pos_marker_manage: listen on clear event

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Starbeamrainbowlabs 2022-09-19 23:35:49 +01:00
parent 9910bfad44
commit e2e235ce6d
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@ -51,4 +51,14 @@ wea_c.pos:addEventListener("set", function(event)
end
do_create(event) -- This works because the event obj for push and set is identical
end)
wea_c.pos:addEventListener("clear", function(event)
ensure_player(event.player_name)
if #position_entities[event.player_name] > 0 then
for _, entity in pairs(position_entities[event.player_name]) do
wea_c.entities.pos_marker.delete(entity)
end
end
position_entities[event.player_name] = nil
end)