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Refactor utf8_to_wide/wide_to_utf8 functions
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@ -302,9 +302,18 @@ void TestUtilities::testAsciiPrintableHelper()
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void TestUtilities::testUTF8()
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{
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UASSERT(wide_to_utf8(utf8_to_wide("")) == "");
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UASSERT(wide_to_utf8(utf8_to_wide("the shovel dug a crumbly node!"))
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== "the shovel dug a crumbly node!");
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UASSERT(utf8_to_wide("¤") == L"¤");
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UASSERT(wide_to_utf8(L"¤") == "¤");
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UASSERTEQ(std::string, wide_to_utf8(utf8_to_wide("")), "");
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UASSERTEQ(std::string, wide_to_utf8(utf8_to_wide("the shovel dug a crumbly node!")),
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"the shovel dug a crumbly node!");
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UASSERTEQ(std::string, wide_to_utf8(utf8_to_wide("-ä-")),
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"-ä-");
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UASSERTEQ(std::string, wide_to_utf8(utf8_to_wide("-\xF0\xA0\x80\x8B-")),
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"-\xF0\xA0\x80\x8B-");
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}
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void TestUtilities::testRemoveEscapes()
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@ -50,8 +50,8 @@ static bool parseNamedColorString(const std::string &value, video::SColor &color
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#ifndef _WIN32
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bool convert(const char *to, const char *from, char *outbuf,
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size_t outbuf_size, char *inbuf, size_t inbuf_size)
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static bool convert(const char *to, const char *from, char *outbuf,
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size_t *outbuf_size, char *inbuf, size_t inbuf_size)
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{
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iconv_t cd = iconv_open(to, from);
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@ -60,15 +60,14 @@ bool convert(const char *to, const char *from, char *outbuf,
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#else
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char *inbuf_ptr = inbuf;
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#endif
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char *outbuf_ptr = outbuf;
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size_t *inbuf_left_ptr = &inbuf_size;
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size_t *outbuf_left_ptr = &outbuf_size;
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const size_t old_outbuf_size = *outbuf_size;
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size_t old_size = inbuf_size;
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while (inbuf_size > 0) {
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iconv(cd, &inbuf_ptr, inbuf_left_ptr, &outbuf_ptr, outbuf_left_ptr);
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iconv(cd, &inbuf_ptr, inbuf_left_ptr, &outbuf_ptr, outbuf_size);
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if (inbuf_size == old_size) {
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iconv_close(cd);
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return false;
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@ -77,11 +76,12 @@ bool convert(const char *to, const char *from, char *outbuf,
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}
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iconv_close(cd);
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*outbuf_size = old_outbuf_size - *outbuf_size;
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return true;
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}
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#ifdef __ANDROID__
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// Android need manual caring to support the full character set possible with wchar_t
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// On Android iconv disagrees how big a wchar_t is for whatever reason
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const char *DEFAULT_ENCODING = "UTF-32LE";
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#else
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const char *DEFAULT_ENCODING = "WCHAR_T";
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@ -89,58 +89,52 @@ const char *DEFAULT_ENCODING = "WCHAR_T";
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std::wstring utf8_to_wide(const std::string &input)
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{
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size_t inbuf_size = input.length() + 1;
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const size_t inbuf_size = input.length();
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// maximum possible size, every character is sizeof(wchar_t) bytes
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size_t outbuf_size = (input.length() + 1) * sizeof(wchar_t);
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size_t outbuf_size = input.length() * sizeof(wchar_t);
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char *inbuf = new char[inbuf_size];
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char *inbuf = new char[inbuf_size]; // intentionally NOT null-terminated
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memcpy(inbuf, input.c_str(), inbuf_size);
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char *outbuf = new char[outbuf_size];
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memset(outbuf, 0, outbuf_size);
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std::wstring out;
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out.resize(outbuf_size / sizeof(wchar_t));
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#ifdef __ANDROID__
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// Android need manual caring to support the full character set possible with wchar_t
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SANITY_CHECK(sizeof(wchar_t) == 4);
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#endif
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if (!convert(DEFAULT_ENCODING, "UTF-8", outbuf, outbuf_size, inbuf, inbuf_size)) {
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char *outbuf = reinterpret_cast<char*>(&out[0]);
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if (!convert(DEFAULT_ENCODING, "UTF-8", outbuf, &outbuf_size, inbuf, inbuf_size)) {
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infostream << "Couldn't convert UTF-8 string 0x" << hex_encode(input)
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<< " into wstring" << std::endl;
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delete[] inbuf;
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delete[] outbuf;
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return L"<invalid UTF-8 string>";
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}
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std::wstring out((wchar_t *)outbuf);
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delete[] inbuf;
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delete[] outbuf;
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out.resize(outbuf_size / sizeof(wchar_t));
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return out;
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}
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std::string wide_to_utf8(const std::wstring &input)
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{
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size_t inbuf_size = (input.length() + 1) * sizeof(wchar_t);
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// maximum possible size: utf-8 encodes codepoints using 1 up to 6 bytes
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size_t outbuf_size = (input.length() + 1) * 6;
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const size_t inbuf_size = input.length() * sizeof(wchar_t);
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// maximum possible size: utf-8 encodes codepoints using 1 up to 4 bytes
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size_t outbuf_size = input.length() * 4;
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char *inbuf = new char[inbuf_size];
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char *inbuf = new char[inbuf_size]; // intentionally NOT null-terminated
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memcpy(inbuf, input.c_str(), inbuf_size);
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char *outbuf = new char[outbuf_size];
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memset(outbuf, 0, outbuf_size);
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std::string out;
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out.resize(outbuf_size);
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if (!convert("UTF-8", DEFAULT_ENCODING, outbuf, outbuf_size, inbuf, inbuf_size)) {
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if (!convert("UTF-8", DEFAULT_ENCODING, &out[0], &outbuf_size, inbuf, inbuf_size)) {
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infostream << "Couldn't convert wstring 0x" << hex_encode(inbuf, inbuf_size)
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<< " into UTF-8 string" << std::endl;
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delete[] inbuf;
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delete[] outbuf;
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return "<invalid wstring>";
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return "<invalid wide string>";
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}
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std::string out(outbuf);
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delete[] inbuf;
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delete[] outbuf;
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out.resize(outbuf_size);
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return out;
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}
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@ -172,15 +166,12 @@ std::string wide_to_utf8(const std::wstring &input)
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#endif // _WIN32
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// You must free the returned string!
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// The returned string is allocated using new
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wchar_t *utf8_to_wide_c(const char *str)
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{
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std::wstring ret = utf8_to_wide(std::string(str));
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size_t len = ret.length();
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wchar_t *ret_c = new wchar_t[len + 1];
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memset(ret_c, 0, (len + 1) * sizeof(wchar_t));
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memcpy(ret_c, ret.c_str(), len * sizeof(wchar_t));
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memcpy(ret_c, ret.c_str(), (len + 1) * sizeof(wchar_t));
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return ret_c;
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}
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@ -64,11 +64,13 @@ struct FlagDesc {
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u32 flag;
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};
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// try not to convert between wide/utf8 encodings; this can result in data loss
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// try to only convert between them when you need to input/output stuff via Irrlicht
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// Try to avoid converting between wide and UTF-8 unless you need to
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// input/output stuff via Irrlicht
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std::wstring utf8_to_wide(const std::string &input);
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std::string wide_to_utf8(const std::wstring &input);
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// You must free the returned string!
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// The returned string is allocated using new[]
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wchar_t *utf8_to_wide_c(const char *str);
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// NEVER use those two functions unless you have a VERY GOOD reason to
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