minetest/src/util/string.cpp

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/*
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Minetest
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Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
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This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
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(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include "string.h"
#include "pointer.h"
#include "numeric.h"
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#include "log.h"
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#include "hex.h"
#include "porting.h"
#include "translation.h"
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#include <algorithm>
#include <array>
#include <sstream>
#include <iomanip>
#include <map>
#ifndef _WIN32
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#include <iconv.h>
#else
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#define _WIN32_WINNT 0x0501
#include <windows.h>
#endif
#if defined(_ICONV_H_) && (defined(__FreeBSD__) || defined(__NetBSD__) || \
defined(__OpenBSD__) || defined(__DragonFly__))
#define BSD_ICONV_USED
#endif
static bool parseHexColorString(const std::string &value, video::SColor &color,
unsigned char default_alpha = 0xff);
static bool parseNamedColorString(const std::string &value, video::SColor &color);
#ifndef _WIN32
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static bool convert(const char *to, const char *from, char *outbuf,
size_t *outbuf_size, char *inbuf, size_t inbuf_size)
{
iconv_t cd = iconv_open(to, from);
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#ifdef BSD_ICONV_USED
const char *inbuf_ptr = inbuf;
#else
char *inbuf_ptr = inbuf;
#endif
char *outbuf_ptr = outbuf;
size_t *inbuf_left_ptr = &inbuf_size;
const size_t old_outbuf_size = *outbuf_size;
size_t old_size = inbuf_size;
while (inbuf_size > 0) {
iconv(cd, &inbuf_ptr, inbuf_left_ptr, &outbuf_ptr, outbuf_size);
if (inbuf_size == old_size) {
iconv_close(cd);
return false;
}
old_size = inbuf_size;
}
iconv_close(cd);
*outbuf_size = old_outbuf_size - *outbuf_size;
return true;
}
#ifdef __ANDROID__
// On Android iconv disagrees how big a wchar_t is for whatever reason
const char *DEFAULT_ENCODING = "UTF-32LE";
#else
const char *DEFAULT_ENCODING = "WCHAR_T";
#endif
std::wstring utf8_to_wide(const std::string &input)
{
const size_t inbuf_size = input.length();
// maximum possible size, every character is sizeof(wchar_t) bytes
size_t outbuf_size = input.length() * sizeof(wchar_t);
char *inbuf = new char[inbuf_size]; // intentionally NOT null-terminated
memcpy(inbuf, input.c_str(), inbuf_size);
std::wstring out;
out.resize(outbuf_size / sizeof(wchar_t));
#ifdef __ANDROID__
SANITY_CHECK(sizeof(wchar_t) == 4);
#endif
char *outbuf = reinterpret_cast<char*>(&out[0]);
if (!convert(DEFAULT_ENCODING, "UTF-8", outbuf, &outbuf_size, inbuf, inbuf_size)) {
infostream << "Couldn't convert UTF-8 string 0x" << hex_encode(input)
<< " into wstring" << std::endl;
delete[] inbuf;
return L"<invalid UTF-8 string>";
}
delete[] inbuf;
out.resize(outbuf_size / sizeof(wchar_t));
return out;
}
std::string wide_to_utf8(const std::wstring &input)
{
const size_t inbuf_size = input.length() * sizeof(wchar_t);
// maximum possible size: utf-8 encodes codepoints using 1 up to 4 bytes
size_t outbuf_size = input.length() * 4;
char *inbuf = new char[inbuf_size]; // intentionally NOT null-terminated
memcpy(inbuf, input.c_str(), inbuf_size);
std::string out;
out.resize(outbuf_size);
if (!convert("UTF-8", DEFAULT_ENCODING, &out[0], &outbuf_size, inbuf, inbuf_size)) {
infostream << "Couldn't convert wstring 0x" << hex_encode(inbuf, inbuf_size)
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<< " into UTF-8 string" << std::endl;
delete[] inbuf;
return "<invalid wide string>";
}
delete[] inbuf;
out.resize(outbuf_size);
return out;
}
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#else // _WIN32
std::wstring utf8_to_wide(const std::string &input)
{
size_t outbuf_size = input.size() + 1;
wchar_t *outbuf = new wchar_t[outbuf_size];
memset(outbuf, 0, outbuf_size * sizeof(wchar_t));
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MultiByteToWideChar(CP_UTF8, 0, input.c_str(), input.size(),
outbuf, outbuf_size);
std::wstring out(outbuf);
delete[] outbuf;
return out;
}
std::string wide_to_utf8(const std::wstring &input)
{
size_t outbuf_size = (input.size() + 1) * 6;
char *outbuf = new char[outbuf_size];
memset(outbuf, 0, outbuf_size);
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WideCharToMultiByte(CP_UTF8, 0, input.c_str(), input.size(),
outbuf, outbuf_size, NULL, NULL);
std::string out(outbuf);
delete[] outbuf;
return out;
}
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#endif // _WIN32
wchar_t *utf8_to_wide_c(const char *str)
{
std::wstring ret = utf8_to_wide(std::string(str));
size_t len = ret.length();
wchar_t *ret_c = new wchar_t[len + 1];
memcpy(ret_c, ret.c_str(), (len + 1) * sizeof(wchar_t));
return ret_c;
}
std::string urlencode(const std::string &str)
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{
// Encodes non-unreserved URI characters by a percent sign
// followed by two hex digits. See RFC 3986, section 2.3.
static const char url_hex_chars[] = "0123456789ABCDEF";
std::ostringstream oss(std::ios::binary);
for (unsigned char c : str) {
if (isalnum(c) || c == '-' || c == '.' || c == '_' || c == '~') {
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oss << c;
} else {
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oss << "%"
<< url_hex_chars[(c & 0xf0) >> 4]
<< url_hex_chars[c & 0x0f];
}
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}
return oss.str();
}
std::string urldecode(const std::string &str)
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{
// Inverse of urlencode
std::ostringstream oss(std::ios::binary);
for (u32 i = 0; i < str.size(); i++) {
unsigned char highvalue, lowvalue;
if (str[i] == '%' &&
hex_digit_decode(str[i+1], highvalue) &&
hex_digit_decode(str[i+2], lowvalue)) {
oss << (char) ((highvalue << 4) | lowvalue);
i += 2;
} else {
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oss << str[i];
}
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}
return oss.str();
}
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u32 readFlagString(std::string str, const FlagDesc *flagdesc, u32 *flagmask)
{
u32 result = 0;
u32 mask = 0;
char *s = &str[0];
char *flagstr;
char *strpos = nullptr;
while ((flagstr = strtok_r(s, ",", &strpos))) {
s = nullptr;
while (*flagstr == ' ' || *flagstr == '\t')
flagstr++;
bool flagset = true;
if (!strncasecmp(flagstr, "no", 2)) {
flagset = false;
flagstr += 2;
}
for (int i = 0; flagdesc[i].name; i++) {
if (!strcasecmp(flagstr, flagdesc[i].name)) {
mask |= flagdesc[i].flag;
if (flagset)
result |= flagdesc[i].flag;
break;
}
}
}
if (flagmask)
*flagmask = mask;
return result;
}
std::string writeFlagString(u32 flags, const FlagDesc *flagdesc, u32 flagmask)
{
std::string result;
for (int i = 0; flagdesc[i].name; i++) {
if (flagmask & flagdesc[i].flag) {
if (!(flags & flagdesc[i].flag))
result += "no";
result += flagdesc[i].name;
result += ", ";
}
}
size_t len = result.length();
if (len >= 2)
result.erase(len - 2, 2);
return result;
}
size_t mystrlcpy(char *dst, const char *src, size_t size)
{
size_t srclen = strlen(src) + 1;
size_t copylen = MYMIN(srclen, size);
if (copylen > 0) {
memcpy(dst, src, copylen);
dst[copylen - 1] = '\0';
}
return srclen;
}
char *mystrtok_r(char *s, const char *sep, char **lasts)
{
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char *t;
if (!s)
s = *lasts;
while (*s && strchr(sep, *s))
s++;
if (!*s)
return nullptr;
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t = s;
while (*t) {
if (strchr(sep, *t)) {
*t++ = '\0';
break;
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}
t++;
}
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*lasts = t;
return s;
}
u64 read_seed(const char *str)
{
char *endptr;
u64 num;
if (str[0] == '0' && str[1] == 'x')
num = strtoull(str, &endptr, 16);
else
num = strtoull(str, &endptr, 10);
if (*endptr)
num = murmur_hash_64_ua(str, (int)strlen(str), 0x1337);
return num;
}
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bool parseColorString(const std::string &value, video::SColor &color, bool quiet,
unsigned char default_alpha)
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{
bool success;
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if (value[0] == '#')
success = parseHexColorString(value, color, default_alpha);
else
success = parseNamedColorString(value, color);
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if (!success && !quiet)
errorstream << "Invalid color: \"" << value << "\"" << std::endl;
return success;
}
static bool parseHexColorString(const std::string &value, video::SColor &color,
unsigned char default_alpha)
{
unsigned char components[] = { 0x00, 0x00, 0x00, default_alpha }; // R,G,B,A
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if (value[0] != '#')
return false;
size_t len = value.size();
bool short_form;
if (len == 9 || len == 7) // #RRGGBBAA or #RRGGBB
short_form = false;
else if (len == 5 || len == 4) // #RGBA or #RGB
short_form = true;
else
return false;
bool success = true;
for (size_t pos = 1, cc = 0; pos < len; pos++, cc++) {
assert(cc < sizeof components / sizeof components[0]);
if (short_form) {
unsigned char d;
if (!hex_digit_decode(value[pos], d)) {
success = false;
break;
}
components[cc] = (d & 0xf) << 4 | (d & 0xf);
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} else {
unsigned char d1, d2;
if (!hex_digit_decode(value[pos], d1) ||
!hex_digit_decode(value[pos+1], d2)) {
success = false;
break;
}
components[cc] = (d1 & 0xf) << 4 | (d2 & 0xf);
pos++; // skip the second digit -- it's already used
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}
}
if (success) {
color.setRed(components[0]);
color.setGreen(components[1]);
color.setBlue(components[2]);
color.setAlpha(components[3]);
}
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return success;
}
struct ColorContainer {
ColorContainer();
std::map<const std::string, u32> colors;
};
ColorContainer::ColorContainer()
{
colors["aliceblue"] = 0xf0f8ff;
colors["antiquewhite"] = 0xfaebd7;
colors["aqua"] = 0x00ffff;
colors["aquamarine"] = 0x7fffd4;
colors["azure"] = 0xf0ffff;
colors["beige"] = 0xf5f5dc;
colors["bisque"] = 0xffe4c4;
colors["black"] = 00000000;
colors["blanchedalmond"] = 0xffebcd;
colors["blue"] = 0x0000ff;
colors["blueviolet"] = 0x8a2be2;
colors["brown"] = 0xa52a2a;
colors["burlywood"] = 0xdeb887;
colors["cadetblue"] = 0x5f9ea0;
colors["chartreuse"] = 0x7fff00;
colors["chocolate"] = 0xd2691e;
colors["coral"] = 0xff7f50;
colors["cornflowerblue"] = 0x6495ed;
colors["cornsilk"] = 0xfff8dc;
colors["crimson"] = 0xdc143c;
colors["cyan"] = 0x00ffff;
colors["darkblue"] = 0x00008b;
colors["darkcyan"] = 0x008b8b;
colors["darkgoldenrod"] = 0xb8860b;
colors["darkgray"] = 0xa9a9a9;
colors["darkgreen"] = 0x006400;
colors["darkgrey"] = 0xa9a9a9;
colors["darkkhaki"] = 0xbdb76b;
colors["darkmagenta"] = 0x8b008b;
colors["darkolivegreen"] = 0x556b2f;
colors["darkorange"] = 0xff8c00;
colors["darkorchid"] = 0x9932cc;
colors["darkred"] = 0x8b0000;
colors["darksalmon"] = 0xe9967a;
colors["darkseagreen"] = 0x8fbc8f;
colors["darkslateblue"] = 0x483d8b;
colors["darkslategray"] = 0x2f4f4f;
colors["darkslategrey"] = 0x2f4f4f;
colors["darkturquoise"] = 0x00ced1;
colors["darkviolet"] = 0x9400d3;
colors["deeppink"] = 0xff1493;
colors["deepskyblue"] = 0x00bfff;
colors["dimgray"] = 0x696969;
colors["dimgrey"] = 0x696969;
colors["dodgerblue"] = 0x1e90ff;
colors["firebrick"] = 0xb22222;
colors["floralwhite"] = 0xfffaf0;
colors["forestgreen"] = 0x228b22;
colors["fuchsia"] = 0xff00ff;
colors["gainsboro"] = 0xdcdcdc;
colors["ghostwhite"] = 0xf8f8ff;
colors["gold"] = 0xffd700;
colors["goldenrod"] = 0xdaa520;
colors["gray"] = 0x808080;
colors["green"] = 0x008000;
colors["greenyellow"] = 0xadff2f;
colors["grey"] = 0x808080;
colors["honeydew"] = 0xf0fff0;
colors["hotpink"] = 0xff69b4;
colors["indianred"] = 0xcd5c5c;
colors["indigo"] = 0x4b0082;
colors["ivory"] = 0xfffff0;
colors["khaki"] = 0xf0e68c;
colors["lavender"] = 0xe6e6fa;
colors["lavenderblush"] = 0xfff0f5;
colors["lawngreen"] = 0x7cfc00;
colors["lemonchiffon"] = 0xfffacd;
colors["lightblue"] = 0xadd8e6;
colors["lightcoral"] = 0xf08080;
colors["lightcyan"] = 0xe0ffff;
colors["lightgoldenrodyellow"] = 0xfafad2;
colors["lightgray"] = 0xd3d3d3;
colors["lightgreen"] = 0x90ee90;
colors["lightgrey"] = 0xd3d3d3;
colors["lightpink"] = 0xffb6c1;
colors["lightsalmon"] = 0xffa07a;
colors["lightseagreen"] = 0x20b2aa;
colors["lightskyblue"] = 0x87cefa;
colors["lightslategray"] = 0x778899;
colors["lightslategrey"] = 0x778899;
colors["lightsteelblue"] = 0xb0c4de;
colors["lightyellow"] = 0xffffe0;
colors["lime"] = 0x00ff00;
colors["limegreen"] = 0x32cd32;
colors["linen"] = 0xfaf0e6;
colors["magenta"] = 0xff00ff;
colors["maroon"] = 0x800000;
colors["mediumaquamarine"] = 0x66cdaa;
colors["mediumblue"] = 0x0000cd;
colors["mediumorchid"] = 0xba55d3;
colors["mediumpurple"] = 0x9370db;
colors["mediumseagreen"] = 0x3cb371;
colors["mediumslateblue"] = 0x7b68ee;
colors["mediumspringgreen"] = 0x00fa9a;
colors["mediumturquoise"] = 0x48d1cc;
colors["mediumvioletred"] = 0xc71585;
colors["midnightblue"] = 0x191970;
colors["mintcream"] = 0xf5fffa;
colors["mistyrose"] = 0xffe4e1;
colors["moccasin"] = 0xffe4b5;
colors["navajowhite"] = 0xffdead;
colors["navy"] = 0x000080;
colors["oldlace"] = 0xfdf5e6;
colors["olive"] = 0x808000;
colors["olivedrab"] = 0x6b8e23;
colors["orange"] = 0xffa500;
colors["orangered"] = 0xff4500;
colors["orchid"] = 0xda70d6;
colors["palegoldenrod"] = 0xeee8aa;
colors["palegreen"] = 0x98fb98;
colors["paleturquoise"] = 0xafeeee;
colors["palevioletred"] = 0xdb7093;
colors["papayawhip"] = 0xffefd5;
colors["peachpuff"] = 0xffdab9;
colors["peru"] = 0xcd853f;
colors["pink"] = 0xffc0cb;
colors["plum"] = 0xdda0dd;
colors["powderblue"] = 0xb0e0e6;
colors["purple"] = 0x800080;
colors["red"] = 0xff0000;
colors["rosybrown"] = 0xbc8f8f;
colors["royalblue"] = 0x4169e1;
colors["saddlebrown"] = 0x8b4513;
colors["salmon"] = 0xfa8072;
colors["sandybrown"] = 0xf4a460;
colors["seagreen"] = 0x2e8b57;
colors["seashell"] = 0xfff5ee;
colors["sienna"] = 0xa0522d;
colors["silver"] = 0xc0c0c0;
colors["skyblue"] = 0x87ceeb;
colors["slateblue"] = 0x6a5acd;
colors["slategray"] = 0x708090;
colors["slategrey"] = 0x708090;
colors["snow"] = 0xfffafa;
colors["springgreen"] = 0x00ff7f;
colors["steelblue"] = 0x4682b4;
colors["tan"] = 0xd2b48c;
colors["teal"] = 0x008080;
colors["thistle"] = 0xd8bfd8;
colors["tomato"] = 0xff6347;
colors["turquoise"] = 0x40e0d0;
colors["violet"] = 0xee82ee;
colors["wheat"] = 0xf5deb3;
colors["white"] = 0xffffff;
colors["whitesmoke"] = 0xf5f5f5;
colors["yellow"] = 0xffff00;
colors["yellowgreen"] = 0x9acd32;
}
static const ColorContainer named_colors;
static bool parseNamedColorString(const std::string &value, video::SColor &color)
{
std::string color_name;
std::string alpha_string;
/* If the string has a # in it, assume this is the start of a specified
* alpha value (if it isn't the string is invalid and the error will be
* caught later on, either because the color name won't be found or the
* alpha value will fail conversion)
*/
size_t alpha_pos = value.find('#');
if (alpha_pos != std::string::npos) {
color_name = value.substr(0, alpha_pos);
alpha_string = value.substr(alpha_pos + 1);
} else {
color_name = value;
}
color_name = lowercase(color_name);
std::map<const std::string, unsigned>::const_iterator it;
it = named_colors.colors.find(color_name);
if (it == named_colors.colors.end())
return false;
u32 color_temp = it->second;
/* An empty string for alpha is ok (none of the color table entries
* have an alpha value either). Color strings without an alpha specified
* are interpreted as fully opaque
*
* For named colors the supplied alpha string (representing a hex value)
* must be exactly two digits. For example: colorname#08
*/
if (!alpha_string.empty()) {
if (alpha_string.length() != 2)
return false;
unsigned char d1, d2;
if (!hex_digit_decode(alpha_string.at(0), d1)
|| !hex_digit_decode(alpha_string.at(1), d2))
return false;
color_temp |= ((d1 & 0xf) << 4 | (d2 & 0xf)) << 24;
} else {
color_temp |= 0xff << 24; // Fully opaque
}
color = video::SColor(color_temp);
return true;
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}
void str_replace(std::string &str, char from, char to)
{
std::replace(str.begin(), str.end(), from, to);
}
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/* Translated strings have the following format:
* \x1bT marks the beginning of a translated string
* \x1bE marks its end
*
* \x1bF marks the beginning of an argument, and \x1bE its end.
*
* Arguments are *not* translated, as they may contain escape codes.
* Thus, if you want a translated argument, it should be inside \x1bT/\x1bE tags as well.
*
* This representation is chosen so that clients ignoring escape codes will
* see untranslated strings.
*
* For instance, suppose we have a string such as "@1 Wool" with the argument "White"
* The string will be sent as "\x1bT\x1bF\x1bTWhite\x1bE\x1bE Wool\x1bE"
* To translate this string, we extract what is inside \x1bT/\x1bE tags.
* When we notice the \x1bF tag, we recursively extract what is there up to the \x1bE end tag,
* translating it as well.
* We get the argument "White", translated, and create a template string with "@1" instead of it.
* We finally get the template "@1 Wool" that was used in the beginning, which we translate
* before filling it again.
*/
void translate_all(const std::wstring &s, size_t &i,
Translations *translations, std::wstring &res);
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void translate_string(const std::wstring &s, Translations *translations,
const std::wstring &textdomain, size_t &i, std::wstring &res)
{
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std::wostringstream output;
std::vector<std::wstring> args;
int arg_number = 1;
while (i < s.length()) {
// Not an escape sequence: just add the character.
if (s[i] != '\x1b') {
output.put(s[i]);
// The character is a literal '@'; add it twice
// so that it is not mistaken for an argument.
if (s[i] == L'@')
output.put(L'@');
++i;
continue;
}
// We have an escape sequence: locate it and its data
// It is either a single character, or it begins with '('
// and extends up to the following ')', with '\' as an escape character.
++i;
size_t start_index = i;
size_t length;
if (i == s.length()) {
length = 0;
} else if (s[i] == L'(') {
++i;
++start_index;
while (i < s.length() && s[i] != L')') {
if (s[i] == L'\\')
++i;
++i;
}
length = i - start_index;
++i;
if (i > s.length())
i = s.length();
} else {
++i;
length = 1;
}
std::wstring escape_sequence(s, start_index, length);
// The escape sequence is now reconstructed.
std::vector<std::wstring> parts = split(escape_sequence, L'@');
if (parts[0] == L"E") {
// "End of translation" escape sequence. We are done locating the string to translate.
break;
} else if (parts[0] == L"F") {
// "Start of argument" escape sequence.
// Recursively translate the argument, and add it to the argument list.
// Add an "@n" instead of the argument to the template to translate.
if (arg_number >= 10) {
errorstream << "Ignoring too many arguments to translation" << std::endl;
std::wstring arg;
translate_all(s, i, translations, arg);
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args.push_back(arg);
continue;
}
output.put(L'@');
output << arg_number;
++arg_number;
std::wstring arg;
translate_all(s, i, translations, arg);
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args.push_back(arg);
} else {
// This is an escape sequence *inside* the template string to translate itself.
// This should not happen, show an error message.
errorstream << "Ignoring escape sequence '"
<< wide_to_utf8(escape_sequence) << "' in translation" << std::endl;
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}
}
std::wstring toutput;
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// Translate the template.
if (translations != nullptr)
toutput = translations->getTranslation(
textdomain, output.str());
else
toutput = output.str();
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// Put back the arguments in the translated template.
std::wostringstream result;
size_t j = 0;
while (j < toutput.length()) {
// Normal character, add it to output and continue.
if (toutput[j] != L'@' || j == toutput.length() - 1) {
result.put(toutput[j]);
++j;
continue;
}
++j;
// Literal escape for '@'.
if (toutput[j] == L'@') {
result.put(L'@');
++j;
continue;
}
// Here we have an argument; get its index and add the translated argument to the output.
int arg_index = toutput[j] - L'1';
++j;
if (0 <= arg_index && (size_t)arg_index < args.size()) {
result << args[arg_index];
} else {
// This is not allowed: show an error message
errorstream << "Ignoring out-of-bounds argument escape sequence in translation" << std::endl;
}
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}
res = result.str();
}
void translate_all(const std::wstring &s, size_t &i,
Translations *translations, std::wstring &res)
{
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std::wostringstream output;
while (i < s.length()) {
// Not an escape sequence: just add the character.
if (s[i] != '\x1b') {
output.put(s[i]);
++i;
continue;
}
// We have an escape sequence: locate it and its data
// It is either a single character, or it begins with '('
// and extends up to the following ')', with '\' as an escape character.
size_t escape_start = i;
++i;
size_t start_index = i;
size_t length;
if (i == s.length()) {
length = 0;
} else if (s[i] == L'(') {
++i;
++start_index;
while (i < s.length() && s[i] != L')') {
if (s[i] == L'\\') {
++i;
}
++i;
}
length = i - start_index;
++i;
if (i > s.length())
i = s.length();
} else {
++i;
length = 1;
}
std::wstring escape_sequence(s, start_index, length);
// The escape sequence is now reconstructed.
std::vector<std::wstring> parts = split(escape_sequence, L'@');
if (parts[0] == L"E") {
// "End of argument" escape sequence. Exit.
break;
} else if (parts[0] == L"T") {
// Beginning of translated string.
std::wstring textdomain;
if (parts.size() > 1)
textdomain = parts[1];
std::wstring translated;
translate_string(s, translations, textdomain, i, translated);
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output << translated;
} else {
// Another escape sequence, such as colors. Preserve it.
output << std::wstring(s, escape_start, i - escape_start);
}
}
res = output.str();
}
// Translate string server side
std::wstring translate_string(const std::wstring &s, Translations *translations)
{
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size_t i = 0;
std::wstring res;
translate_all(s, i, translations, res);
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return res;
}
// Translate string client side
std::wstring translate_string(const std::wstring &s)
{
#ifdef SERVER
return translate_string(s, nullptr);
#else
return translate_string(s, g_client_translations);
#endif
}
static const std::array<std::wstring, 22> disallowed_dir_names = {
// Problematic filenames from here:
// https://docs.microsoft.com/en-us/windows/win32/fileio/naming-a-file#file-and-directory-names
L"CON",
L"PRN",
L"AUX",
L"NUL",
L"COM1",
L"COM2",
L"COM3",
L"COM4",
L"COM5",
L"COM6",
L"COM7",
L"COM8",
L"COM9",
L"LPT1",
L"LPT2",
L"LPT3",
L"LPT4",
L"LPT5",
L"LPT6",
L"LPT7",
L"LPT8",
L"LPT9",
};
/**
* List of characters that are blacklisted from created directories
*/
static const std::wstring disallowed_path_chars = L"<>:\"/\\|?*.";
/**
* Sanitize the name of a new directory. This consists of two stages:
* 1. Check for 'reserved filenames' that can't be used on some filesystems
* and add a prefix to them
* 2. Remove 'unsafe' characters from the name by replacing them with '_'
*/
std::string sanitizeDirName(const std::string &str, const std::string &optional_prefix)
{
std::wstring safe_name = utf8_to_wide(str);
for (std::wstring disallowed_name : disallowed_dir_names) {
if (str_equal(safe_name, disallowed_name, true)) {
safe_name = utf8_to_wide(optional_prefix) + safe_name;
break;
}
}
for (unsigned long i = 0; i < safe_name.length(); i++) {
bool is_valid = true;
// Unlikely, but control characters should always be blacklisted
if (safe_name[i] < 32) {
is_valid = false;
} else if (safe_name[i] < 128) {
is_valid = disallowed_path_chars.find_first_of(safe_name[i])
== std::wstring::npos;
}
if (!is_valid)
safe_name[i] = '_';
}
return wide_to_utf8(safe_name);
}