VorTechnix
dc73e0e1e9
sum param clarification
2022-05-30 08:38:33 -07:00
VorTechnix
53600789d8
added compass directions, fixed tmp.sign bug
2022-05-29 16:23:59 -07:00
VorTechnix
021fdac284
variable refactor
2022-05-23 18:49:24 -07:00
VorTechnix
6ed65074b8
unexposed number parser
2022-05-23 18:04:34 -07:00
VorTechnix
a8655373a2
fixed typo
2022-05-23 17:11:26 -07:00
VorTechnix
3196a590f5
changed: functions returned
...
(and unexposed key_instance class)
2022-05-23 17:08:42 -07:00
VorTechnix
1cef968731
Key Instance type checking
2022-05-23 17:06:23 -07:00
VorTechnix
e17b2cce4e
small correction
2022-05-23 15:02:59 -07:00
VorTechnix
23140467d2
new parser connected
2022-05-23 14:58:45 -07:00
VorTechnix
2cddccdca4
working (tested) parser implementation
2022-05-23 14:58:27 -07:00
VorTechnix
a6b4d047b8
axes_parser implemented (not added to init)
2022-05-20 19:27:47 -07:00
Starbeamrainbowlabs
1da5599e80
remove debug logging
2021-12-31 14:46:23 +00:00
Starbeamrainbowlabs
d6cd0cdb59
tokenize_commands: fix crash
2021-12-31 13:16:09 +00:00
Starbeamrainbowlabs
1310dae884
Refactor: Split up terrain.lua, make subtable wea.terrain
...
This is just the start, if my plans work out.
The eventual aim here is to implement a generic Heightmap2D class, just
like Vector3.
This will make interacting with heightmaps much easier.
2021-12-31 02:42:32 +00:00
Starbeamrainbowlabs
dd8cd78d6b
wea.inspect: pull metatable names from item.__name
...
this is completely arbitrary, but will assist in discovering types of
tables etc.
2021-12-31 01:38:24 +00:00
Starbeamrainbowlabs
4597edcf1e
str_ends: write tests
2021-12-31 01:33:44 +00:00
Starbeamrainbowlabs
08cff1c967
strings/polyfill/str_ends: actually export it correctly
2021-12-31 01:14:08 +00:00
Starbeamrainbowlabs
f259f85771
Add io compatibility layer
...
....I can't believe that Lua doesn't have an inbuilt scandir
equivalent?!
2021-12-31 00:57:17 +00:00
Starbeamrainbowlabs
1e9a651537
stings/polyfill: add str_ends
...
....because seriously, Lua *really* should have this.
2021-12-31 00:55:46 +00:00
Starbeamrainbowlabs
a2a9108d36
//sculpt: fix a bunch of bugs
...
including, but certainly not limited to, wea.make_heightmap now returns
a Vector3 instance for heightmap_size
2021-12-28 15:22:51 +00:00
Starbeamrainbowlabs
f1a433b5e3
split_shell: automatically trim whitespace; ignore args that consist solely of whitespace
...
Hence "//bonemeal 1 4 " now functions correctly
2021-12-28 01:27:39 +00:00
Starbeamrainbowlabs
d657ce1abe
//sculptlist: fix bugs. It works!
2021-12-27 19:36:57 +00:00
Starbeamrainbowlabs
c030acfd7e
Vector3: add new .clamp() function
2021-12-27 02:18:56 +00:00
Starbeamrainbowlabs
f7a5e223d4
really fix #72
2021-12-26 22:40:00 +00:00
Starbeamrainbowlabs
502595579e
Try fixing #72
2021-12-26 22:36:24 +00:00
Starbeamrainbowlabs
d560583121
Make //copy+ a thing using the new wea.parse.axes
2021-11-11 02:20:37 +00:00
Starbeamrainbowlabs
9729e82e35
parse_axes: support "true" as alias to activate mirrorring submode
2021-11-11 01:50:12 +00:00
Starbeamrainbowlabs
94f675ddce
parse_axes: add mirroring function
2021-11-11 01:47:22 +00:00
Starbeamrainbowlabs
41604d19ac
player.lua: tidy up comments
2021-11-11 01:33:08 +00:00
Starbeamrainbowlabs
43ea6e34c1
fixup
2021-11-10 02:07:34 +00:00
Starbeamrainbowlabs
e82440a096
Add deep copy table function
2021-11-10 02:07:13 +00:00
Starbeamrainbowlabs
35970b31b3
Implement tests for parse_axes
2021-11-08 00:47:35 +00:00
Starbeamrainbowlabs
4fb59a160f
parse_relative_axis_name: write tests
2021-11-08 00:16:51 +00:00
Starbeamrainbowlabs
96c3ede365
parse_axes: bugfix, start writing tests
2021-11-07 18:04:18 +00:00
Starbeamrainbowlabs
2babba9c55
first pass on writing an advanced axes parser, but it's untested
2021-11-07 17:14:11 +00:00
VorTechnix
46bd5d4fce
Merge branch 'VorTechnix' of https://github.com/sbrl/Minetest-WorldEditAdditions into VorTechnix
2021-11-07 07:36:45 -08:00
VorTechnix
54268431b5
added missing quotation marks
2021-11-07 07:36:43 -08:00
Starbeamrainbowlabs
3f48832fff
Merge branch 'main' into VorTechnix
2021-11-07 14:31:01 +00:00
Starbeamrainbowlabs
9d7000baed
Add circular spirals :D
2021-10-31 16:59:52 +00:00
Starbeamrainbowlabs
653864be99
Start working on //copy, but it's not finished yet.
...
We need to merge @VorTechnix's branch in first to gain access to
advanced axis parsing functions before we can complete it.
For this reason, the command registration for //copy is currently
commented out.
2021-10-11 02:41:45 +01:00
VorTechnix
191e99f0b5
refactored table_tosting
2021-10-10 14:39:50 -07:00
VorTechnix
b72d36816e
added to_boolean
2021-10-10 14:39:30 -07:00
VorTechnix
a5960983e7
Merge branch 'main' into VorTechnix
2021-09-05 09:34:54 -07:00
Starbeamrainbowlabs
d1b0866af2
//floodfill: fix crash
2021-08-07 02:30:38 +01:00
VorTechnix
551f0c7e16
player_dir debugged (hopefully)
2021-08-05 20:38:59 -07:00
VorTechnix
cff58792bf
Merge branch 'main' into VorTechnix
2021-08-05 10:43:00 -07:00
VorTechnix
4cf30a0e74
updated @return on sort
2021-08-05 10:41:35 -07:00
VorTechnix
533519d318
streamlined getsign
2021-08-05 10:40:36 -07:00
Starbeamrainbowlabs
e9398862b9
wea.inspect: comment out debug
2021-08-05 15:58:14 +01:00
Starbeamrainbowlabs
9bcf242443
Add worldeditadditions.inspect function
2021-08-05 15:55:30 +01:00