadditions.modpath.."/utils/format/init.lua")
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dofile(worldeditadditions.modpath.."/utils/parse/init.lua")
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dofile(worldeditadditions.modpath.."/utils/tables/init.lua")
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dofile(worldeditadditions.modpath.."/utils/numbers.lua")
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dofile(worldeditadditions.modpath.."/utils/nodes.lua")
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dofile(worldeditadditions.modpath.."/utils/node_identification.lua")
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dofile(worldeditadditions.modpath.."/utils/terrain.lua")
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dofile(worldeditadditions.modpath.."/utils/raycast_adv.lua") -- For the farwand
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dofile(worldeditadditions.modpath.."/utils/axes.lua")
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dofile(worldeditadditions.modpath.."/lib/compat/saplingnames.lua")
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dofile(worldeditadditions.modpath.."/lib/floodfill.lua")
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dofile(worldeditadditions.modpath.."/lib/overlay.lua")
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dofile(worldeditadditions.modpath.."/lib/layers.lua")
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dofile(worldeditadditions.modpath.."/lib/fillcaves.lua")
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dofile(worldeditadditions.modpath.."/lib/ellipsoid.lua")
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dofile(worldeditadditions.modpath.."/lib/torus.lua")
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dofile(worldeditadditions.modpath.."/lib/line.lua")
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dofile(worldeditadditions.modpath.."/lib/walls.lua")
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dofile(worldeditadditions.modpath.."/lib/replacemix.lua")
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dofile(worldeditadditions.modpath.."/lib/maze2d.lua")
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dofile(worldeditadditions.modpath.."/lib/maze3d.lua")
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dofile(worldeditadditions.modpath.."/lib/hollow.lua")
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dofile(worldeditadditions.modpath.."/lib/scale_up.lua")
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dofile(worldeditadditions.modpath.."/lib/scale_down.lua")
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dofile(worldeditadditions.modpath.."/lib/scale.lua")
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dofile(worldeditadditions.modpath.."/lib/conv/conv.lua")
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dofile(worldeditadditions.modpath.."/lib/erode/erode.lua")
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dofile(worldeditadditions.modpath.."/lib/noise/init.lua")
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dofile(worldeditadditions.modpath.."/lib/count.lua")
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dofile(worldeditadditions.modpath.."/lib/bonemeal.lua")
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dofile(worldeditadditions.modpath.."/lib/forest.lua")
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dofile(worldeditadditions.modpath.."/lib/ellipsoidapply.lua")
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dofile(worldeditadditions.modpath.."/lib/airapply.lua")
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dofile(worldeditadditions.modpath.."/lib/subdivide.lua")
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dofile(worldeditadditions.modpath.."/lib/selection/stack.lua")
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dofile(worldeditadditions.modpath.."/lib/selection/cloud.lua")
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local wea = worldeditadditions
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local wea = worldeditadditions
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wea.modpath = minetest.get_modpath("worldeditadditions")
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wea.modpath = minetest.get_modpath("worldeditadditions")
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wea.Set = dofile(wea.modpath.."/utils/set.lua")
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wea.Vector3 = dofile(wea.modpath.."/utils/vector3.lua")
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wea.Vector3 = dofile(wea.modpath.."/utils/vector3.lua")
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wea.Mesh, wea.Face = dofile(wea.modpath.."/utils/mesh.lua")
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wea.Mesh, wea.Face = dofile(wea.modpath.."/utils/mesh.lua")
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