9 Commits

Author SHA1 Message Date
Starbeamrainbowlabs
1d82013d86 //noise2d: add sin; sort out apply_mode as number 2021-07-04 13:21:13 +01:00
Starbeamrainbowlabs
49bf0f19bc Perlin: remove debug functions 2021-07-04 12:03:29 +01:00
Starbeamrainbowlabs
b2eb76d280 //noise2d works!
...just.

Next up more engines and documentation
2021-07-03 22:53:16 +01:00
Starbeamrainbowlabs
ee2e5716eb Implement more of the noise command backend
It's still not hooked up yet though, and there's no command parsing 
logic either
2021-07-03 01:44:36 +01:00
Starbeamrainbowlabs
db7b20d485 Refactor table functions into subtable of wea
Also, you can return a value from dofile()!!!!

This changes everything.
2021-06-28 00:56:29 +01:00
Starbeamrainbowlabs
9cb746e86a noise: add comment 2021-05-31 00:38:07 +01:00
Starbeamrainbowlabs
a1911037d2 Fill out noise.make_2d, but it's untested
Next, we need to do the make_3d version, followed by the plumbing to 
worldeditadditions.noise(), followed by the chat command

....there's a lot to do.
2021-03-16 21:39:12 +00:00
Starbeamrainbowlabs
d20764cffd Add pure Lua perlin implementation, but it's untested. 2021-03-13 00:37:26 +00:00
Starbeamrainbowlabs
108c280843 Start laying out stuff for our noise experiment, but it isn't hooked up yet and isn't finished. 2021-03-01 21:26:33 +00:00