Minetest-WorldEditAdditions/worldeditadditions/utils
Starbeamrainbowlabs 0fef39d707
Vector3: Implement __concat operator overloading
Now you can do this:

local v = wea.Vector3.new(3, 4, 5)
print(v.."yay")
2021-07-15 02:18:21 +01:00
..
format wea.format.map: use tostring on values to avoid crashes 2021-07-03 14:44:59 +01:00
parse wea.parse.map: fix crash if keywords isn't specified 2021-07-13 00:22:35 +01:00
strings Merge branch 'main' into vortechnix 2021-06-26 02:18:48 +01:00
tables //noise2d: add sin; sort out apply_mode as number 2021-07-04 13:21:13 +01:00
axes.lua Refactor table functions into subtable of wea 2021-06-28 00:56:29 +01:00
lru_benchmark.lua benchmark the new LRU cache implementation 2021-07-13 23:42:19 +01:00
lru.lua Implement an LRU cache 2021-07-13 23:42:08 +01:00
mesh.lua Add moar comments 2021-07-03 00:42:19 +01:00
node_identification.lua Add moar comments 2021-07-03 00:42:19 +01:00
nodes.lua Fix typos 2021-02-09 19:53:30 -05:00
numbers.lua //noise2d: add sin; sort out apply_mode as number 2021-07-04 13:21:13 +01:00
queue.lua Implement an LRU cache 2021-07-13 23:42:08 +01:00
raycast_adv.lua Tidy up debug messages 2020-06-15 13:04:42 +01:00
terrain.lua wea.apply_heightmap_changes: fix loop 2021-07-04 14:30:22 +01:00
vector3.lua Vector3: Implement __concat operator overloading 2021-07-15 02:18:21 +01:00
vector.lua fixed min and max 2021-06-26 21:39:16 -07:00