2017-01-21 15:02:08 +01:00
|
|
|
/*
|
|
|
|
Minetest
|
|
|
|
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
|
|
|
|
Copyright (C) 2017 nerzhul, Loic Blot <loic.blot@unix-experience.fr>
|
|
|
|
|
|
|
|
This program is free software; you can redistribute it and/or modify
|
|
|
|
it under the terms of the GNU Lesser General Public License as published by
|
|
|
|
the Free Software Foundation; either version 2.1 of the License, or
|
|
|
|
(at your option) any later version.
|
|
|
|
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
|
|
GNU Lesser General Public License for more details.
|
|
|
|
|
|
|
|
You should have received a copy of the GNU Lesser General Public License along
|
|
|
|
with this program; if not, write to the Free Software Foundation, Inc.,
|
|
|
|
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
|
|
|
*/
|
|
|
|
|
|
|
|
#include "clientscripting.h"
|
|
|
|
#include "client.h"
|
|
|
|
#include "cpp_api/s_internal.h"
|
|
|
|
#include "lua_api/l_client.h"
|
2017-01-28 18:31:23 +01:00
|
|
|
#include "lua_api/l_storage.h"
|
2017-01-22 11:17:41 +01:00
|
|
|
#include "lua_api/l_sound.h"
|
2017-01-21 15:02:08 +01:00
|
|
|
#include "lua_api/l_util.h"
|
2017-01-31 14:18:52 +01:00
|
|
|
#include "lua_api/l_item.h"
|
2017-01-21 15:02:08 +01:00
|
|
|
|
|
|
|
ClientScripting::ClientScripting(Client *client):
|
|
|
|
ScriptApiBase()
|
|
|
|
{
|
|
|
|
setGameDef(client);
|
|
|
|
|
|
|
|
SCRIPTAPI_PRECHECKHEADER
|
|
|
|
|
|
|
|
// Security is mandatory client side
|
2017-01-28 17:24:25 +01:00
|
|
|
initializeSecurityClient();
|
2017-01-21 15:02:08 +01:00
|
|
|
|
|
|
|
lua_getglobal(L, "core");
|
|
|
|
int top = lua_gettop(L);
|
|
|
|
|
|
|
|
InitializeModApi(L, top);
|
|
|
|
lua_pop(L, 1);
|
|
|
|
|
|
|
|
// Push builtin initialization type
|
|
|
|
lua_pushstring(L, "client");
|
|
|
|
lua_setglobal(L, "INIT");
|
|
|
|
|
|
|
|
infostream << "SCRIPTAPI: Initialized client game modules" << std::endl;
|
|
|
|
}
|
|
|
|
|
|
|
|
void ClientScripting::InitializeModApi(lua_State *L, int top)
|
|
|
|
{
|
2017-01-21 22:44:37 +01:00
|
|
|
ModApiUtil::InitializeClient(L, top);
|
2017-01-21 15:02:08 +01:00
|
|
|
ModApiClient::Initialize(L, top);
|
2017-01-22 11:17:41 +01:00
|
|
|
ModApiSound::Initialize(L, top);
|
2017-01-28 18:31:23 +01:00
|
|
|
ModApiStorage::Initialize(L, top);
|
2017-01-31 14:18:52 +01:00
|
|
|
|
|
|
|
LuaItemStack::Register(L);
|
2017-03-16 07:53:39 +01:00
|
|
|
StorageRef::Register(L);
|
2017-01-21 15:02:08 +01:00
|
|
|
}
|