Clarify docs regarding pointed_thing and get_pointed_thing_position (#8766)

This commit is contained in:
Beha 2019-08-30 13:40:08 -04:00 committed by SmallJoker
parent 4291961e09
commit 99ca72e9df

@ -1325,6 +1325,9 @@ For helper functions see [Spatial Vectors].
* `{type="nothing"}`
* `{type="node", under=pos, above=pos}`
* Indicates a pointed node selection box.
* `under` refers to the node position behind the pointed face.
* `above` refers to the node position in front of the pointed face.
* `{type="object", ref=ObjectRef}`
Exact pointing location (currently only `Raycast` supports these fields):
@ -4543,7 +4546,10 @@ Item handling
* `minetest.inventorycube(img1, img2, img3)`
* Returns a string for making an image of a cube (useful as an item image)
* `minetest.get_pointed_thing_position(pointed_thing, above)`
* Get position of a `pointed_thing` (that you can get from somewhere)
* Returns the position of a `pointed_thing` or `nil` if the `pointed_thing`
does not refer to a node or entity.
* If the optional `above` parameter is true and the `pointed_thing` refers
to a node, then it will return the `above` position of the `pointed_thing`.
* `minetest.dir_to_facedir(dir, is6d)`
* Convert a vector to a facedir value, used in `param2` for
`paramtype2="facedir"`.