VorTechnix
|
3df23e8086
|
scloud and cloud wand refactor
|
2021-03-12 15:47:10 -08:00 |
|
Starbeamrainbowlabs
|
e8d97959b2
|
Add //spush, //spop, and //sstack
|
2021-03-01 22:23:36 +00:00 |
|
VorTechnix
|
489d856176
|
Added srect and basename
Also moved saplingaliases and corrected the block text in forest.lua
|
2021-02-24 08:40:53 -08:00 |
|
Starbeamrainbowlabs
|
ad9e5a26b1
|
Start working on //scale, but it isn't finished yet.
|
2021-02-07 23:39:09 +00:00 |
|
Starbeamrainbowlabs
|
0be205dae7
|
Start implementing //hollow, but it isn't finished yet
|
2021-01-31 18:03:07 +00:00 |
|
Starbeamrainbowlabs
|
4b2f2b0001
|
Add //line
Fixes #25.
|
2021-01-16 18:36:17 +00:00 |
|
Starbeamrainbowlabs
|
aa234595a8
|
Refactor //subdivide to call minetest.emerge_blocks
....whether it actually works or not is another question entirely
though.....
|
2020-10-10 21:43:22 +01:00 |
|
Starbeamrainbowlabs
|
a6f5fe5123
|
Finish initial //ellipsoidapply implementation
|
2020-09-20 21:19:29 +01:00 |
|
Starbeamrainbowlabs
|
0b285fa681
|
Start implementing //forest, but it isn't finished yet
|
2020-09-13 20:32:55 +01:00 |
|
Starbeamrainbowlabs
|
25f369c582
|
Implement //fillcaves for #23
|
2020-08-26 19:17:07 +01:00 |
|
Starbeamrainbowlabs
|
acb288b984
|
Fix a ton of bugs but there are lots more to go.....
|
2020-08-21 13:27:40 +01:00 |
|
Starbeamrainbowlabs
|
cdba38d37d
|
Start implementing snowball erosion algorithm.
There's still a long way to go - we're only just getting warmed up!
|
2020-08-20 01:53:26 +01:00 |
|
Starbeamrainbowlabs
|
20ccf321ce
|
Start setting things out to implement erosion
First up, we're going to attempt to implement a snowballs-based
algorithm.
Reference: https://jobtalle.com/simulating_hydraulic_erosion.html
|
2020-08-18 02:11:37 +01:00 |
|
Starbeamrainbowlabs
|
6f20b31763
|
Strat work on a far-reaching wand, but it isn't finished yet.
We've got all the backend functions we'll probably need implemented
though!
|
2020-06-13 02:08:03 +01:00 |
|
Starbeamrainbowlabs
|
75a17ed64f
|
Add //layers command
Also add aliases //naturalise and //naturalize
|
2020-06-11 00:38:16 +01:00 |
|
Starbeamrainbowlabs
|
2dbbeef9c9
|
convolve: fix a bunch of bugs.
It's still behaving reeaallllly strangely though
|
2020-06-09 22:00:56 +01:00 |
|
Starbeamrainbowlabs
|
6dac57c53e
|
Implement (untested!) manip interface on top of the raw convolutional code
|
2020-06-09 20:43:29 +01:00 |
|
Starbeamrainbowlabs
|
e26d5b1580
|
Upgrade //overlay to support a mix of nodes
|
2020-06-07 20:46:46 +01:00 |
|
Starbeamrainbowlabs
|
c0b40266c8
|
//replacemix: add command
|
2020-05-14 21:37:27 +01:00 |
|
Starbeamrainbowlabs
|
f3a8c1dd64
|
Add //count
|
2020-05-12 00:38:42 +01:00 |
|
Starbeamrainbowlabs
|
f0dc2f5a3c
|
refactor worldeditadditions core functions into subdirectory
|
2020-05-11 22:28:25 +01:00 |
|
Starbeamrainbowlabs
|
952d7a96f8
|
Add //walls command - fixes #12
|
2020-05-11 21:44:18 +01:00 |
|
Starbeamrainbowlabs
|
5f7a64702a
|
Add //bonemeal command
|
2020-05-11 02:02:02 +01:00 |
|
Starbeamrainbowlabs
|
2720f62d09
|
//maze: add path_length and path_width support
....now we jujst need to tackle //maze3d
|
2020-05-03 16:19:42 +01:00 |
|
Starbeamrainbowlabs
|
a2d078e156
|
Add //maze3d command
|
2020-04-29 01:55:55 +01:00 |
|
Starbeamrainbowlabs
|
cf4f602f38
|
add //maze command
|
2020-04-28 22:41:55 +01:00 |
|
Starbeamrainbowlabs
|
f3745dc6ba
|
Fix a few small bugs
|
2018-06-10 13:48:11 +01:00 |
|
Starbeamrainbowlabs
|
2b33100356
|
Fix crashes in new ellipsoid command
|
2018-06-09 13:10:42 +01:00 |
|
Starbeamrainbowlabs
|
e4eb070c0f
|
Add //overlay, and start filling out README
|
2018-05-22 22:20:26 +01:00 |
|
Starbeamrainbowlabs
|
9412a1bf30
|
Add optimised radius checking
|
2018-05-20 14:19:43 +01:00 |
|
Starbeamrainbowlabs
|
0bb807ff86
|
Fixed some bugs, but it keeps running out of memory.
|
2018-05-20 12:23:09 +01:00 |
|
Starbeamrainbowlabs
|
02b54e6215
|
It doesn't have any syntax errors, so I guess there's only one way to find out if it actually works :P
|
2018-05-20 11:52:16 +01:00 |
|