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website: add new picture
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@ -70,9 +70,12 @@ date: 2000-01-01
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{% gallerybox "images/gallery-c.jpeg" "image-c" "image-b" "image-d" %}
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{% gallerybox "images/gallery-c.jpeg" "image-c" "image-b" "image-d" %}
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A cliff made with <code>//layers</code> and <code>//erode</code>. A <code>//forest</code> has been applied on top with multiple sapling / tree types.
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A cliff made with <code>//layers</code> and <code>//erode</code>. A <code>//forest</code> has been applied on top with multiple sapling / tree types.
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{% endgallerybox %}
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{% endgallerybox %}
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{% gallerybox "images/gallery-d.jpeg" "image-d" "image-c" "image-first" %}
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{% gallerybox "images/gallery-d.jpeg" "image-d" "image-c" "image-e" %}
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A small mountain made with <code>//layers</code> and <code>//erode</code>, using the new optional <code>//layers</code> slope constraints in WorldEditAdditions v1.13.
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A small mountain made with <code>//layers</code> and <code>//erode</code>, using the new optional <code>//layers</code> slope constraints in WorldEditAdditions v1.13.
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{% endgallerybox %}
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{% endgallerybox %}
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{% gallerybox "images/gallery-e.jpeg" "image-e" "image-d" "image-first" %}
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A small mesa canyons terrain scene made with <code>//erode</code>, the new optional <code>//layers</code> slope contraints, and <code>//noiseapply2d</code> - the latter 2 of which are new in WorldEditAdditions v1.13. Minimal manual tuning was required.
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{% endgallerybox %}
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</section>
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</section>
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</section>
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</section>
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