512 Commits

Author SHA1 Message Date
VorTechnix
489d856176 Added srect and basename
Also moved saplingaliases and corrected the block text in forest.lua
2021-02-24 08:40:53 -08:00
Starbeamrainbowlabs
a0c20a1503 farwand: add too far away message
It works fabulously for the cloud wand, so let's add it to the far wand 
too
2021-02-23 23:10:45 +00:00
Starbeamrainbowlabs
478d1269a1 cloud wand: send chat message when clearing region 2021-02-23 23:06:44 +00:00
Starbeamrainbowlabs
566b370960 Add cloud wand to README & changelog 2021-02-23 23:04:32 +00:00
Starbeamrainbowlabs
a6b34f9311 Update chat command reference 2021-02-23 23:01:17 +00:00
Starbeamrainbowlabs
78572e453e Implement point cloud wand 2021-02-23 22:56:56 +00:00
Starbeamrainbowlabs
f2aa87b396 terrain: pick the node to replace with from higher up in the column in question
....unless we hit the ignore node, in which case we default to air.
2021-02-23 01:31:24 +00:00
Starbeamrainbowlabs
4ba59a6ec3 //conv, //erode: treat liquids as air 2021-02-23 00:20:57 +00:00
Starbeamrainbowlabs
aef4fe4380 fillcaves: treat liquids as air 2021-02-23 00:19:24 +00:00
Starbeamrainbowlabs
ee3effd458 //subdivide: fix passing arguments to the command being executed 2021-02-21 15:19:21 +00:00
Starbeamrainbowlabs
d2a1913e90 README: Add link for //scale 2021-02-20 17:15:20 +00:00
Starbeamrainbowlabs
553dfdd658 reference: add note about clarity 2021-02-20 16:59:12 +00:00
Starbeamrainbowlabs
5808afe035 reference: document //scale 2021-02-20 16:57:53 +00:00
Starbeamrainbowlabs
523fa856e0 Add tiny note to contributing 2021-02-18 02:49:46 +00:00
Starbeamrainbowlabs
4368f74e30 Fix directionality in worldedit region update when scaling down 2021-02-18 02:33:26 +00:00
Starbeamrainbowlabs
b2b3f5bec5 Update changelog 2021-02-18 02:21:19 +00:00
Starbeamrainbowlabs
3f871e01f5 //scale: fix more bugs, and also update the worldedit region after scaling 2021-02-18 02:18:34 +00:00
Starbeamrainbowlabs
a63923fec9 //scale: scaling up works! Can't say the same about scaling down though, but that will come in time. 2021-02-18 01:24:53 +00:00
Starbeamrainbowlabs
ed3adde56a //scale: fix some bugs, and rename direction → anchor internally
It's nice to have some consistency, and find&replace saves soooo much 
time :P
2021-02-18 00:30:24 +00:00
Starbeamrainbowlabs
17a67fc5f9 Merge branch 'master' of github.com:sbrl/Minetest-WorldEditAdditions 2021-02-17 23:46:11 +00:00
Starbeamrainbowlabs
2a268d9ff8 Implement scale_up
Next up: testing!
2021-02-17 23:46:03 +00:00
Starbeamrainbowlabs
756c1c12f2 scale_down: fix a number of runtime errors
Note that we still haven't tested it :P
2021-02-17 23:09:25 +00:00
Starbeamrainbowlabs
e19df51916 Merge pull request #29 from bl-ue/fix-typos-020821
Fix typos
2021-02-12 21:47:04 +00:00
bl-ue
1d3c2a0416 Fix typos 2021-02-09 19:53:30 -05:00
Starbeamrainbowlabs
0d5e71eb4f Merge pull request #28 from bl-ue/patch-1
Fix a typo
2021-02-09 22:34:07 +00:00
Starbeamrainbowlabs
4ea69f910a chat command reference: finish sentence 2021-02-09 22:29:39 +00:00
bl-ue
679de9d591 Fix a typo 2021-02-08 10:09:17 -05:00
Starbeamrainbowlabs
ad9e5a26b1 Start working on //scale, but it isn't finished yet. 2021-02-07 23:39:09 +00:00
Starbeamrainbowlabs
03afd7e75c //subdivide: comment out debug statements
....we're pretty sure what the issue is, and our server on elessar 
doesn't even emit them
2021-02-07 03:13:02 +00:00
Starbeamrainbowlabs
555058b4ac //subdivide: tweak update message display 2021-02-07 03:12:09 +00:00
Starbeamrainbowlabs
1179ecb19a //subdivide: cosmetic change to update messages 2021-02-07 02:59:41 +00:00
Starbeamrainbowlabs
151afadf6c //many: fix running commands that take no arguments 2021-02-07 02:59:19 +00:00
Starbeamrainbowlabs
a360f06138 Fix eta calculations 2021-02-07 02:45:34 +00:00
Starbeamrainbowlabs
2b29334d82 Update changelog 2021-02-07 02:02:02 +00:00
Starbeamrainbowlabs
9d76c5d98a wea.eta: fix obscure edge case 2021-02-07 01:37:50 +00:00
Starbeamrainbowlabs
2f5c1b759d //subdivide: fix undefined variable; update reference 2021-02-07 01:35:06 +00:00
Starbeamrainbowlabs
888ee04f9d //subdivide: fix a number of other issues 2021-02-07 01:28:07 +00:00
Starbeamrainbowlabs
edb80d7478 //subdivide: fix debug logging 2021-02-07 01:07:21 +00:00
Starbeamrainbowlabs
122ff381f1 //subdivide: debug logging 2021-02-07 01:02:03 +00:00
Starbeamrainbowlabs
15417354c6 //subdivide: fix undefined local variable 2021-02-06 19:34:46 +00:00
Starbeamrainbowlabs
ac954abaea //subdivide: tweak outut 2021-02-06 14:34:30 +00:00
Starbeamrainbowlabs
9dffb17f3d update changelog 2021-02-06 00:48:10 +00:00
Starbeamrainbowlabs
ebed73fc49 //subdivide: fix emerge_area to only emerge individual chunked areas 2021-02-05 23:44:33 +00:00
Starbeamrainbowlabs
38e5c81d33 //subdivide: tally total times so far as we go
- Don't use wea.sum() on a table full of all the times we've recorded
   so far
 - Limit individual stats list lengths to 25 to avoid memory issues when
   running with a large number of chunks
 - Tally total times / metrics as we go to avoid memory issues
2021-02-03 03:04:33 +00:00
Starbeamrainbowlabs
25e659321a //subdivide: reimplement count_chunks
this does the maths properly, so we'e going from O(n³) to O(1) :D

//subdivide should get started *so much faster* now :D
2021-02-03 02:25:33 +00:00
Starbeamrainbowlabs
85a715a0ea wea.emerge_area: remove debug prints 2021-02-03 00:45:54 +00:00
Starbeamrainbowlabs
a511d85e29 human_time: correctly handle non-number inputs 2021-02-03 00:44:42 +00:00
Starbeamrainbowlabs
39a7168ac8 add modpack.conf
If we see weirdness, it's probably because fo this file.

NOTE TO SELF: Don't forget that the new modpack.conf contains our 
dependencies list too!
2021-02-01 03:18:41 +00:00
Starbeamrainbowlabs
e8584c4ec6 hollow: fix undefined variable 2021-01-31 21:30:13 +00:00
Starbeamrainbowlabs
6896a9bdd4 fixup 2021-01-31 20:14:40 +00:00