GreenDimond
f5cd37cd63
Play sounds locally
2019-03-27 16:27:02 +00:00
isaiah658
8cfd1185e3
Fix issue where storage drawer saves item name for items with max stack of 1 ( #17 )
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Fix issue where storage drawer saves item name for items with max stack of 1 causing you to not be able to put in other items until breaking the drawer or reloading the game.
2018-06-04 14:03:07 +02:00
gpcf
f6a89e19bf
Add support for protections ( #10 )
2017-10-10 20:17:43 +02:00
LNJ
eb8d2dfd38
Set formspec on every load to support old drawers
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Before this you had to dig and rebuild your drawers to
get the drawer formspecs and the ability to add upgrades.
2017-06-03 17:40:29 +02:00
LNJ
f3dafb5b6a
Add Drawer Upgrades
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Yey, they're finally there! :)
This will add steel, gold, obsidian and diamond upgrades for MTG
and iron, gold, obsidian, diamond and emerald upgrades for MCL2.
You can add them to a drawer by rightclicking it and adding them to
the new drawer's upgrade inventory.
2017-06-03 17:06:12 +02:00
LNJ
1f0fdf832b
Play interact sound on adding/removing items from drawer
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But I think the sounds are currently a bit too long.
2017-06-03 11:59:52 +02:00
LNJ
f83177346b
Fix stack_max=1 items are being stored
2017-04-23 18:15:27 +02:00
LNJ
899caf5b84
Fix "Could not load 'drawers_empty.png'"
2017-04-11 13:31:43 +02:00
LNJ
cde5c46e44
Add i18n support using intllib
2017-04-11 13:02:31 +02:00
LNJ
cb616b0df9
Use blank.png instead of own drawers_empty.png
2017-04-10 17:42:51 +02:00
FaceDeer
8009743d8d
Fix "uninitialized global variable" warnings
2017-04-10 13:30:10 +02:00
LNJ
dd97f22586
Add 1x2 drawers, Add crafting recipes for 1x2 and 2x2
2017-04-05 14:53:17 +02:00
LNJ
ad3bbe8664
Adjust pipeworks support (on insert object) for 2x2 drawers
2017-04-05 14:53:16 +02:00
LNJ
03e692d72a
Fix drawer initialization bug; used wrong meta fields for 1x1 Drawers
2017-04-05 14:53:16 +02:00
LNJ
768edb4d09
Adjust restore visual lbm, Add new drawers.remove_visuals
2017-04-05 14:53:16 +02:00
LNJ
d3d29fb497
Add basic 2x2 Drawers
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They're still missing some functionality as pipeworks and drops after dug.
This will be done in the next commit(s).
2017-04-05 14:53:16 +02:00
LNJ
cb4af29165
Visual: Fix not resetting self.name
2017-04-01 22:41:35 +02:00
LNJ
1862ddbef3
Fix bug: not removing items from stack if drawer is nearly full
2017-04-01 20:22:38 +02:00
LNJ
42206a1eca
Clean up visual.lua
2017-04-01 20:04:27 +02:00
LNJ
eaec8f7478
Add support for pipeworks
2017-04-01 19:13:09 +02:00
LNJ
65e1ef85f3
Split up source code into multiple files
2017-04-01 16:28:03 +02:00