digtron/init.lua

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digtron = {}
dofile( minetest.get_modpath( "digtron" ) .. "/util.lua" )
dofile( minetest.get_modpath( "digtron" ) .. "/doc.lua" )
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dofile( minetest.get_modpath( "digtron" ) .. "/class_pointset.lua" )
dofile( minetest.get_modpath( "digtron" ) .. "/class_layout.lua" )
dofile( minetest.get_modpath( "digtron" ) .. "/entities.lua" )
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dofile( minetest.get_modpath( "digtron" ) .. "/node_misc.lua" ) -- contains structure and light nodes
dofile( minetest.get_modpath( "digtron" ) .. "/node_storage.lua" ) -- contains inventory and fuel storage nodes
dofile( minetest.get_modpath( "digtron" ) .. "/node_diggers.lua" ) -- contains all diggers
dofile( minetest.get_modpath( "digtron" ) .. "/node_builders.lua" ) -- contains all builders (there's just one currently)
dofile( minetest.get_modpath( "digtron" ) .. "/node_controllers.lua" ) -- controllers
dofile( minetest.get_modpath( "digtron" ) .. "/node_axle.lua" ) -- Rotation controller
dofile( minetest.get_modpath( "digtron" ) .. "/node_crate.lua" ) -- Digtron portability support
dofile( minetest.get_modpath( "digtron" ) .. "/recipes.lua" )
digtron.creative_mode = false -- this causes digtrons to operate without consuming fuel or building materials.
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digtron.particle_effects = true -- Enables the spray of particles out the back of a digger head and puffs of smoke from the controller
digtron.lava_impassible = true -- when true, lava counts as protected nodes.
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digtron.diggers_damage_creatures = true -- when true, diggers deal damage to creatures when they trigger.
digtron.cycle_time = 1 -- How many seconds a digtron waits between cycles. Auto-controllers can make this wait longer, but cannot make it shorter.
digtron.traction_factor = 3.0 -- How many digtron nodes can be moved for each adjacent solid node that the digtron has traction against
-- fuel costs. For comparison, in the default game:
-- one default tree block is 30 units
-- one coal lump is 40 units
-- one coal block is 370 units (apparently it's slightly more productive making your coal lumps into blocks before burning)
-- one book is 3 units
local dig_cost_adjustment_factor = 0.5 -- across-the-board multiplier to make overall fuel costs easier to modify
digtron.dig_cost_default = 1.0 * dig_cost_adjustment_factor -- how much fuel is required to dig a node if not in one of the following groups.
-- If a node is in more than one of the following groups, the group with the maximum cost for that node is used.
digtron.dig_cost_cracky = 2.0 * dig_cost_adjustment_factor -- eg, stone
digtron.dig_cost_crumbly = 1.0 * dig_cost_adjustment_factor -- eg, dirt, sand
digtron.dig_cost_choppy = 1.5 * dig_cost_adjustment_factor -- eg, wood
digtron.build_cost = 1.0 -- how much fuel is required to build a node
-- digtron group numbers:
-- 1 - generic digtron node, nothing special is done with these. They're just dragged along.
-- 2 - inventory-holding digtron, has a "main" inventory that the digtron can add to and take from.
-- 3 - digger head, has an "execute_dig" method in its definition
-- 4 - builder head, has a "test_build" and "execute_build" method in its definition
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-- 5 - fuel-holding digtron, has a "fuel" invetory that the control node can draw fuel items from. Separate from general inventory, nothing gets put here automatically.
-- 6 - holds both fuel and main inventories
minetest.register_lbm({
name = "digtron:sand_digger_upgrade",
nodenames = {"digtron:sand_digger"},
action = function(pos, node)
local meta = minetest.get_meta(pos)
local offset = meta:get_string("offset")
local period = meta:get_string("period")
minetest.set_node(pos, {name = "digtron:soft_digger",
param2 = node.param2})
meta:set_string("offset", offset)
meta:set_string("period", period)
end
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})
minetest.register_lbm({
name = "digtron:fuelstore_upgrade",
nodenames = {"digtron:fuelstore"},
action = function(pos, node)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
local list = inv:get_list("main")
inv:set_list("main", {})
inv:set_list("fuel", list)
meta:set_string("formspec",
"size[8,9.3]" ..
default.gui_bg ..
default.gui_bg_img ..
default.gui_slots ..
"label[0,0;Fuel items]" ..
"list[current_name;fuel;0,0.6;8,4;]" ..
"list[current_player;main;0,5.15;8,1;]" ..
"list[current_player;main;0,6.38;8,3;8]" ..
"listring[current_name;fuel]" ..
"listring[current_player;main]" ..
default.get_hotbar_bg(0,5.15)
)
end
})
minetest.register_lbm({
name = "digtron:autocontroller_lateral_upgrade",
nodenames = {"digtron:auto_controller"},
action = function(pos, node)
local meta = minetest.get_meta(pos)
local cycles = meta:get_int("offset")
meta:set_int("cycles", cycles)
meta:set_int("offset", 0)
meta:set_int("slope", 0)
meta:set_string("formspec",
"size[3.5,2]" ..
default.gui_bg ..
default.gui_bg_img ..
default.gui_slots ..
"field[0.5,0.8;1,0.1;cycles;Cycles;${cycles}]" ..
"tooltip[cycles;When triggered, this controller will try to run for the given number of cycles. The cycle count will decrement as it runs, so if it gets halted by a problem you can fix the problem and restart.]" ..
"button_exit[1.2,0.5;1,0.1;set;Set]" ..
"tooltip[set;Saves the cycle setting without starting the controller running]" ..
"button_exit[2.2,0.5;1,0.1;execute;Set &\nExecute]" ..
"tooltip[execute;Begins executing the given number of cycles]" ..
"field[0.5,2.0;1,0.1;slope;Slope;${slope}]" ..
"tooltip[slope;For diagonal digging. After every X nodes the auto controller moves forward, the controller will add an additional cycle moving the digtron laterally in the direction of the arrows on the side of this controller. Set to 0 for no lateral digging.]" ..
"field[1.5,2.0;1,0.1;offset;Offset;${offset}]" ..
"tooltip[offset;Sets the offset of the lateral motion defined in the Slope field. Note: this offset is relative to the controller's location. The controller will move down when it reaches the indicated point.]" ..
"field[2.5,2.0;1,0.1;period;Delay;${period}]" ..
"tooltip[period;Number of seconds to wait between each cycle]"
)
end
})