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Mgfractal: Independant offset and slice params for mandelbrot and julia
Player now spawns on julia set due to julia offset Add commented-out '#include profiler.h' for timetaker use Use v3fs to reduce number of parameters Tune tunnel width to match mgv7
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@ -28,6 +28,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "content_sao.h"
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#include "nodedef.h"
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#include "voxelalgorithms.h"
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//#include "profiler.h" // For TimeTaker
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#include "settings.h" // For g_settings
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#include "emerge.h"
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#include "dungeongen.h"
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@ -65,14 +66,15 @@ MapgenFractal::MapgenFractal(int mapgenid, MapgenParams *params, EmergeManager *
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MapgenFractalParams *sp = (MapgenFractalParams *)params->sparams;
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this->spflags = sp->spflags;
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this->iterations = sp->iterations;
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this->scale_x = sp->scale_x;
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this->scale_y = sp->scale_y;
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this->scale_z = sp->scale_z;
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this->offset_x = sp->offset_x;
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this->offset_y = sp->offset_y;
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this->offset_z = sp->offset_z;
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this->slice_w = sp->slice_w;
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this->scale = sp->scale;
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this->moffset = sp->moffset;
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this->mslice_w = sp->mslice_w;
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this->joffset = sp->joffset;
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this->jslice_w = sp->jslice_w;
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this->julia_x = sp->julia_x;
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this->julia_y = sp->julia_y;
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this->julia_z = sp->julia_z;
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@ -142,13 +144,13 @@ MapgenFractalParams::MapgenFractalParams()
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spflags = 0;
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iterations = 9;
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scale_x = 1024.0;
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scale_y = 256.0;
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scale_z = 1024.0;
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offset_x = -1.75;
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offset_y = 0.0;
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offset_z = 0.0;
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slice_w = 0.0;
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scale = v3f(1024.0, 256.0, 1024.0);
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moffset = v3f(1.75, 0.0, 0.0); // Mandelbrot set only
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mslice_w = 0.0;
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joffset = v3f(0.0, 1.0, 0.0); // Julia set only
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jslice_w = 0.0;
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julia_x = 0.33;
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julia_y = 0.33;
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julia_z = 0.33;
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@ -165,13 +167,13 @@ void MapgenFractalParams::readParams(const Settings *settings)
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settings->getFlagStrNoEx("mgfractal_spflags", spflags, flagdesc_mapgen_fractal);
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settings->getU16NoEx("mgfractal_iterations", iterations);
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settings->getFloatNoEx("mgfractal_scale_x", scale_x);
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settings->getFloatNoEx("mgfractal_scale_y", scale_y);
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settings->getFloatNoEx("mgfractal_scale_z", scale_z);
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settings->getFloatNoEx("mgfractal_offset_x", offset_x);
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settings->getFloatNoEx("mgfractal_offset_y", offset_y);
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settings->getFloatNoEx("mgfractal_offset_z", offset_z);
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settings->getFloatNoEx("mgfractal_slice_w", slice_w);
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settings->getV3FNoEx("mgfractal_scale", scale);
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settings->getV3FNoEx("mgfractal_moffset", moffset);
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settings->getFloatNoEx("mgfractal_mslice_w", mslice_w);
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settings->getV3FNoEx("mgfractal_joffset", joffset);
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settings->getFloatNoEx("mgfractal_jslice_w", jslice_w);
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settings->getFloatNoEx("mgfractal_julia_x", julia_x);
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settings->getFloatNoEx("mgfractal_julia_y", julia_y);
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settings->getFloatNoEx("mgfractal_julia_z", julia_z);
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@ -188,13 +190,13 @@ void MapgenFractalParams::writeParams(Settings *settings) const
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settings->setFlagStr("mgfractal_spflags", spflags, flagdesc_mapgen_fractal, U32_MAX);
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settings->setU16("mgfractal_iterations", iterations);
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settings->setFloat("mgfractal_scale_x", scale_x);
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settings->setFloat("mgfractal_scale_y", scale_y);
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settings->setFloat("mgfractal_scale_z", scale_z);
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settings->setFloat("mgfractal_offset_x", offset_x);
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settings->setFloat("mgfractal_offset_y", offset_y);
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settings->setFloat("mgfractal_offset_z", offset_z);
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settings->setFloat("mgfractal_slice_w", slice_w);
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settings->setV3F("mgfractal_scale", scale);
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settings->setV3F("mgfractal_moffset", moffset);
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settings->setFloat("mgfractal_mslice_w", mslice_w);
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settings->setV3F("mgfractal_joffset", joffset);
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settings->setFloat("mgfractal_jslice_w", jslice_w);
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settings->setFloat("mgfractal_julia_x", julia_x);
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settings->setFloat("mgfractal_julia_y", julia_y);
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settings->setFloat("mgfractal_julia_z", julia_z);
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@ -374,15 +376,15 @@ bool MapgenFractal::getFractalAtPoint(s16 x, s16 y, s16 z)
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cy = julia_y;
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cz = julia_z;
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cw = julia_w;
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ox = (float)x / scale_x + offset_x;
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oy = (float)y / scale_y + offset_y;
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oz = (float)z / scale_z + offset_z;
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ow = slice_w;
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ox = (float)x / scale.X - joffset.X;
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oy = (float)y / scale.Y - joffset.Y;
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oz = (float)z / scale.Z - joffset.Z;
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ow = jslice_w;
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} else { // Mandelbrot set
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cx = (float)x / scale_x + offset_x;
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cy = (float)y / scale_y + offset_y;
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cz = (float)z / scale_z + offset_z;
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cw = slice_w;
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cx = (float)x / scale.X - moffset.X;
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cy = (float)y / scale.Y - moffset.Y;
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cz = (float)z / scale.Z - moffset.Z;
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cw = mslice_w;
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ox = 0.0f;
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oy = 0.0f;
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oz = 0.0f;
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@ -603,7 +605,7 @@ void MapgenFractal::generateCaves(s16 max_stone_y)
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for (s16 x = node_min.X; x <= node_max.X; x++, vi++, index++) {
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float d1 = contour(noise_cave1->result[index]);
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float d2 = contour(noise_cave2->result[index]);
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if (d1 * d2 > 0.3) {
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if (d1 * d2 > 0.4f) {
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content_t c = vm->m_data[vi].getContent();
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if (!ndef->get(c).is_ground_content || c == CONTENT_AIR)
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continue;
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@ -37,13 +37,13 @@ struct MapgenFractalParams : public MapgenSpecificParams {
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u32 spflags;
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u16 iterations;
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float scale_x;
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float scale_y;
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float scale_z;
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float offset_x;
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float offset_y;
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float offset_z;
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float slice_w;
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v3f scale;
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v3f moffset;
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float mslice_w;
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v3f joffset;
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float jslice_w;
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float julia_x;
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float julia_y;
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float julia_z;
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@ -75,13 +75,13 @@ public:
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v3s16 full_node_max;
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u16 iterations;
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float scale_x;
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float scale_y;
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float scale_z;
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float offset_x;
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float offset_y;
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float offset_z;
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float slice_w;
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v3f scale;
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v3f moffset;
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float mslice_w;
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v3f joffset;
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float jslice_w;
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float julia_x;
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float julia_y;
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float julia_z;
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