minetest/src/guiInventoryMenu.h

177 lines
3.6 KiB
C
Raw Normal View History

2010-12-22 02:34:21 +01:00
/*
Minetest-c55
Copyright (C) 2010 celeron55, Perttu Ahola <celeron55@gmail.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
2010-12-22 02:34:21 +01:00
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
2010-12-22 02:34:21 +01:00
You should have received a copy of the GNU Lesser General Public License along
2010-12-22 02:34:21 +01:00
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#ifndef GUIINVENTORYMENU_HEADER
#define GUIINVENTORYMENU_HEADER
2012-06-17 03:00:31 +02:00
#include "irrlichttypes_extrabloated.h"
2010-12-22 02:34:21 +01:00
#include "inventory.h"
#include "inventorymanager.h"
2010-12-23 14:31:50 +01:00
#include "modalMenu.h"
2010-12-22 02:34:21 +01:00
class IGameDef;
class InventoryManager;
class IFormSource
{
public:
virtual ~IFormSource(){}
virtual std::string getForm() = 0;
};
void drawItemStack(video::IVideoDriver *driver,
2011-02-14 16:41:49 +01:00
gui::IGUIFont *font,
const ItemStack &item,
const core::rect<s32> &rect,
const core::rect<s32> *clip,
IGameDef *gamedef);
2010-12-22 02:34:21 +01:00
2010-12-23 14:31:50 +01:00
class GUIInventoryMenu : public GUIModalMenu
2010-12-22 02:34:21 +01:00
{
2010-12-22 15:30:23 +01:00
struct ItemSpec
2010-12-22 02:34:21 +01:00
{
2010-12-22 15:30:23 +01:00
ItemSpec()
{
i = -1;
}
ItemSpec(const InventoryLocation &a_inventoryloc,
2011-04-04 14:13:19 +02:00
const std::string &a_listname,
s32 a_i)
2010-12-22 15:30:23 +01:00
{
inventoryloc = a_inventoryloc;
2011-04-04 14:13:19 +02:00
listname = a_listname;
2010-12-22 15:30:23 +01:00
i = a_i;
}
bool isValid() const
{
return i != -1;
}
InventoryLocation inventoryloc;
2010-12-22 15:30:23 +01:00
std::string listname;
s32 i;
};
struct ListDrawSpec
{
ListDrawSpec()
{
}
ListDrawSpec(const InventoryLocation &a_inventoryloc,
2011-04-04 14:13:19 +02:00
const std::string &a_listname,
v2s32 a_pos, v2s32 a_geom):
inventoryloc(a_inventoryloc),
listname(a_listname),
pos(a_pos),
geom(a_geom)
2010-12-22 15:30:23 +01:00
{
}
InventoryLocation inventoryloc;
2010-12-22 15:30:23 +01:00
std::string listname;
v2s32 pos;
v2s32 geom;
};
struct ImageDrawSpec
{
ImageDrawSpec()
{
}
ImageDrawSpec(const std::string &a_name,
v2s32 a_pos, v2s32 a_geom):
name(a_name),
pos(a_pos),
geom(a_geom)
{
}
std::string name;
v2s32 pos;
v2s32 geom;
};
2010-12-22 02:34:21 +01:00
public:
GUIInventoryMenu(gui::IGUIEnvironment* env,
gui::IGUIElement* parent, s32 id,
2011-04-04 14:13:19 +02:00
IMenuManager *menumgr,
InventoryManager *invmgr,
IGameDef *gamedef
2011-04-04 14:13:19 +02:00
);
2010-12-22 02:34:21 +01:00
~GUIInventoryMenu();
2012-06-03 15:03:19 +02:00
void setFormSpec(const std::string &formspec_string,
InventoryLocation current_inventory_location)
{
2012-06-03 15:03:19 +02:00
m_formspec_string = formspec_string;
m_current_inventory_location = current_inventory_location;
regenerateGui(m_screensize_old);
}
// form_src is deleted by this GUIInventoryMenu
void setFormSource(IFormSource *form_src)
{
m_form_src = form_src;
}
2010-12-25 15:04:51 +01:00
void removeChildren();
2010-12-22 02:34:21 +01:00
/*
Remove and re-add (or reposition) stuff
*/
2010-12-23 14:31:50 +01:00
void regenerateGui(v2u32 screensize);
2010-12-22 15:30:23 +01:00
ItemSpec getItemAtPos(v2s32 p) const;
void drawList(const ListDrawSpec &s, int phase);
void drawSelectedItem();
2010-12-23 14:31:50 +01:00
void drawMenu();
void updateSelectedItem();
2010-12-22 02:34:21 +01:00
bool OnEvent(const SEvent& event);
protected:
2010-12-22 15:30:23 +01:00
v2s32 getBasePos() const
{
return padding + AbsoluteRect.UpperLeftCorner;
}
v2s32 padding;
v2s32 spacing;
v2s32 imgsize;
2011-04-04 14:13:19 +02:00
InventoryManager *m_invmgr;
IGameDef *m_gamedef;
2010-12-22 15:30:23 +01:00
2012-06-03 15:03:19 +02:00
std::string m_formspec_string;
InventoryLocation m_current_inventory_location;
IFormSource *m_form_src;
core::array<ListDrawSpec> m_inventorylists;
core::array<ImageDrawSpec> m_images;
2010-12-22 15:30:23 +01:00
ItemSpec *m_selected_item;
u32 m_selected_amount;
bool m_selected_dragging;
2011-12-01 10:25:55 +01:00
v2s32 m_pointer;
gui::IGUIStaticText *m_tooltip_element;
2010-12-22 02:34:21 +01:00
};
#endif