Merge pull request #465 from doserj/mod_selection_empty_modname_fix

Remove use of operator[] on a std::map, so no spurious elements get inse...
This commit is contained in:
kwolekr 2013-02-15 17:45:32 -08:00
commit 8d920dd09b

@ -414,8 +414,9 @@ bool GUIConfigureWorld::OnEvent(const SEvent& event)
else if(selected_node != NULL && selected_node->getText() != NULL)
{
std::string modname = wide_to_narrow(selected_node->getText());
ModSpec mod = m_addonmods[modname];
enableAllMods(mod.modpack_content,true);
std::map<std::string, ModSpec>::iterator mod_it = m_addonmods.find(modname);
if(mod_it != m_addonmods.end())
enableAllMods(mod_it->second.modpack_content,true);
}
return true;
}
@ -427,8 +428,9 @@ bool GUIConfigureWorld::OnEvent(const SEvent& event)
if(selected_node != NULL && selected_node->getText() != NULL)
{
std::string modname = wide_to_narrow(selected_node->getText());
ModSpec mod = m_addonmods[modname];
enableAllMods(mod.modpack_content,false);
std::map<std::string, ModSpec>::iterator mod_it = m_addonmods.find(modname);
if(mod_it != m_addonmods.end())
enableAllMods(mod_it->second.modpack_content,false);
}
return true;
}
@ -446,7 +448,7 @@ bool GUIConfigureWorld::OnEvent(const SEvent& event)
return true;
}
if(event.GUIEvent.EventType==gui::EGET_TREEVIEW_NODE_SELECT &&
event.GUIEvent.Caller->getID() == GUI_ID_MOD_TREEVIEW)
event.GUIEvent.Caller->getID() == GUI_ID_MOD_TREEVIEW)
{
selecting_dep = -1;
selecting_rdep = -1;
@ -560,42 +562,49 @@ void GUIConfigureWorld::adjustSidebar()
modname_w = L"N/A";
std::string modname = wide_to_narrow(modname_w);
// if no mods installed, don't show buttons or checkbox on the sidebar
ModSpec mspec;
std::map<std::string, ModSpec>::iterator it = m_addonmods.find(modname);
if(it != m_addonmods.end())
mspec = it->second;
m_dependencies_listbox->clear();
m_rdependencies_listbox->clear();
// if no mods installed, there is nothing to enable/disable, so we
// don't show buttons or checkbox on the sidebar
if(node->getParent() == m_treeview->getRoot() && !node->hasChilds())
{
m_disableall->setVisible(false);
m_enableall->setVisible(false);
m_enabled_checkbox->setVisible(false);
return;
}
else
// a modpack is not enabled/disabled by itself, only its cotnents
// are. so we show show enable/disable all buttons, but hide the
// checkbox
if(node->getParent() == m_treeview->getRoot() ||
mspec.is_modpack)
{
// if modpack, show enable/disable all buttons. otherwise, show
// enabled checkbox
if(node->getParent() == m_treeview->getRoot() ||
m_addonmods[modname].is_modpack)
{
m_enabled_checkbox->setVisible(false);
m_disableall->setVisible(true);
m_enableall->setVisible(true);
m_modname_text->setText((L"Modpack: "+modname_w).c_str());
}
else
{
m_disableall->setVisible(false);
m_enableall->setVisible(false);
m_enabled_checkbox->setVisible(true);
m_modname_text->setText((L"Mod: "+modname_w).c_str());
}
}
m_enabled_checkbox->setVisible(false);
m_disableall->setVisible(true);
m_enableall->setVisible(true);
m_modname_text->setText((L"Modpack: "+modname_w).c_str());
return;
}
// for a normal mod, we hide the enable/disable all buttons, but show the checkbox.
m_disableall->setVisible(false);
m_enableall->setVisible(false);
m_enabled_checkbox->setVisible(true);
m_modname_text->setText((L"Mod: "+modname_w).c_str());
// the mod is enabled unless it is disabled in the world.mt settings.
bool mod_enabled = true;
if(m_settings.exists("load_mod_"+modname))
mod_enabled = m_settings.getBool("load_mod_"+modname);
m_enabled_checkbox->setChecked(mod_enabled);
// dependencies of this mod:
m_dependencies_listbox->clear();
ModSpec mspec = m_addonmods[modname];
for(std::set<std::string>::iterator it=mspec.depends.begin();
it != mspec.depends.end(); ++it)
{
@ -611,9 +620,7 @@ void GUIConfigureWorld::adjustSidebar()
m_dependencies_listbox->addItem(narrow_to_wide(dependency).c_str());
}
// reverse dependencies of this mod:
m_rdependencies_listbox->clear();
std::pair< std::multimap<std::string, std::string>::iterator,
std::multimap<std::string, std::string>::iterator > rdep =
m_reverse_depends.equal_range(modname);
@ -639,19 +646,25 @@ void GUIConfigureWorld::enableAllMods(std::map<std::string, ModSpec> mods,bool e
enableAllMods(mod.modpack_content,enable);
else // not a modpack
setEnabled(mod.name, enable);
}
}
void GUIConfigureWorld::enableMod(std::string modname)
{
std::map<std::string, ModSpec>::iterator mod_it = m_addonmods.find(modname);
if(mod_it == m_addonmods.end()){
errorstream << "enableMod() called with invalid mod name \"" << modname << "\"" << std::endl;
return;
}
ModSpec mspec = mod_it->second;
m_settings.setBool("load_mod_"+modname,true);
std::map<std::string,gui::IGUITreeViewNode*>::iterator it =
m_nodes.find(modname);
if(it != m_nodes.end())
if(it != m_nodes.end())
(*it).second->setIcon(CHECKMARK_STR);
m_new_mod_names.erase(modname);
//also enable all dependencies
ModSpec mspec = m_addonmods[modname];
for(std::set<std::string>::iterator it=mspec.depends.begin();
it != mspec.depends.end(); ++it)
{
@ -664,6 +677,12 @@ void GUIConfigureWorld::enableMod(std::string modname)
void GUIConfigureWorld::disableMod(std::string modname)
{
std::map<std::string, ModSpec>::iterator mod_it = m_addonmods.find(modname);
if(mod_it == m_addonmods.end()){
errorstream << "disableMod() called with invalid mod name \"" << modname << "\"" << std::endl;
return;
}
m_settings.setBool("load_mod_"+modname,false);
std::map<std::string,gui::IGUITreeViewNode*>::iterator it =
m_nodes.find(modname);