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Lua API: Add function to deregister single biomes (#5445)
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@ -505,6 +505,19 @@ local function make_registration_wrap(reg_fn_name, clear_fn_name)
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return list
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end
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local function make_wrap_deregistration(reg_fn, clear_fn, list)
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local unregister = function (unregistered_key)
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local temporary_list = table.copy(list)
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clear_fn()
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for k,v in pairs(temporary_list) do
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if unregistered_key ~= k then
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reg_fn(v)
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end
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end
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end
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return unregister
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end
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core.registered_on_player_hpchanges = { modifiers = { }, loggers = { } }
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function core.registered_on_player_hpchange(player, hp_change)
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@ -543,6 +556,8 @@ core.registered_biomes = make_registration_wrap("register_biome", "cle
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core.registered_ores = make_registration_wrap("register_ore", "clear_registered_ores")
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core.registered_decorations = make_registration_wrap("register_decoration", "clear_registered_decorations")
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core.unregister_biome = make_wrap_deregistration(core.register_biome, core.clear_registered_biomes, core.registered_biomes)
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core.registered_on_chat_messages, core.register_on_chat_message = make_registration()
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core.registered_globalsteps, core.register_globalstep = make_registration()
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core.registered_playerevents, core.register_playerevent = make_registration()
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@ -715,6 +715,10 @@ the global `minetest.registered_*` tables.
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* added to `minetest.registered_biome` with the key of `biome.name`
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* if `biome.name` is nil, the key is the returned ID
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* `minetest.unregister_biome(name)`
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* Unregisters the biome name from engine, and deletes the entry with key
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* `name` from `minetest.registered_biome`
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* `minetest.register_ore(ore definition)`
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* returns an integer uniquely identifying the registered ore
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* added to `minetest.registered_ores` with the key of `ore.name`
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