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Instrument touchMapBlocks and block loading/deserialization. (#13314)
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@ -623,6 +623,8 @@ void ClientMap::touchMapBlocks()
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if (m_control.range_all || m_loops_occlusion_culler)
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return;
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ScopeProfiler sp(g_profiler, "CM::touchMapBlocks()", SPT_AVG);
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v3s16 cam_pos_nodes = floatToInt(m_camera_position, BS);
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v3s16 p_blocks_min;
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@ -1803,8 +1803,11 @@ void ServerMap::loadBlock(std::string *blob, v3s16 p3d, MapSector *sector, bool
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block = block_created_new.get();
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}
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{
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ScopeProfiler sp(g_profiler, "ServerMap: deSer block", SPT_AVG);
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// Read basic data
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block->deSerialize(is, version, true);
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}
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// If it's a new block, insert it to the map
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if (block_created_new) {
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@ -1845,6 +1848,7 @@ void ServerMap::loadBlock(std::string *blob, v3s16 p3d, MapSector *sector, bool
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MapBlock* ServerMap::loadBlock(v3s16 blockpos)
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{
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ScopeProfiler sp(g_profiler, "ServerMap: load block", SPT_AVG);
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bool created_new = (getBlockNoCreateNoEx(blockpos) == NULL);
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v2s16 p2d(blockpos.X, blockpos.Z);
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