mirror of
https://github.com/sbrl/Minetest-WorldEditAdditions.git
synced 2024-12-18 03:35:59 +01:00
1310dae884
This is just the start, if my plans work out. The eventual aim here is to implement a generic Heightmap2D class, just like Vector3. This will make interacting with heightmaps much easier. |
||
---|---|---|
.. | ||
engines | ||
apply_2d.lua | ||
init.lua | ||
make_2d.lua | ||
params_apply_default.lua | ||
run2d.lua |