mirror of
https://github.com/minetest/irrlicht.git
synced 2024-11-12 18:53:53 +01:00
Merge branch releases/1.8 revisions r6138 through r6166 into trunk
- Fix comment spelling git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6167 dfc29bdd-3216-0410-991c-e03cc46cb475
This commit is contained in:
parent
c90238e87f
commit
4d13cab50e
@ -1072,7 +1072,7 @@ const wchar_t* CNullDriver::getName() const
|
||||
|
||||
|
||||
//! Draws a shadow volume into the stencil buffer. To draw a stencil shadow, do
|
||||
//! this: Frist, draw all geometry. Then use this method, to draw the shadow
|
||||
//! this: First, draw all geometry. Then use this method, to draw the shadow
|
||||
//! volume. Then, use IVideoDriver::drawStencilShadow() to visualize the shadow.
|
||||
void CNullDriver::drawStencilShadowVolume(const core::array<core::vector3df>& triangles, bool zfail, u32 debugDataVisible)
|
||||
{
|
||||
|
@ -285,7 +285,7 @@ namespace video
|
||||
virtual void addExternalImageWriter(IImageWriter* writer) _IRR_OVERRIDE_;
|
||||
|
||||
//! Draws a shadow volume into the stencil buffer. To draw a stencil shadow, do
|
||||
//! this: Frist, draw all geometry. Then use this method, to draw the shadow
|
||||
//! this: First, draw all geometry. Then use this method, to draw the shadow
|
||||
//! volume. Then, use IVideoDriver::drawStencilShadow() to visualize the shadow.
|
||||
virtual void drawStencilShadowVolume(const core::array<core::vector3df>& triangles,
|
||||
bool zfail=true, u32 debugDataVisible=0) _IRR_OVERRIDE_;
|
||||
|
Loading…
Reference in New Issue
Block a user