mirror of
https://github.com/minetest/minetest.git
synced 2024-11-23 08:03:45 +01:00
Reduce size of ContentFeatures structure
On my system this is a reduction from 4664 to 3704 bytes. This is not for the sake of saving RAM but ensuring commonly used structures fit into caches better.
This commit is contained in:
parent
9a01581cdd
commit
8b74257bf3
@ -266,10 +266,12 @@ void transformNodeBox(const MapNode &n, const NodeBox &nodebox,
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std::vector<aabb3f> &boxes = *p_boxes;
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if (nodebox.type == NODEBOX_FIXED || nodebox.type == NODEBOX_LEVELED) {
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const std::vector<aabb3f> &fixed = nodebox.fixed;
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const auto &fixed = nodebox.fixed;
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int facedir = n.getFaceDir(nodemgr, true);
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u8 axisdir = facedir>>2;
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facedir&=0x03;
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boxes.reserve(boxes.size() + fixed.size());
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for (aabb3f box : fixed) {
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if (nodebox.type == NODEBOX_LEVELED)
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box.MaxEdge.Y = (-0.5f + n.getLevel(nodemgr) / 64.0f) * BS;
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@ -437,41 +439,43 @@ void transformNodeBox(const MapNode &n, const NodeBox &nodebox,
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{
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size_t boxes_size = boxes.size();
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boxes_size += nodebox.fixed.size();
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const auto &c = nodebox.getConnected();
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if (neighbors & 1)
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boxes_size += nodebox.connect_top.size();
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boxes_size += c.connect_top.size();
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else
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boxes_size += nodebox.disconnected_top.size();
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boxes_size += c.disconnected_top.size();
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if (neighbors & 2)
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boxes_size += nodebox.connect_bottom.size();
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boxes_size += c.connect_bottom.size();
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else
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boxes_size += nodebox.disconnected_bottom.size();
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boxes_size += c.disconnected_bottom.size();
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if (neighbors & 4)
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boxes_size += nodebox.connect_front.size();
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boxes_size += c.connect_front.size();
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else
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boxes_size += nodebox.disconnected_front.size();
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boxes_size += c.disconnected_front.size();
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if (neighbors & 8)
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boxes_size += nodebox.connect_left.size();
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boxes_size += c.connect_left.size();
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else
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boxes_size += nodebox.disconnected_left.size();
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boxes_size += c.disconnected_left.size();
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if (neighbors & 16)
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boxes_size += nodebox.connect_back.size();
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boxes_size += c.connect_back.size();
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else
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boxes_size += nodebox.disconnected_back.size();
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boxes_size += c.disconnected_back.size();
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if (neighbors & 32)
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boxes_size += nodebox.connect_right.size();
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boxes_size += c.connect_right.size();
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else
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boxes_size += nodebox.disconnected_right.size();
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boxes_size += c.disconnected_right.size();
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if (neighbors == 0)
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boxes_size += nodebox.disconnected.size();
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boxes_size += c.disconnected.size();
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if (neighbors < 4)
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boxes_size += nodebox.disconnected_sides.size();
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boxes_size += c.disconnected_sides.size();
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boxes.reserve(boxes_size);
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@ -484,47 +488,47 @@ void transformNodeBox(const MapNode &n, const NodeBox &nodebox,
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BOXESPUSHBACK(nodebox.fixed);
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if (neighbors & 1) {
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BOXESPUSHBACK(nodebox.connect_top);
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BOXESPUSHBACK(c.connect_top);
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} else {
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BOXESPUSHBACK(nodebox.disconnected_top);
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BOXESPUSHBACK(c.disconnected_top);
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}
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if (neighbors & 2) {
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BOXESPUSHBACK(nodebox.connect_bottom);
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BOXESPUSHBACK(c.connect_bottom);
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} else {
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BOXESPUSHBACK(nodebox.disconnected_bottom);
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BOXESPUSHBACK(c.disconnected_bottom);
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}
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if (neighbors & 4) {
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BOXESPUSHBACK(nodebox.connect_front);
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BOXESPUSHBACK(c.connect_front);
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} else {
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BOXESPUSHBACK(nodebox.disconnected_front);
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BOXESPUSHBACK(c.disconnected_front);
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}
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if (neighbors & 8) {
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BOXESPUSHBACK(nodebox.connect_left);
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BOXESPUSHBACK(c.connect_left);
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} else {
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BOXESPUSHBACK(nodebox.disconnected_left);
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BOXESPUSHBACK(c.disconnected_left);
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}
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if (neighbors & 16) {
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BOXESPUSHBACK(nodebox.connect_back);
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BOXESPUSHBACK(c.connect_back);
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} else {
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BOXESPUSHBACK(nodebox.disconnected_back);
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BOXESPUSHBACK(c.disconnected_back);
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}
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if (neighbors & 32) {
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BOXESPUSHBACK(nodebox.connect_right);
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BOXESPUSHBACK(c.connect_right);
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} else {
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BOXESPUSHBACK(nodebox.disconnected_right);
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BOXESPUSHBACK(c.disconnected_right);
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}
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if (neighbors == 0) {
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BOXESPUSHBACK(nodebox.disconnected);
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BOXESPUSHBACK(c.disconnected);
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}
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if (neighbors < 4) {
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BOXESPUSHBACK(nodebox.disconnected_sides);
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BOXESPUSHBACK(c.disconnected_sides);
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}
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}
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119
src/nodedef.cpp
119
src/nodedef.cpp
@ -56,20 +56,7 @@ void NodeBox::reset()
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wall_bottom = aabb3f(-BS/2, -BS/2, -BS/2, BS/2, -BS/2+BS/16., BS/2);
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wall_side = aabb3f(-BS/2, -BS/2, -BS/2, -BS/2+BS/16., BS/2, BS/2);
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// no default for other parts
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connect_top.clear();
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connect_bottom.clear();
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connect_front.clear();
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connect_left.clear();
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connect_back.clear();
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connect_right.clear();
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disconnected_top.clear();
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disconnected_bottom.clear();
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disconnected_front.clear();
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disconnected_left.clear();
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disconnected_back.clear();
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disconnected_right.clear();
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disconnected.clear();
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disconnected_sides.clear();
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connected.reset();
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}
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void NodeBox::serialize(std::ostream &os, u16 protocol_version) const
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@ -99,7 +86,7 @@ void NodeBox::serialize(std::ostream &os, u16 protocol_version) const
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writeV3F32(os, wall_side.MinEdge);
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writeV3F32(os, wall_side.MaxEdge);
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break;
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case NODEBOX_CONNECTED:
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case NODEBOX_CONNECTED: {
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writeU8(os, type);
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#define WRITEBOX(box) \
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@ -109,22 +96,25 @@ void NodeBox::serialize(std::ostream &os, u16 protocol_version) const
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writeV3F32(os, i.MaxEdge); \
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};
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const auto &c = getConnected();
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WRITEBOX(fixed);
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WRITEBOX(connect_top);
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WRITEBOX(connect_bottom);
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WRITEBOX(connect_front);
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WRITEBOX(connect_left);
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WRITEBOX(connect_back);
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WRITEBOX(connect_right);
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WRITEBOX(disconnected_top);
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WRITEBOX(disconnected_bottom);
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WRITEBOX(disconnected_front);
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WRITEBOX(disconnected_left);
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WRITEBOX(disconnected_back);
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WRITEBOX(disconnected_right);
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WRITEBOX(disconnected);
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WRITEBOX(disconnected_sides);
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WRITEBOX(c.connect_top);
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WRITEBOX(c.connect_bottom);
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WRITEBOX(c.connect_front);
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WRITEBOX(c.connect_left);
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WRITEBOX(c.connect_back);
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WRITEBOX(c.connect_right);
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WRITEBOX(c.disconnected_top);
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WRITEBOX(c.disconnected_bottom);
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WRITEBOX(c.disconnected_front);
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WRITEBOX(c.disconnected_left);
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WRITEBOX(c.disconnected_back);
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WRITEBOX(c.disconnected_right);
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WRITEBOX(c.disconnected);
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WRITEBOX(c.disconnected_sides);
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break;
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}
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default:
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writeU8(os, type);
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break;
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@ -173,21 +163,23 @@ void NodeBox::deSerialize(std::istream &is)
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u16 count;
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auto &c = getConnected();
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READBOXES(fixed);
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READBOXES(connect_top);
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READBOXES(connect_bottom);
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READBOXES(connect_front);
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READBOXES(connect_left);
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READBOXES(connect_back);
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READBOXES(connect_right);
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READBOXES(disconnected_top);
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READBOXES(disconnected_bottom);
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READBOXES(disconnected_front);
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READBOXES(disconnected_left);
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READBOXES(disconnected_back);
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READBOXES(disconnected_right);
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READBOXES(disconnected);
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READBOXES(disconnected_sides);
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READBOXES(c.connect_top);
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READBOXES(c.connect_bottom);
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READBOXES(c.connect_front);
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READBOXES(c.connect_left);
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READBOXES(c.connect_back);
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READBOXES(c.connect_right);
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READBOXES(c.disconnected_top);
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READBOXES(c.disconnected_bottom);
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READBOXES(c.disconnected_front);
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READBOXES(c.disconnected_left);
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READBOXES(c.disconnected_back);
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READBOXES(c.disconnected_right);
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READBOXES(c.disconnected);
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READBOXES(c.disconnected_sides);
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}
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}
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@ -409,9 +401,9 @@ void ContentFeatures::reset()
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drowning = 0;
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light_source = 0;
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damage_per_second = 0;
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node_box = NodeBox();
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selection_box = NodeBox();
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collision_box = NodeBox();
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node_box.reset();
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selection_box.reset();
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collision_box.reset();
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waving = 0;
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legacy_facedir_simple = false;
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legacy_wallmounted = false;
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@ -1091,10 +1083,8 @@ void NodeDefManager::clear()
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{
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ContentFeatures f;
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f.name = "unknown";
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TileDef unknownTile;
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unknownTile.name = "unknown_node.png";
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for (int t = 0; t < 6; t++)
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f.tiledef[t] = unknownTile;
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f.tiledef[t].name = "unknown_node.png";
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// Insert directly into containers
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content_t c = CONTENT_UNKNOWN;
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m_content_features[c] = f;
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@ -1296,22 +1286,23 @@ void getNodeBoxUnion(const NodeBox &nodebox, const ContentFeatures &features,
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break;
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}
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case NODEBOX_CONNECTED: {
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const auto &c = nodebox.getConnected();
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// Add all possible connected boxes
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boxVectorUnion(nodebox.fixed, box_union);
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boxVectorUnion(nodebox.connect_top, box_union);
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boxVectorUnion(nodebox.connect_bottom, box_union);
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boxVectorUnion(nodebox.connect_front, box_union);
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boxVectorUnion(nodebox.connect_left, box_union);
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boxVectorUnion(nodebox.connect_back, box_union);
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boxVectorUnion(nodebox.connect_right, box_union);
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boxVectorUnion(nodebox.disconnected_top, box_union);
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boxVectorUnion(nodebox.disconnected_bottom, box_union);
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boxVectorUnion(nodebox.disconnected_front, box_union);
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boxVectorUnion(nodebox.disconnected_left, box_union);
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boxVectorUnion(nodebox.disconnected_back, box_union);
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boxVectorUnion(nodebox.disconnected_right, box_union);
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boxVectorUnion(nodebox.disconnected, box_union);
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boxVectorUnion(nodebox.disconnected_sides, box_union);
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boxVectorUnion(nodebox.fixed, box_union);
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boxVectorUnion(c.connect_top, box_union);
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boxVectorUnion(c.connect_bottom, box_union);
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boxVectorUnion(c.connect_front, box_union);
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boxVectorUnion(c.connect_left, box_union);
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boxVectorUnion(c.connect_back, box_union);
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boxVectorUnion(c.connect_right, box_union);
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boxVectorUnion(c.disconnected_top, box_union);
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boxVectorUnion(c.disconnected_bottom, box_union);
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boxVectorUnion(c.disconnected_front, box_union);
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boxVectorUnion(c.disconnected_left, box_union);
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boxVectorUnion(c.disconnected_back, box_union);
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boxVectorUnion(c.disconnected_right, box_union);
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boxVectorUnion(c.disconnected, box_union);
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boxVectorUnion(c.disconnected_sides, box_union);
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break;
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}
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default: {
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@ -99,17 +99,8 @@ enum NodeBoxType
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NODEBOX_CONNECTED, // optionally draws nodeboxes if a neighbor node attaches
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};
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struct NodeBox
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struct NodeBoxConnected
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{
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enum NodeBoxType type;
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// NODEBOX_REGULAR (no parameters)
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// NODEBOX_FIXED
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std::vector<aabb3f> fixed;
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// NODEBOX_WALLMOUNTED
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aabb3f wall_top;
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aabb3f wall_bottom;
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aabb3f wall_side; // being at the -X side
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// NODEBOX_CONNECTED
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std::vector<aabb3f> connect_top;
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std::vector<aabb3f> connect_bottom;
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std::vector<aabb3f> connect_front;
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@ -124,9 +115,35 @@ struct NodeBox
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std::vector<aabb3f> disconnected_right;
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std::vector<aabb3f> disconnected;
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std::vector<aabb3f> disconnected_sides;
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};
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struct NodeBox
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{
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enum NodeBoxType type;
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// NODEBOX_REGULAR (no parameters)
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// NODEBOX_FIXED
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std::vector<aabb3f> fixed;
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// NODEBOX_WALLMOUNTED
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aabb3f wall_top;
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aabb3f wall_bottom;
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aabb3f wall_side; // being at the -X side
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// NODEBOX_CONNECTED
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// (kept externally to not bloat the structure)
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std::shared_ptr<NodeBoxConnected> connected;
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NodeBox()
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{ reset(); }
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~NodeBox() = default;
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inline NodeBoxConnected &getConnected() {
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if (!connected)
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connected = std::make_shared<NodeBoxConnected>();
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return *connected;
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}
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inline const NodeBoxConnected &getConnected() const {
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assert(connected);
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return *connected;
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}
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void reset();
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void serialize(std::ostream &os, u16 protocol_version) const;
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@ -290,7 +307,6 @@ struct ContentFeatures
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// up down right left back front
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TileSpec tiles[6];
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// Special tiles
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// - Currently used for flowing liquids
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TileSpec special_tiles[CF_SPECIAL_COUNT];
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u8 solidness; // Used when choosing which face is drawn
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u8 visual_solidness; // When solidness=0, this tells how it looks like
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@ -1000,22 +1000,25 @@ void push_nodebox(lua_State *L, const NodeBox &box)
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push_aabb3f(L, box.wall_side);
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lua_setfield(L, -2, "wall_side");
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break;
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case NODEBOX_CONNECTED:
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case NODEBOX_CONNECTED: {
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lua_pushstring(L, "connected");
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lua_setfield(L, -2, "type");
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push_box(L, box.connect_top);
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const auto &c = box.getConnected();
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push_box(L, c.connect_top);
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lua_setfield(L, -2, "connect_top");
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push_box(L, box.connect_bottom);
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push_box(L, c.connect_bottom);
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lua_setfield(L, -2, "connect_bottom");
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push_box(L, box.connect_front);
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push_box(L, c.connect_front);
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lua_setfield(L, -2, "connect_front");
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push_box(L, box.connect_back);
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push_box(L, c.connect_back);
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lua_setfield(L, -2, "connect_back");
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push_box(L, box.connect_left);
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push_box(L, c.connect_left);
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lua_setfield(L, -2, "connect_left");
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push_box(L, box.connect_right);
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push_box(L, c.connect_right);
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lua_setfield(L, -2, "connect_right");
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// half the boxes are missing here?
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break;
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}
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default:
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FATAL_ERROR("Invalid box.type");
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break;
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@ -1143,20 +1146,24 @@ NodeBox read_nodebox(lua_State *L, int index)
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NODEBOXREAD(nodebox.wall_top, "wall_top");
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NODEBOXREAD(nodebox.wall_bottom, "wall_bottom");
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NODEBOXREAD(nodebox.wall_side, "wall_side");
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NODEBOXREADVEC(nodebox.connect_top, "connect_top");
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NODEBOXREADVEC(nodebox.connect_bottom, "connect_bottom");
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NODEBOXREADVEC(nodebox.connect_front, "connect_front");
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NODEBOXREADVEC(nodebox.connect_left, "connect_left");
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NODEBOXREADVEC(nodebox.connect_back, "connect_back");
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NODEBOXREADVEC(nodebox.connect_right, "connect_right");
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NODEBOXREADVEC(nodebox.disconnected_top, "disconnected_top");
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NODEBOXREADVEC(nodebox.disconnected_bottom, "disconnected_bottom");
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NODEBOXREADVEC(nodebox.disconnected_front, "disconnected_front");
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NODEBOXREADVEC(nodebox.disconnected_left, "disconnected_left");
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NODEBOXREADVEC(nodebox.disconnected_back, "disconnected_back");
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NODEBOXREADVEC(nodebox.disconnected_right, "disconnected_right");
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NODEBOXREADVEC(nodebox.disconnected, "disconnected");
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NODEBOXREADVEC(nodebox.disconnected_sides, "disconnected_sides");
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if (nodebox.type == NODEBOX_CONNECTED) {
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auto &c = nodebox.getConnected();
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NODEBOXREADVEC(c.connect_top, "connect_top");
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NODEBOXREADVEC(c.connect_bottom, "connect_bottom");
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NODEBOXREADVEC(c.connect_front, "connect_front");
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NODEBOXREADVEC(c.connect_left, "connect_left");
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NODEBOXREADVEC(c.connect_back, "connect_back");
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NODEBOXREADVEC(c.connect_right, "connect_right");
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NODEBOXREADVEC(c.disconnected_top, "disconnected_top");
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NODEBOXREADVEC(c.disconnected_bottom, "disconnected_bottom");
|
||||
NODEBOXREADVEC(c.disconnected_front, "disconnected_front");
|
||||
NODEBOXREADVEC(c.disconnected_left, "disconnected_left");
|
||||
NODEBOXREADVEC(c.disconnected_back, "disconnected_back");
|
||||
NODEBOXREADVEC(c.disconnected_right, "disconnected_right");
|
||||
NODEBOXREADVEC(c.disconnected, "disconnected");
|
||||
NODEBOXREADVEC(c.disconnected_sides, "disconnected_sides");
|
||||
}
|
||||
|
||||
return nodebox;
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user