Minetest-WorldEditAdditions/worldeditadditions_core
Starbeamrainbowlabs 1abab143e7
.weaschem: initial, UNTESTED, parsing implementation
....it's not hooked up at all yet.
WEA will not even load the file yet, and we don't have tests either
....tests might be a bit of a problem given we use minetest.parse_json directly.
2023-08-12 03:05:10 +01:00
..
core update more comments 2023-08-03 14:37:05 +01:00
textures initial pos marker wall for +x only 2023-06-27 21:45:48 +01:00
utils .weaschem: initial, UNTESTED, parsing implementation 2023-08-12 03:05:10 +01:00
init.lua Create proper io namespace directory 2023-08-08 18:46:41 +01:00
mod.conf core: fix bugs, enable! 2022-05-19 01:45:36 +01:00
README.md Implement run_command, but it's not quite finished yet 2022-05-17 01:03:58 +01:00

worldeditadditions_core

This mod's purpose is to provide a solid base upon which the rest of WorldEditAdditions can function. Once it is complete, we will be able to mark our dependency on worldedit itself optional. To get to that point though will still require a significant effort in implementing enhanced versions of all existing WorldEdit commands. If you've got some free time and a great idea for a command, please do open a pull request! :D

In short, worldeditadditions_core is a reimplementation of a number of underlying parts of the worldedit engine. Parts of worldeditadditions_core are likely to look very similar to parts of WorldEdit - this is because inspiration was taken from Uberi/WorldEdit when implementing worldeditadditions_core.